Fisherman
<_Editor>
Action Node NPCs
Civilian
special - fishing
Sitting
Fisherman
20.0
True
True
Fishing Cast
Fishing Reel
Fishing Stand
2.0
4.6
Waterer
<_Editor>
Action Node NPCs
Civilian
GroundReader
Sitting
True
True
True
20
Action Node (high)
special - trim hedges
WaterCan Water Plants
WaterCan Stand
5.0
10.0
HedgeTrimmer
<_Editor>
Action Node NPCs
Civilian
special - trim hedges
LawnChLounge
LawnDrinker
GroundReader
Sitting
True
male
True
25
True
HedgeTrimmer Trim
HedgeTrimmer Stand
5.0
10.0
Gardener
<_Editor>
Action Node NPCs
Civilian
special - trim hedges
Sitting
LawnChLounge
LawnDrinker
Gardener
GroundReader
10.0
True
True
npc_middle-aged_female_gen
npc_middle-aged_male_gen
Gardner Garden
Gardner Kneel
Gardner Stand to Kneel
Gardner Kneel to Stand
Gardner Kneel to Stand
5.0
10.0
Hammerer
<_Editor>
Action Node NPCs
Civilian
special - construction work (home)
Hammerer
40ozPed
Sawer
Sitting
male
True
npc_construction
10.0
1
Construction Hammer Kneel
Construction Stand to Hammer
Construction Hammer to Stand
0.2
0.6
Juggler
<_Editor>
Action Node NPCs
Civilian
True
True
True
True
npc_mime
npc_middle-aged_male_gen
male
Action Node (high)
1
misc - walk by ambient
Juggle
Juggle to Stand
Juggle to Stand
5.0
10.0
StickHolder_Left
<_Editor>
Action Node NPCs
Civilian
True
True
True
True
voice - cheer
False
Limbo Pole Stand Left
5
10
true
true
StickHolder_Right
<_Editor>
Action Node NPCs
Civilian
True
True
True
True
voice - cheer
False
Limbo Pole Stand Right
5
10
true
true
Limbo_Dancer_A
<_Editor>
Action Node NPCs
Civilian
False
True
True
voice - cheer
Limbo Dance A
5
10
true
true
Limbo_Dancer_B
<_Editor>
Action Node NPCs
Civilian
False
True
True
voice - cheer
Limbo Dance B
5
10
true
true
LifeGuard
<_Editor>
Action Node NPCs
Civilian
True
True
npc_lifeguard
misc - walk by ambient
True
Action Node (high)
True
1
Lifeguard Binoculars
Lifeguard Sit
4.1
8.3
Sawer
<_Editor>
Action Node NPCs
Civilian
special - construction work (home)
Hammerer
Sawer
Sitting
10
male
True
True
True
npc_construction
1
False
Construction Saw Stand
0.2
0.5
Picnic_LeftSitter
<_Editor>
Action Node NPCs
Civilian
True
True
True
special - picnic
False
Picnic Sit A
5.0
10.0
Picnic_RightSitter
<_Editor>
Action Node NPCs
Civilian
True
True
special - picnic
True
False
Picnic Sit B
5.0
10.0
Painter
<_Editor>
Action Node NPCs
Civilian
True
Action Node (high)
special - drawing
True
True
True
Artist Paint
Artist Stand
1.5
5.3
LawnDrinker
<_Editor>
Action Node NPCs
Civilian
special - drink
True
Action Node (high)
True
True
male
False
Lawnchair Sit Drink
Lawnchair Sit
2.0
6.0
Vendor
<_Editor>
Action Node NPCs
Civilian
True
True
male
True
True
False
5.0
10.0
Customer
<_Editor>
Action Node NPCs:Interior Specific
True
special - store customer idle
Civilian
True
browse jewelry
5.0
10.0
HotDogVendor
<_Editor>
Action Node NPCs
Civilian
True
True
Action Node (high)
True
True
1
special - sell hotdog
npc_hotdog
False
Hotdog Vendor Sell
stand
0
0
true
true
HotDogCustomer
<_Editor>
Action Node NPCs
special - store customer buy
True
True
Food_Eater
Hotdog Buy
stand
0
0
true
true
Dummy NPC
<_Editor>
Action Node NPCs
True
5.0
10.0
Sitting
<_Editor>
Action Node NPCs
True
Civilian
True
True
misc - walk by ambient
True
sitting
Bench Beverage Drink
Bench Beverage
Bench Newspaper
Bench Cellphone
trans Stand to Sitting
trans Sitting to Stand
Sitting Startled
2.0
6.0
Shopper
<_Editor>
Action Node NPCs:Interior Specific
special - store customer idle
Action Node (high)
Sitting
40
True
Civilian
Retail Buy
stand
5.0
10.0
true
true
Clerk
<_Editor>
Action Node NPCs:Interior Specific
Action Node (high)
Civilian
True
True
special - store owner greet
True
Retail Sell
stand
0
0
true
true
ClothesShopper
<_Editor>
Action Node NPCs:Interior Specific
ShopperBuying
25
special - store customer browses
Action Node (high)
True
Civilian
True
browse clothing
5.0
10.0
GunShopper_Bouncer
<_Editor>
Action Node NPCs:Interior Specific
special - store customer idle
Action Node (high)
True
True
npc_bouncer
male
Civilian
ShopperBuying
50.0
1
browse gun
5.0
10.0
BoozeShopper
<_Editor>
Action Node NPCs:Interior Specific
ShopperBuying
special - store customer browses
Action Node (high)
True
Civilian
True
browse wine
5.0
10.0
JewelryShopper_Thug
<_Editor>
Action Node NPCs:Interior Specific
special - store customer idle
Action Node (high)
ShopperBuying
25
True
True
npc_athlete_male
male
Civilian
1
browse jewelry
5.0
10.0
Cheerleader_A
<_Editor>
Action Node NPCs
Civilian
female
True
True
True
False
npc_cheerleader
1
Cheer Routine A
5.0
10.0
true
true
Cheerleader_B
<_Editor>
Action Node NPCs
Civilian
female
True
True
True
False
npc_cheerleader
1
Cheer Routine B
