search_light_base search_lt_base.SMESHX true None false <_Editor> System False search_light search_lt.SMESHX true None false <_Editor> System False grenade hand_grenade.smeshx true give_item 15000 <_Editor> Weapons:Thrown collide_as_capsule grenade false Weapons ITEM_IMP_GRENADE_BOUNCE PICKUP_WEAPON False samurai_sword p_samurai_sword.SMESHX true give_item 15000 <_Editor> Weapons:Melee samurai_sword false Weapons ITEM_IMP_KNIFE_DROP PICKUP_WEAPON False shock_paddles p_shockpadBase.smeshx true give_item 15000 <_Editor> Weapons:Melee shock_paddles false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False flashbang p_flashbang.smeshx true give_item 15000 <_Editor> Weapons:Thrown collide_as_capsule flashbang false Weapons ITEM_IMP_SMOKEBOMB PICKUP_WEAPON False satchel p_SatchelCharge.SMESHX true give_item 15000 <_Editor> Weapons:Thrown collide_as_capsule satchel false Weapons ITEM_IMP_GRENADE_BOUNCE PICKUP_WEAPON False rpg_launcher p_laser_rpg.smeshx true give_item 45000 <_Editor> Weapons:Special rpg_launcher false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False mcmanus2010 p_sniper.smeshx true give_item 20000 <_Editor> Weapons:Special mcmanus2010 false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False flamethrower p_flamethrower.smeshx true give_item 30000 <_Editor> Weapons:Special flamethrower false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False ak47 p_ak47.smeshx true give_item 15000 <_Editor> Weapons:Rifle ak47 false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False m16 p_m32.SMESHX true give_item 15000 <_Editor> Weapons:Rifle m16 false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False AR50 p_ar50rpg.smeshx true give_item 15000 <_Editor> Weapons:Rifle AR-50 false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False AR50 p_AR50.SMESHX true give_item 15000 <_Editor> Weapons:Rifle AR-50 false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False AR200 p_ar200.SMESHX true give_item 15000 <_Editor> Weapons:Rifle ar200 false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False tec9 p_tec9.smeshx true give_item 15000 <_Editor> Weapons:Sub_Machine_Gun tec9 false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False SKR-9 p_skr-9.SMESHX true give_item 15000 <_Editor> Weapons:Sub_Machine_Gun SKR-9 false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False Gal43 p_Gal43.SMESHX true give_item 15000 <_Editor> Weapons:Sub_Machine_Gun Gal43 false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False pepper_spray p_pepperSpray.smeshx true give_item 15000 <_Editor> Weapons:Melee pepper_spray false Weapons ITEM_IMP_SMOKEBOMB PICKUP_WEAPON False machete p_machete.smeshx true give_item 15000 <_Editor> Weapons:Melee machete false Weapons ITEM_IMP_KNIFE_DROP PICKUP_WEAPON False butterfly_knife p_butterflyKnife.smeshx true give_item 15000 <_Editor> Weapons:Melee butterfly_knife false Weapons ITEM_IMP_KNIFE_DROP PICKUP_WEAPON False pimp_slap p_foamfinger.smeshx true give_item 15000 <_Editor> Weapons:Melee pimp_slap false Weapons ITEM_IMP_KNIFE_DROP PICKUP_WEAPON False sledgehammer p_SledgeHammer.SMESHX true give_item 15000 <_Editor> Weapons:Melee sledgehammer false Weapons ITEM_IMP_BAT_DROP PICKUP_WEAPON False stun_gun p_stungun.smeshx true give_item 15000 <_Editor> Weapons:Melee stun_gun false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False beretta cut_pistol.smeshx true give_item 15000 <_Editor> Weapons:Pistol beretta false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False bombsml bombsml.smeshx true <_Editor> Cutscene/Mission bombsml false None False baseball_bat cut_bat.smeshx true give_item 15000 <_Editor> Weapons:Melee baseball_bat false Weapons ITEM_IMP_BAT_DROP PICKUP_WEAPON False desert eagle saharafalcon.smeshx true give_item 15000 <_Editor> Weapons:Pistol desert eagle false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False glock p_glock21c.SMESHX true give_item 15000 <_Editor> Weapons:Pistol glock false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False knife p_knife.smeshx true give_item 15000 <_Editor> Weapons:Melee knife false Weapons ITEM_IMP_KNIFE_DROP