5.0
10.0
true
true
FireBreather
<_Editor>
Action Node NPCs
Civilian
True
True
False
npc_mime
male
1
FireBreather Breathe Fire
FireBreather Flip Fire
FireBreather Stand
1.2
4.0
Doorman
<_Editor>
Action Node NPCs
Civilian
special - door man
True
True
True
male
True
npc_doorman
1
Doorman Greet
Doorman stand
4.0
8.3
RoadSignGuy
<_Editor>
Action Node NPCs
Civilian
special - constriction work (street)
True
True
npc_construction
Action Node (high)
True
True
False
1
Construction RoadSign Stop
Construction RoadSign WaveThrough
Construction RoadSign Stand
2.6
6.1
true
Jackhammer
<_Editor>
Action Node NPCs
Civilian
True
True
npc_construction_road
male
Action Node (high)
special - jackhammer
True
1
Construction Jackhammer
5.0
10.0
true
Supervisor
<_Editor>
Action Node NPCs
Civilian
True
True
Action Node (high)
male
True
True
npc_construction_road
misc - walk by ambient
1
Clipboard Lean In
Clipboard Write
Clipboard Stand
1.2
4.0
true
Rapper
<_Editor>
Action Node NPCs
Civilian
special - rap battle
True
male
True
1
False
Rap A
Rap B
Rap C
Rap Stand
3.1
8.0
YogaPed
<_Editor>
Action Node NPCs
Civilian
special - yoga
True
True
True
False
Yoga Sit
Yoga Sit Startled
5.0
10.0
true
TaiChier
<_Editor>
Action Node NPCs
Civilian
1
Action Node (high)
False
True
True
special - yoga
TaiChi Stand
5.0
10.0
true
true
QuartetSinger
<_Editor>
Action Node NPCs
Civilian
male
True
True
npc_barbershop
1
False
True
Quartet Stand
5.0
10.0
true
true
Showerer
<_Editor>
Action Node NPCs
Civilian
npc_beach_female
npc_beach_male
npc_sunbather_female
True
Recliner
BeachTowelBather
GroundReader
Sitting
20.0
False
misc - walk by ambient
Beach Shower
stand
5.0
10.0
true
RPS
<_Editor>
Action Node NPCs
Civilian
special - larp (rps)
True
True
npc_goth_female
npc_goth_male
npc_punk_male
1
False
RPS Paper Lose
RPS Rock Win
RPS Scissors Lose
RPS Scissors Win
RPS Stand
1.5
1.5
true
true
Vampire
<_Editor>
Action Node NPCs
Civilian
True
special - larp (rps)
npc_goth_female
npc_goth_male
False
1
RPS Vampire
5.0
10.0
Sketcher
<_Editor>
Action Node NPCs
Civilian
True
Action Node (high)
special - drawing
True
True
True
Sketchpad Sit
Sketchpad Startled
5.0
10.0
RPS2
<_Editor>
Action Node NPCs
Civilian
special - larp (rps)
True
True
npc_goth_female
npc_goth_male
1
False
RPS Paper Win
RPS Rock Lose
RPS Rock Win
RPS Scissors Lose
RPS Stand
1.5
1.5
true
true
Tourist
<_Editor>
Action Node NPCs
special - take pictures
Civilian
Tourist
25
True
False
Tourist Take Picture
Tourist Stand
5.0
15
true
SlotPlayer
<_Editor>
Action Node NPCs:Interior Specific
special - gambling
Action Node (high)
Civilian
True
True
True
True
npc_elderly_female
npc_elderly_male
npc_middle-aged_female_gen
npc_middle-aged_male_gen
True
2
Slot Machine Pull
Slot Machine Win
Slot Machine Sit
Stool Sit Startled
2.5
4.0
BlackJack_Player
<_Editor>
Action Node NPCs:Interior Specific
special - gambling
Action Node (high)
5
True
True
True
Civilian
True
BlackJack Hit
BlackJack Stay
BlackJack Sit
BlackJack Sit Startle
3.0
6.0
BJ_Dealer
<_Editor>
Action Node NPCs:Interior Specific
Civilian
Action Node (high)
True
True
True
npc_service_casino
1
True
BlackJack Dealer Stand
3.0
5.0
true
Poker_Player
<_Editor>
Action Node NPCs:Interior Specific
special - gambling
Action Node (high)
True
Civilian
True
True
2
Poker Sit
Stool Sit Startled
5.0
10.0
true
Roulette_Dealer
<_Editor>
Action Node NPCs:Interior Specific
Civilian
Action Node (high)
True
True
True
True
True
npc_service_casino
1
Roulette Stand
5.0
10.0
true
Roulette_Player
<_Editor>
Action Node NPCs:Interior Specific
special - gambling
Action Node (high)
Civilian
True
True
True
1
Roulette Place Bet
Stand
1.5
4.5
GroundReader
<_Editor>
Action Node NPCs
special - reading book
Civilian
True
True
True
HotDogCustomer
Sitting
20.0
GroundReading Sit
GroundReading Sit to Stand
Sketchpad Startled
5.0
10.0
BeachTowelBather
<_Editor>
Action Node NPCs
Civilian
special - sunbathing
True
npc_sunbather_female
npc_beach_female
npc_beach_male
1
Action Node (high)
True
BeachTowel Lay A
BeachTowel Lay B
BeachTowel Startled
5.0
10.0
Swimmer
<_Editor>
Action Node NPCs
Civilian
True
Swimmer
npc_beach_female
npc_beach_male
npc_sunbather_female
Action Node (high)
False
2
20.0
tread
1
2
RainCoverPed
<_Editor>
Action Node NPCs
Civilian
special - running from rain
True
True
Sitting
RainCoverPed
20.0
Watch Rain
5.0
10.0
Rocket_gang_spawn
Gang
Action Node (high)
True
<_Editor>
Action Node NPCs
True
stand
5.0
10.0
Owned_Store_Saint
Saints
True
True
True
<_Editor>
Action Node NPCs
observe - pc (flash gang sign to saints)
Action Node (high)
True
idle variant 5
idle variant 6
idle variant 7
Compliment F
stand b
10
20.0
InLinePed
<_Editor>
Action Node NPCs
special - waiting in line
Civilian
True
True
Action Node (high)
InLine Step A
InLine Step B
InLine Stand
8
40.0
DrugDealer
<_Editor>
Action Node NPCs
True
special - drug dealing
Action Node (high)
True
True
True
male
Civilian
sit Sell Shady
stand
0
0
true
true
DrugBuyer
<_Editor>
Action Node NPCs
special - drug receiving
True
True
Civilian
Junky
40ozPed
Blunt_Ped
Sitting
sit Buy Shady
stand
0
0
true
true
PoolPlay
<_Editor>
Action Node NPCs:Interior Specific
True
True
special - gambling
True
Civilian
Action Node (high)
True
True
Pool Stand
5.0
10.0
true
PoolWatch
<_Editor>
Action Node NPCs:Interior Specific
True
True
special - gambling
True
Civilian
Action Node (high)
True
Pool Watch
5.0
10.0
40ozPed
<_Editor>
Action Node NPCs
special - drink
True
Civilian
Sitting
DancingMale
DancingFemale
30.0
True
drink action
forty drinking
drink action B
forty drinking B
3
12
Stripper
<_Editor>
Action Node NPCs:Interior Specific
Civilian
Action Node (high)
False
True
npc_stripper_female
0
special - receiving lap dance
True
pole dance a
pole dance b
pole stand
2.0
5.0
Blunt_Ped
<_Editor>
Action Node NPCs
special - drug doing
True
Civilian
True
40ozPed
Sitting
20.0
smoke action
blunt smoking
smoke action B
blunt smoking B
3
12
DancingFemale
<_Editor>
Action Node NPCs:Interior Specific
female
True
Action Node (high)
True
npc_young_female_generic
npc_athlete_female
npc_rich_female
Civilian
2
voice - cheer
dance a
dance c
dance d
5.0
10.0
DancingMale
<_Editor>
Action Node NPCs:Interior Specific
male
True
Action Node (high)
True
npc_young_male_generic
npc_athlete_male
npc_rich_male
Civilian
2
voice - cheer
dance a
dance b
dance c
5.0
10.0
CrapsPlayer
<_Editor>
Action Node NPCs
True
True
special - gambling
Action Node (high)
Civilian
True
True
Craps Toss
Craps Crouch
1.6
6.29999
true
LawnChLounge
<_Editor>
Action Node NPCs
True
True
special - drink
Civilian
Action Node (high)
True
False
Lawnchair Lounge Drink
Lawnchair Lounge
1.5
4.8
SleepingBum
<_Editor>
Action Node NPCs
special - sleeping
Action Node (high)
True
Civilian
True
True
npc_bum
False
1
Bum sleep
Bum Sleep Startled
5.0
10.0
WallLeaner
<_Editor>
Action Node NPCs
Action Node (high)
True
True
Blunt_Ped
Sitting
True
misc - walk by ambient
10.0
Civilian
Lean
Stand to Lean
Lean to Stand
5.0
10.0
Crib_40ozPed
<_Editor>
Action Node NPCs:Crib Specific
True
True
Action Node (high)
special - drink
Saints
True
drink action
forty drinking
2
12
Crib_Blunt_Ped
<_Editor>
Action Node NPCs:Crib Specific
True
True
Action Node (high)
special - drug doing
Saints
True
smoke action
blunt smoking
3
12
Crib_DancingMale
<_Editor>
Action Node NPCs:Crib Specific
male
True
Saints
Action Node (high)
True
True
voice - cheer
dance a
dance b
dance c
5.0
10.0
BluntSitA
<_Editor>
Action Node NPCs:Interior Specific
special - drug doing
Action Node (high)
True
True
True
True
Blunt Sit Smoke
Blunt Sit Left
1.8
5.7
BluntSitB
<_Editor>
Action Node NPCs:Interior Specific
special - drug doing
Action Node (high)
True
True
True
True
Blunt Sit Smoke B
Blunt Sit Right
2.1
6.3
Sitting2
<_Editor>
Action Node NPCs
Civilian
True
True
True
misc - walk by ambient
True
Bench Laptop
Bench Cellphone
Bench Newspaper
Bench Lean
trans Stand to Sitting
trans Sitting to Stand
Sitting Startled
5.0
10.0
PatioChairSitter
<_Editor>
Action Node NPCs
True
True
True
Civilian
True
misc - walk by ambient
Chair Cower A
Chair Cower B
Chair Cower C
False
Chair Cellphone
Chair Beverage Drink
Chair Beverage
Chair Newspaper
Chair Sit
2.0
5.5
PatioChairSitter2
<_Editor>
Action Node NPCs
True
True
True
Civilian
True
misc - walk by ambient
Chair Cower A
Chair Cower B
Chair Cower C
False
Chair Laptop
Chair Newspaper
Chair Cellphone
Chair Beverage Drink
Chair Beverage
1.2
6.5
PatioChairsitter3
<_Editor>
Action Node NPCs
True
True
True
Civilian
True
misc - walk by ambient
Chair Cower A
Chair Cower B
Chair Cower C
False
Chair Sit
Chair Newspaper
Chair Cellphone
Chair Beverage
5.0
10.0
Crib_IdleGuy
True
True
<_Editor>
Action Node NPCs:Crib Specific
observe - pc (flash gang sign to saints)
Action Node (high)
Saints
True
idle variant 5
idle variant 6
idle variant 7
Compliment F
stand b
10
20.0
GuitarPlayer
<_Editor>
Action Node NPCs
True
Civilian
True
True
True
male
Action Node (high)
True
Guitar Stand
5.0
10.0
Protester
<_Editor>
Action Node NPCs
True
special - protesting
Civilian
False
True
Protest Stand
5.0
10.0
ShopperBuying
<_Editor>
Action Node NPCs:Interior Specific
True
special - store customer buy
Civilian
Action Node (high)
Sitting
40.0
True
True
True
Retail Buy
stand
5.0
10.0
InmateHarmonica
<_Editor>
Action Node NPCs:Prison Specific
True
Civilian
True
True