PICKUP_WEAPON False magnum p_colt_anaconda.smeshx true give_item 15000 <_Editor> Weapons:Pistol magnum false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False molotov p_molotov.smeshx true give_item 15000 <_Editor> Weapons:Thrown collide_as_sphere molotov false Weapons ITEM_IMP_BOTTLE_DROP PICKUP_WEAPON False nightstick p_tonfa.smeshx true give_item 15000 <_Editor> Weapons:Melee nightstick false Weapons ITEM_IMP_BAT_DROP PICKUP_WEAPON False pipe_bomb p_pipebomb.smeshx true give_item 15000 <_Editor> Weapons:Thrown collide_as_capsule pipe_bomb false Weapons ITEM_IMP_GRENADE_BOUNCE PICKUP_WEAPON False pump_action_shotgun cut_shotgun.smeshx true give_item 15000 <_Editor> Weapons:Shotgun pump_action_shotgun false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False minigun p_miniguntest.SMESHX true give_item 15000 <_Editor> Weapons:Rifle minigun false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False twelve_gauge p_dblb_shotgun.SMESHX true give_item 15000 <_Editor> Weapons:Shotgun twelve_gauge false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False AS14 p_as14.SMESHX true give_item 15000 <_Editor> Weapons:Shotgun AS14 false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False tire_iron p_tire_iron.SMESHX true give_item 5000 <_Editor> Weapons:Melee tire_iron false Weapons ITEM_IMP_KNIFE_DROP PICKUP_WEAPON False CD_collect saintsrowcd.smeshx true give_collectible_item 10 Diversion_CD1 20 Diversion_CD2 30 Diversion_CD3 40 Diversion_CD4 Diversion_CD5 <_Editor> Collectible Items false spin dont_stick_to_ground 1.5 None PICKUP_CD False coin p_coin.smeshx true <_Editor> Money is_money give_money false Cash ITEM_IMP_COIN_DROP PICKUP_COIN False big_money is_money dollarbill100.smeshx true give_rand_money <_Editor> Money false Cash PICKUP_COLLECT False cellphone_PC cellphone_pc.smeshx true <_Editor> Cutscene/Mission false None OBJ_IMP_INT_CELLPHONE False rpg_projectile p_rpgprojectile.smeshx true 1 5000 <_Editor> Cutscene/Mission false None ITEM_IMP_GRENADE_BOUNCE False race_barrel racechekb.smeshx true <_Editor> Cutscene/Mission false None OBJ_IMP_EXT_RACEBRRL False 40oz dolt45.smeshx true give_drugs 5000 <_Editor> Drugs/Food is_drug false Drugs ITEM_IMP_BOTTLE_DROP PICKUP_COLLECT False chicken_bazooms BurgerA.smeshx true <_Editor> Drugs/Food false Drugs is_drug give_drugs 5000 PICKUP_COLLECT False OBJ_IMP_EXT_SOD blunt p_blunt.smeshx true give_drugs 5000 <_Editor> Drugs/Food is_drug false Drugs PICKUP_COLLECT False ak_clip cut_ak47mag.SMESHX true <_Editor> Weapons:Clips false None False PICKUP_WEAPON sniper_clip p_snipermag.smeshx true <_Editor> Weapons:Clips false None False PICKUP_WEAPON mac10_clip p_mac_10mag.smeshx true <_Editor> Weapons:Clips false None False PICKUP_WEAPON m16_clip p_m32mag.smeshx true <_Editor> Weapons:Clips false None False PICKUP_WEAPON spike_strip spikestrip.SMESHX true <_Editor> Cutscene/Mission false None False OBJ_IMP_EXT_SPIKES walker walker.smeshx true <_Editor> Life false is_walker None OBJ_IMP_INT_GURNEY False cellphone_NPC cellphone_npc.smeshx true <_Editor> Life false None OBJ_IMP_INT_CELLPHONE False olcane olcane.smeshx true <_Editor> Life false None OBJ_IMP_INT_CANE False newspapera newspaper.smeshx true <_Editor> Life false None False OBJ_IMP_INT_NEWSPAPER burgera BurgerA.smeshx true <_Editor> Drugs/Food false Drugs is_drug give_drugs 5000 PICKUP_COLLECT False OBJ_IMP_EXT_SOD large_softdrink softdrink.smeshx true <_Editor> Drugs/Food false Drugs is_drug give_drugs 5000 PICKUP_COLLECT False ITEM_IMP_MILK_CARTON saintsrowcd SaintsRowCD.smeshx true <_Editor> Collectible Items false spin None False spraypaint p_spraypaint.smeshx true <_Editor> Cutscene/Mission false spraypaint None OBJ_IMP_EXT_SPRYPNT False jackhammer jackhammer.smeshx <_Editor> Life false jackhammer None collide_all 30.0 OBJ_IMP_EXT_JACKHMR False quarter quarter.smeshx <_Editor> Life false quarter None False lollipop lollipop.smeshx <_Editor> Life false lollipop None False chainsaw_launcher p_annihilator.smeshx true give_item 30000 <_Editor> Weapons:Special chainsaw_launcher false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False