npc_prisoner
male
Action Node (high)
True
1
Inmate Harmonica Stand
5.0
10.0
InmateSitWriting
<_Editor>
Action Node NPCs:Prison Specific
True
Civilian
True
special - write letter
npc_prisoner
male
Action Node (high)
True
True
1
Inmate Write Sit
5.0
10.0
InmateStandCarve
<_Editor>
Action Node NPCs:Prison Specific
True
Civilian
True
True
special - prisoner dating walls
npc_prisoner
male
Action Node (high)
True
True
1
Inmate Carve Stand
5.0
10.0
SuicideJumper
<_Editor>
Action Node NPCs
True
Civilian
special - suicide
False
True
Suicide Jump
Suicide Stand
5.0
10.0
InmateDigging
<_Editor>
Action Node NPCs:Prison Specific
True
True
special - prisoner digging a hole in cell
npc_prisoner
male
Civilian
Action Node (high)
True
True
True
1
Inmate Dig Kneel
5.0
10.0
InmateShanking
<_Editor>
Action Node NPCs:Prison Specific
True
male
Civilian
True
special - prisoner yelling crazy things
npc_prisoner
Action Node (high)
1
5.0
10.0
InmateAtCellDoor
<_Editor>
Action Node NPCs:Prison Specific
True
male
Civilian
Action Node (high)
True
True
True
voice - struggling
npc_prisoner
True
1
Inmate Bars Scream
Inmate Bars Stand
2.0
5.0
InmateCurling
<_Editor>
Action Node NPCs:Prison Specific
True
Civilian
Action Node (high)
True
special - prisoner lifting weights
npc_prisoner
male
20.0
True
True
1
Inmate Curl Stand
5.0
10.0
InmateScrubFloor
<_Editor>
Action Node NPCs:Prison Specific
True
special - prisoner doing menial work
npc_prisoner
male
Civilian
Action Node (high)
True
True
1
Inmate Scrub Kneel
Inmate Stand to Scrub
Inmate Scrub to Stand
5.0
10.0
BH_DrinkBeer
<_Editor>
Action Node NPCs:Gang Specific
True
Gang
special - drink
BH_RandomAction
BH_DrinkBeer
10.0
False
Beer Can Drink
Beer Can Stand
Beer Can Pullout
Beer Can Crush
1.0
2.5
BH_Cooler
<_Editor>
Action Node NPCs:Gang Specific
True
Gang
special - drink
True
False
5.0
10.0
BH_RandomAction
<_Editor>
Action Node NPCs:Gang Specific
True
Gang
observe - pc (insult)
BH_DrinkBeer
BH_RandomAction
10.0
False
Scratch Balls
Spit
Point at Tattoos
BRO Stand
1.5
3.5
SS_RandomSitAct
<_Editor>
Action Node NPCs:Gang Specific
True
Gang
True
special - drug doing
SS_RandomSitAct
Sitting
WallLeaner
20.0
False
Bong Sit Smoke
Blunt Sit Smoke
CRIB Sit Ground
Stand To Ground
Ground To Stand
Ground Sit Startled
2.0
15
SS_SteelDrumAct
<_Editor>
Action Node NPCs:Gang Specific
True
Gang
True
observe - pc (insult)
True
False
True
CRIB Steel Drums
5.0
10.0
RO_BikeHelmet
<_Editor>
Action Node NPCs:Gang Specific
True
Gang
True
True
special - drug doing
False
Helmet Sit Ash
Helmet Sit Smoke
Helmet Sit
Helmet Sit Startled
1.5
3.7
RO_Smoking
<_Editor>
Action Node NPCs:Gang Specific
True
Gang
special - drug doing
RO_Smoking
RO_RandomAction
10.0
False
Smoking Smoke
Smoking Ash
Smoking
1.5
4.0
RO_RandomAction
<_Editor>
Action Node NPCs:Gang Specific
True
Gang
observe - pc (insult)
RO_Smoking
RO_RandomAction
RO_MartialArts
10.0
False
Fix Hair
Eat Takeout
YKZA Stand
2.0
5.0
SlapBoxerA
<_Editor>
Action Node NPCs:Gang Specific
True
Gang
observe - pc (insult)
False
idle
stand
5.0
10.0
SlapBoxerB
<_Editor>
Action Node NPCs:Gang Specific
True
Gang
observe - pc (insult)
False
idle
stand
5.0
10.0
ClipboardInspect
<_Editor>
Action Node NPCs
npc_plant_clipboard
male
Civilian
Sidewalk (normal)
ClipboardInspect
Sitting
20.0
True
True
misc - walk by ambient
1
Clipboard Lean In
stand
5.0
10.0
true
HoboBegging
<_Editor>
Action Node NPCs
npc_bum
male
Civilian
Action Node (high)
True
True
special - beg for money
HoboBegging
Junky
40ozPed
20.0
True
True
True
Begger Beg
Begger Stand
2.1
3.5
Junky
<_Editor>
Action Node NPCs
npc_junky
Civilian
Action Node (high)
True
True
special - drug doing
False
True
True
1
Junkie Ground
1.5
4.6
WindowWasher
<_Editor>
Action Node NPCs
npc_mid-aged_female_window
npc_mid-aged_male_window
Civilian
Action Node (high)
WindowWasher
True
True
True
misc - walk by ambient
1
Windowwash Wash
stand
1
2
true
Sweeper
<_Editor>
Action Node NPCs
npc_mid-aged_female_sweep
npc_mid-aged_male_sweep
Civilian
Action Node (high)
Sweeper
True
True
misc - walk by ambient
1
Broom Sweep
stand
0.5
3
true
ArcadePlayer
<_Editor>
Action Node NPCs:Interior Specific
misc - walk by ambient
male
Civilian
True
True
True
npc_punk_male
npc_young_male_generic
npc_goth_male
npc_otaku_male
Action Node (high)
True
2
Arcade Stand
5.0
10.0
Crib_DancingFemale
<_Editor>
Action Node NPCs:Crib Specific
female
True
Action Node (high)
True
npc_stripper_female
Civilian
True
0
voice - cheer
dance a
dance c
dance d
5.0
10.0
Bartender
Civilian
Action Node (high)
True
True
<_Editor>
Action Node NPCs:Interior Specific
npc_service_bartender
1
misc - walk by ambient
Bartender
False
stand
5.0
10.0
Bouncer
npc_bouncer
male
Civilian
Action Node (high)
True
True
<_Editor>
Action Node NPCs:Interior Specific
misc - walk by ambient
1
stand b
5.0
10.0
Young_Ballers
npc_athlete_female
npc_athlete_male
Civilian
Action Node (high)
True
<_Editor>
Action Node NPCs:Interior Specific
True
misc - walk by ambient
1
stand
5.0
10.0
BrowsePlastic
npc_nurse
npc_doctor
Civilian
Action Node (high)
True
True
<_Editor>
Action Node NPCs:Interior Specific
1
misc - walk by ambient
stand idle a
stand
5.0
10.0
Doctor_Clipboard
npc_doctor
npc_doctor_scrubs
Civilian
Action Node (high)
Doctor_Clipboard
10.0
True
True
<_Editor>
Action Node NPCs:Interior Specific
misc - walk by ambient
2
Clipboard Stand
5.0
10.0
true
Ho_Corner_Stand
npc_ho
female
Civilian
Action Node (high)
True
True
True
<_Editor>
Action Node NPCs
misc - ho propositions pedestrian
idle touchself
idle showcase
celebrity stand moviestar
idle touchself
idle showcase
celebrity stand musician
idle touchself
idle showcase
celebrity stand pornstar
3
8
Laundry_Poor
npc_poor_female_laundry
npc_poor_male_laundry
Civilian
Action Node (high)
<_Editor>
Action Node NPCs:Interior Specific
True
misc - walk by ambient
1
Laundry_Poor
50.0
stand
5.0
10.0
SPAWN_Airport
npc_pilot
npc_stewardess
npc_baggage
Civilian
Action Node (high)
True
<_Editor>
Action Node NPCs:SPAWNING
True
stand
5.0
10.0
true
True
BoozeShopper_Bum
<_Editor>
Action Node NPCs:Interior Specific
ShopperBuying
25
Action Node (high)
True
Civilian
True
npc_bum
1
browse wine
5.0
10.0
ClothesShopper_Msct
<_Editor>
Action Node NPCs:Interior Specific
ShopperBuying
25
special - store customer idle
Action Node (high)
True
Civilian
True
npc_freckle_bitch
npc_Skeeter
npc_gyros
1
browse clothing
5.0
10.0
Browse_Hippie
<_Editor>
Action Node NPCs:Interior Specific
special - store customer browses
Action Node (high)
ShopperBuying
75
True
True
npc_hippie_female
npc_hippie_male
Civilian
1
browse jewelry
5.0
10.0
Browse_Punk
<_Editor>
Action Node NPCs:Interior Specific
special - store customer idle
Action Node (high)
ShopperBuying
75
True
True
npc_punk_female
npc_punk_male
npc_otaku_female
npc_otaku_male
Civilian
1
browse jewelry
5.0
10.0
BrowseTats
<_Editor>
Action Node NPCs:Interior Specific
special - store customer browses
Action Node (high)
True
Civilian
True
npc_goth_female
npc_goth_male
1
True
browse clothing
5.0
10.0
SPAWN_Beach
npc_beach_female
npc_beach_male
npc_beach_male_metal
npc_sunbather_female
Civilian
Action Node (high)
True
<_Editor>
Action Node NPCs:SPAWNING
True
stand
5.0
10.0
true
True
SPAWN_Cop
Action Node (high)
<_Editor>
Action Node NPCs:SPAWNING
True
npc_cop
spawn_cop
10.0
idle variant 4
stand write
stand
5.0
10.0
true
True
SPAWN_Court
npc_business_female
npc_business_male
npc_paparazzi
npc_judge_female
Civilian
Action Node (high)
True
<_Editor>
Action Node NPCs:SPAWNING
True
4
idle
stand
5.0
10.0
true
True
SPAWN_Crook
npc_biker_male
npc_biker_male
npc_cowboy
Civilian
Action Node (high)
True
<_Editor>
Action Node NPCs:SPAWNING
True
1
stand
5.0
10.0
true
True
SPAWN_Default
npc_middle-aged_female_gen
npc_middle-aged_male_gen
npc_young_female_generic
npc_young_male_generic
Civilian
Action Node (high)
True
<_Editor>
Action Node NPCs:SPAWNING
True
stand
5.0
10.0
true
True
SPAWN_Default_Asian
npc_business_male_asian
Civilian
Action Node (high)
True
<_Editor>
Action Node NPCs:SPAWNING
True
stand
5.0
10.0
true
True
SPAWN_FBI
npc_cop
Action Node (high)
<_Editor>
Action Node NPCs:SPAWNING
True
SPAWN_FBI
10.0
idle variant 4
idle
stand
5.0
10.0
true
True
SPAWN_Hospital
npc_doctor
npc_doctor_scrubs
npc_nurse
npc_patient
Civilian
Action Node (high)
True
<_Editor>
Action Node NPCs:SPAWNING
True
3
stand
5.0
10.0
true
True
SPAWN_Janitor
npc_repair
male
Civilian
Action Node (high)
True
<_Editor>
Action Node NPCs:SPAWNING
True
stand
5.0
10.0
true
True
SPAWN_Pirate
npc_pirate
npc_pirate_waiter
male
Civilian
Action Node (high)
True
<_Editor>
Action Node NPCs:SPAWNING
True
1
stand
5.0
10.0
true
True
SPAWN_Prisoner
npc_prisoner
male
Civilian
Action Node (high)
True
<_Editor>
Action Node NPCs:SPAWNING
True
idle
stand
5.0
10.0
true
True
SPAWN_Security_Gen
npc_security
Police
Action Node (high)
<_Editor>
Action Node NPCs:SPAWNING
True
misc - walk by ambient
idle variant 2
idle adjustCrouch
stand
5.0
10.0
True
SPAWN_Security_Prsn
npc_prison
Police
Action Node (high)
True
<_Editor>
Action Node NPCs:SPAWNING
True
stand
5.0
10.0
true
True
SPAWN_Service
npc_service
Civilian
Action Node (high)
True
<_Editor>
Action Node NPCs:SPAWNING
stand
5.0
10.0
true
True
SPAWN_SWAT
npc_cop
Action Node (high)
<_Editor>
Action Node NPCs:SPAWNING
True
spawn_swat
10.0
idle variant 4
idle
stand
5.0
10.0
true
True
SPAWN_Workers
npc_repair
Civilian
Action Node (high)
True
<_Editor>
Action Node NPCs:SPAWNING
True
True
stand
5.0
10.0
true
GunShopper
<_Editor>
Action Node NPCs:Interior Specific
special - store customer browses
Action Node (high)
True
True
male
Civilian
ShopperBuying
50.0
browse gun
5.0
10.0
JewelryShopper
<_Editor>
Action Node NPCs:Interior Specific
special - store customer browses
Action Node (high)
ShopperBuying
25
True
True
male
Civilian
browse jewelry
5.0
10.0
Food_Eater
special - eating
Civilian
Sitting
PatioChairSitter
PicnicTableSit
40.0
True
True
<_Editor>
Action Node NPCs
True
powerup food
stand
2
5
true
InLinePedAirport
<_Editor>
Action Node NPCs
special - waiting for flight
Civilian
Action Node (high)
True
True
InLine Step A
InLine Step B
InLine Stand
10
30.0
InLinePedSick
<_Editor>
Action Node NPCs
Civilian
Action Node (high)
True
True
npc_poor_female
npc_poor_male
npc_ho
npc_bum
3
misc - walk by ambient
InLine Step A
InLine Step B
InLine Stand
25.0
40.0
Ticket_Sell
<_Editor>
Action Node NPCs:Interior Specific
female
Civilian
True
True
True
special - sell plane ticket
1
Action Node (high)
npc_stewardess
talk long
talk no
talk short
stand
5.0
10.0
true
true
Ticket_Buy
<_Editor>
Action Node NPCs:Interior Specific
Civilian
Sitting
Sitting2
5
True
True
True
special - buy plane ticket
Action Node (high)
talk no
talk dunno
talk short
stand
5.0
10.0
true
true
SPAWN_Fireman
npc_firefighter
Action Node (high)
True
<_Editor>
Action Node NPCs:BurningChunks
1
stand
stand
5.0
10.0
true
Pinballer
<_Editor>
Action Node NPCs
voice - cheer
Civilian
Action Node (high)
True
True
True
True
npc_otaku_male
npc_punk_male
npc_athlete_male
npc_goth_male
1
Pinball Stand
5.0
10.0
BinocularLooker
<_Editor>
Action Node NPCs
misc - walk by ambient
Civilian
False
True
Sitting
Tourist
Lookout Stand
Stand to Lookout
Lookout to Stand
5.0
10.0
ATM_User
<_Editor>
Action Node NPCs
misc - walk by ambient
Civilian
True
False
True
Sitting
20.0
ATM Use
stand
6.0
10.0
true
Bum_Fire
<_Editor>
Action Node NPCs
npc_bum
male
Civilian
True
True
True
True
misc - walk by ambient
Warmhands
Warmhands Stand
1.5
4.0
InmateCupBang
<_Editor>
Action Node NPCs:Prison Specific
True
True
special - prisoner yelling crazy things
npc_prisoner
male
Civilian
Action Node (high)
True
False
True
1
Inmate Bang Cup
5.0
10.0
PianoPlayer
<_Editor>
Action Node NPCs
True
True
Civilian
Action Node (high)
False
True
npc_service_formal
1
Piano Sit
Piano Startled
5.0
10.0
InmateSleeping
<_Editor>
Action Node NPCs:Prison Specific
True
True
True
special - sleeping
npc_prisoner
male
Civilian
Action Node (high)
True
False
True
1
Bum sleep
5.0
10.0
Reporter
<_Editor>
Action Node NPCs
npc_reporter
female
True
False
True
1
News Stand
5.0
10.0
true
CameraMan
<_Editor>
Action Node NPCs
male
npc_paparazzi
False
True
True
1
CameraMan Stand
5.0
10.0
true
LapDanceRecive
<_Editor>
Action Node NPCs
male
True
Civilian
observe - female
Action Node (high)
True
True
False
True
True
Lapdance Sit Get
Lapdance Startled A
5.0
10.0
true
true
LapDancer
<_Editor>
Action Node NPCs
female
True
True
Civilian
special - receiving lap dance
npc_stripper_female
Action Node (high)
True
False
False
0
True
Lapdance Stand Give
Lapdance Startled B
Lapdance Startled B
5.0
10.0
true
true
LoverBottom
<_Editor>
Action Node NPCs
male
True
True
Civilian
special - snuggle with significant other
True
False
True
Lover Sit A
Lover Sit Startled A
5.0
10.0
true
true
LoverTop
<_Editor>
Action Node NPCs
female
True
True
Civilian
special - snuggle with significant other
True
False
True
Lover Sit B
Lover Sit Startled B
5.0
10.0
true
true
FailedSkyDive
<_Editor>
Action Node NPCs
male
Civilian
npc_skydive
True
1
ChuteFail Falls
panic fall
0.0
0.0
true
FlyerHandout
<_Editor>
Action Node NPCs
Civilian
True
True
True
male
True
special - hawking goods (street vendors)
Flyer Passout A
Flyer Passout B
Flyer Stand
1.0
2.8
StoolSitter
<_Editor>
Action Node NPCs
True
True
misc - walk by ambient
Civilian
Action Node (high)
True
False
True
Stool Sit LookAround
Stool Sit
Stool Beer Drink
Stool Beer
Stool Cig Smoke
Stool Cig
Stool Sit Startled
2.0
5.1
LaptopGround
<_Editor>
Action Node NPCs
special - write letter
Civilian
True
False
True
True
Laptop Ground
Sketchpad Startled
5.0
10.0
Megaphone
<_Editor>
Action Node NPCs
special - yelling from megaphone
Civilian
True
False
True
Megaphone Stand
5.0
10.0
DominoPlayer
<_Editor>
Action Node NPCs
Civilian
CrapsPlayer
40ozPed
Blunt_Ped
Sitting
False
True
special - gambling
Action Node (high)
10.0
Domino Sit Pickup
Domino Sit Putdown
Domino Sit Win
Domino Sit
1.2
3.0
true
PicnicTableSit
<_Editor>
Action Node NPCs
True
True
Civilian
False
True
special - picnic
True
PicnicTable Sit
PicnicTable Eat Bite
PicnicTable Eat
Picnic Startled B
PicnicTable Drink
PicnicTable Startled
1.5
3.0
NormalSit
<_Editor>
Action Node NPCs
Civilian
True
True
misc - walk by ambient
Action Node (high)
True
False
Chair Cower A
Chair Cower B
Chair Cower C
True
Chair Sit
2.0
6.0
RestarauntSit
<_Editor>
Action Node NPCs
Chair Cower A
Chair Cower B
Chair Cower C
True
True
True
True
Civilian
Action Node (high)
False
True
misc - walk by ambient
Chair Eat Bite
Chair Eat
Chair Drink Drink
Chair Drink
1.0
3.5
SignIn
<_Editor>
Action Node NPCs
Civilian
Sitting
False
True
special - waiting in line
SignIn Write
stand
5.0
10.0
true
SofaSit
<_Editor>
Action Node NPCs
Sitting
40ozPed
20.0
False
True
Civilian
Action Node (high)
misc - walk by ambient
True
Sofa Cower A
Sofa Cower B
True
Sofa Sit
5.0
10.0
Recliner
<_Editor>
Action Node NPCs
True
True
True
npc_beach_female
npc_beach_male
npc_sunbather_female
Civilian
False
True
1
misc - walk by ambient
BeachChair Sit
BeachChair Startled
5.0
10.0
ChurchBench
<_Editor>
Action Node NPCs
Action Node (high)
Food_Eater
Sitting
20.0
True
True
True
misc - walk by ambient
Civilian
Bench Lean
sitting
trans Stand to Sitting
trans Sitting to Stand
Sitting Startled
5.0
10.0
Gurney
<_Editor>
Action Node NPCs
npc_patient
1
Civilian
Action Node (high)
True
False
True
voice - whimper
True
Gurney Sleep A
5.0
10.0
GurneyB
<_Editor>
Action Node NPCs
npc_patient
1
Civilian
Action Node (high)
True
False
True
voice - whimper
True
Gurney Sleep B
5.0
10.0
RO_Sword
<_Editor>
Action Node NPCs:Gang Specific
Gang
10.0
False
True
observe - pc (insult)
False
Polish Sword
YKZA Sword Stand
2.0
6.0
Securityman
<_Editor>
Action Node NPCs
True
True
True
False
True
special - security pat down (guard)
Action Node (high)
Security Scan A
Security Scan Stand
2.0
6.0
true
Securityvictim
<_Editor>
Action Node NPCs
True
Civilian
False
True
special - security pat down (traveler)
Action Node (high)
Sitting
Sitting2
Security Scan B
stand
2.0
6.0
true
true
RO_MartialArts
<_Editor>
Action Node NPCs:Gang Specific
True
True
Gang
False
True
observe - pc (insult)
RO_RandomAction
RO_Smoking
10.0
Martial Arts Practice
2.0
6.0
true
true
Fireman_Clipboard
<_Editor>
Action Node NPCs:BurningChunks
npc_firefighter
male
Civilian
Action Node (high)
Fireman_Clipboard
10.0
True
True
True
misc - walk by ambient
1
Clipboard Lean In
Clipboard Stand
idle adjustCrouch
idle
stand
1
6
Crib_Stripper_Wander
<_Editor>
Action Node NPCs:Crib Specific
female
Civilian
Action Node (high)
True
npc_stripper_female
0
special - receiving lap dance
Crib_Stripper_Wander
idle flirt
celebrity stand moviestar
celebrity stand musician
celebrity stand pornstar
2.0
5.0
true
SPAWN_Baggage
npc_baggage
Civilian
Action Node (high)
<_Editor>
Action Node NPCs:SPAWNING
True
misc - walk by ambient
1
SPAWN_Baggage
5
True
idle variant 4
idle variant 6
stand
5.0
10.0
IdleTalker
<_Editor>
Action Node NPCs
misc - walk by ambient
True
True
True
Civilian
talk long
talk no
talk yes
talk short
stand
Smoking Smoke
Smoking Ash
Smoking
talk dunno
talk with respect
talk yes
talk no
stand
0.1
1
true
PedSmoker
<_Editor>
Action Node NPCs
True
Civilian
PedSmoker
10.0
True
Smoking Smoke
Smoking Ash
Smoking
Smoking Ash B
Smoking Smoke B
Smoking B
1.5
4.0
Crib_WallLeaner
<_Editor>
Action Node NPCs:Crib Specific
Action Node (high)
True
True
Blunt_Ped
Sitting
True
misc - walk by ambient
10.0
Saints
Lean
Stand to Lean
Lean to Stand
5.0
10.0
DancingMaleGay
<_Editor>
Action Node NPCs:Interior Specific
male
True
Action Node (high)
True
npc_trucker
npc_cowboy
npc_biker_male
npc_beach_male
Civilian
3
voice - cheer
dance a
dance b
dance c
5.0
10.0
NormalCouch
<_Editor>
Action Node NPCs
Saints
True
True
True
misc - walk by ambient
True
Sofa Sit
5.0
10.0
Cemetary_Mourner
voice - whimper
Civilian
Cemetary_Mourner
10
False
True
False
True
<_Editor>
Action Node NPCs
Mourn Crouch
stand to crouch
crouch to stand
5.0
10.0
IdleTalker2
<_Editor>
Action Node NPCs
misc - walk by ambient
True
True
True
Civilian
talk long
talk no
talk yes
talk short
stand
Smoking Smoke
Smoking Ash
Smoking
talk dunno
talk with respect
talk yes
talk no
stand
0.1
1
BH_Curling
<_Editor>
Action Node NPCs:Gang Specific
True
Gang
Action Node (high)
True
voice - struggling
True
Inmate Curl Stand
5.0
10.0
Wall_Idler
<_Editor>
Action Node NPCs
Action Node (high)
True
Blunt_Ped
Sitting
True
misc - walk by ambient
10.0
Civilian
idle
idle variant 1
idle variant 7
stand
idle adjustCrouch
idle scratchAss
idle tie Shoe
stand
2
7
Bum_40ozPed
<_Editor>
Action Node NPCs
special - drink
True
Civilian
30.0
True
npc_bum
1
drink action
forty drinking
drink action B
forty drinking B
3
12
Action_node_npc
TableDescription
Action node npc
If you want more than 60, a programmer must bump MAX_ACTION_NODE_NPC_TYPES
260
Name
String
true
20
Animations
Grid
State
Element
Animation_State
Reference
Animation State
4
anim_states.xtbl
State.Name
False
Actions
Grid
Animation_action
Reference
Animation Action
4
anim_actions.xtbl
Action.Name
False
4
0
8
4
0
8
CowerAnims
Grid
false
CowerAnim
Reference
anim_states.xtbl
State.Name
False
3
0
8
Enter_anim
Reference
Enter animation
Animation that will be played when a pedestrian enters this special spawn.
false
anim_actions.xtbl
Action.Name
False
Exit_anim
Reference
Exit animation
Animation that will be played when a pedestrian enters this special spawn.
false
anim_actions.xtbl
Action.Name
False
Startle_anim
Reference
Startle animation
Will override normal animation action when the character is startled by gunfire, etc.
false
anim_actions.xtbl
Action.Name
False
Min_anim_delay
Float
Min animation delay
Minimum time that will elapse before a selected animation is played again.
5.0
0
Max_anim_delay
Float
Max animation delay
Maximum time that will elapse before a selected animation is played again.
10.0
0
Persona_situation
Reference
Persona situation
Determines the set of lines this special spawn character will play when they play their action animation.
false
persona_situations.xtbl
Situation_List.Situations.Situation.Type
False
Model_List
Grid
Model List
false
4
Model
Reference
character_presets.xtbl
Preset.Name
False
4
Num_Resource_Requests
Int
Num Resource Requests
If this is optionally selected, then this determines how many resource requests can be made from the Model List.
false
1
1
4
Sex
Selection
false
male
male
female
Team
Selection
false
Police
Civilian
Gang
Saints
Required_NPC
Selection
Required NPC
For multi-person spawns. If a required NPC doesn't spawn, nobody spawns. If a required NPC despawns, everybody despawns.
false
False
True
False
Spawn_Priority
Selection
Spawn Priority
Sometimes you need a lot of peds using action nodes (e.g. a night club). Do you steal from the sidewalks to create a crowd of action node users?
false
Sidewalk (normal)
Sidewalk (normal)
Action Node (high)
Synced_Animation
Selection
Synced Animation
false
False
True
False
Single_Use
Selection
Single Use
false
False
True
False
Flee_On_Exit
Selection
Flee On Exit
Used with Single Use. Pedestrian will flee after performing their action.
Ignored if single use is not checked.
false
False
True
False
Follow_Nodes
Grid
Follow Nodes
Types of NPC nodes this NPC should use directly after leaving this node
false
Node
Reference
action_node_npcs.xtbl
Action_node_npc.Name
False
8
Random_destination_percent
Float
Random destination percent
Percentage of time the NPC leaving this node will not go to a follow node and go to a random node instead. Ignored if no follow nodes
false
0.0
Get_Bag
Selection
Get Bag
false
False
True
False
Can_Use_With_Bag
Selection
Can Use With Bag
false
False
True
False
Reverse_Enter
Selection
Reverse Enter
false
False
True
False
ExitOnItemDislodge
Selection
Exit On Item Dislodge
If an item, such as the inmate scrub bucket get knocked, should the person leave the node?
false
False
True
False
Never_Exit
Selection
Never Exit Voluntarily
Npcs should never choose to leave this node. They can be caused to flee it however
false
False
True
False
Can_Not_Exit
Selection
Can Not Exit
The only way the ped can leave this node is ragdoll, death, or despawn
false
False
True
False
Spawn_Only
Selection
Spawn Only
No one can walk up and use this node
false
False
True
False
Standardize_Height
Selection
Standardize Height
false
False
True
False
React_To_Peds
Selection
React To Peds
if this is set to true, this NPC will play their action when a ped comes close
false
False
True
False
NPC_Dies
Selection
NPC Dies
Kills the person using this node after they complete their action
false
False
True
False
Drunk_Node
Selection
Drunk Node
If this node is supposed to be for drunks
false
False
True
False
Can_Be_Bumped
Selection
Can Be Bumped
Can an NPC be bumped out of this node
false
False
True
False
Stationary_Node
Selection
Stationary Node
True if the person in this node is not supposed to move their controller position. Marked as true if not set
false
True
True
False
SpawnInAir
Selection
Spawn In Air
Used for failed skydiver. Spawn him way off the ground.
false
False
True
False
SpawnOffNavmesh
Selection
Spawn Off Navmesh
We can spawn off the navmesh. Useful for suicide jumpers.
false
False
True
False
Action Node NPCs
BurningChunks
Crib Specific
Gang Specific
Interior Specific
Prison Specific
SPAWNING