magazine carmag.smeshx None false <_Editor> Life False OBJ_IMP_INT_MAGAZINE winebottle bottlewine.smeshx <_Editor> Life false None OBJ_IMP_INT_WINEBTL False the_fist BurgerA.smeshx true <_Editor> Drugs/Food false Drugs is_drug give_drugs 5000 PICKUP_COLLECT False OBJ_IMP_EXT_SOD purse keep use_pickup no_auto_destroy pursemed.smeshx 50 <_Editor> Life false None OBJ_IMP_INT_PURSE False fireext FireExt.SMESHX true <_Editor> Weapons:Special false None fire_extinguisher give_item ITEM_IMP_FIREARM_DROP False beer collide_all beercan.smeshx true None false <_Editor> Life OBJ_IMP_CAN False Holt_55 p_Holt55.smeshx true give_item 15000 <_Editor> Weapons:Pistol Holt_55 false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False chainsaw p_chainsaw.smeshx true give_item 15000 <_Editor> Weapons:Melee chainsaw false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False rpg_annihilator p_annihilator.smeshx true give_item 30000 <_Editor> Weapons:Special rpg_annihilator false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False AR50_launcher p_ar50rpg.smeshx true give_item 15000 <_Editor> Weapons:Rifle AR-50_launcher false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False XS-2 p_Ultimax.SMESHX true give_item 15000 <_Editor> Weapons:Shotgun xs-2 false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False dual_swords p_samurai_sword.SMESHX true give_item 15000 <_Editor> Weapons:Melee dual_swords false Weapons ITEM_IMP_KNIFE_DROP PICKUP_WEAPON False Binoculars Binoculars.SMESHX None false <_Editor> Life True OBJ_IMP_INT_BINOCULARS CementSpat CementSpat.SMESHX None false <_Editor> Life False OBJ_IMP_EXT_CEMENTSPAT Hammer HammerB.SMESHX None false <_Editor> Life False OBJ_IMP_EXT_HAMMER HandSaw handSaw.SMESHX None false <_Editor> Life True OBJ_IMP_EXT_HANDSAW HedgeTrimmer hedgeTrimmer.SMESHX None false <_Editor> Life True OBJ_IMP_EXT_WEEDWKR DumbBellRight DumbBellRight.SMESHX None false <_Editor> Life True OBJ_IMP_EXT_HAMMER waterCan waterCan.SMESHX None false <_Editor> Life True OBJ_IMP_EXT_WATERCAN Catsup catsup.SMESHX None false <_Editor> Life False OBJ_IMP_INT_CATSUP Mustard mustard.SMESHX None false <_Editor> Life False OBJ_IMP_INT_CATSUP WaterBottle waterbottle.smeshx true None false <_Editor> Life 0 False OBJ_IMP_INT_WATERBTL O2 Tank o2_tank.smeshx true None false <_Editor> Life False OBJ_IMP_INT_OXYTANK collide_all fishingRod1 fishingPole.SMESHX None false <_Editor> Life True OBJ_IMP_EXT_FISHROD Limbo Stick limbo.SMESHX None false <_Editor> Life False OBJ_IMP_EXT_HOCKEYSTK 2-hand low 50 video camera video_camera.smeshx <_Editor> Cutscene/Mission false None OBJ_IMP_INT_DIGICAM False dont_drop_from_prop Juggler juggler.SMESHX None false <_Editor> Life False OBJ_IMP_EXT_FLAMINGO AnniRocket p_anniRocket.smeshx true <_Editor> Weapons:Clips false None False PICKUP_WEAPON AR50grenade p_ar50grenade.smeshx true <_Editor> Weapons:Clips false None False PICKUP_WEAPON satchel1 p_schlchgremote.smeshx true give_item 15000 <_Editor> Weapons:Thrown collide_as_capsule satchel false Weapons ITEM_IMP_GRENADE_BOUNCE PICKUP_WEAPON False shoppingbag keep use_pickup no_auto_destroy collide_all shopbagclosed.smeshx true 50 <_Editor> Life false None OBJ_IMP_INT_SHOPBAG False bag Diffuse_Color Dark Red 40% Gray Black Bright Blue Bright Cyan Bright Green Bright Magenta Bright Orange Bright Red Bright Yellow Dark Blue Dark Brown Dark Cyan Dark Green Dark Magenta Dark Yellow Medium Blue Medium Brown Medium Cyan Medium Green Medium Magenta Medium Red Medium Yellow Pastel Blue Pastel Green Pastel Purple White handle Diffuse_Color Bright Blue 60% Gray Black Bright Cyan Bright Green Bright Magenta Bright Orange Bright Red Dark Magenta Dark Blue Dark Brown Dark Cyan Dark Green Dark Red Medium Blue Medium Brown Medium Cyan Medium Green Medium Magenta Medium Red Medium Yellow Pastel Blue Pastel Green Pastel Purple White umbrella keep use_pickup no_auto_destroy collide_all dont_drop_from_prop parasol.smeshx true 50 <_Editor> Life false None OBJ_IMP_EXT_UMBRELLA False patFurnA Diffuse_Color 60% Gray Pastel Blue Pastel Green Pastel Purple Medium Blue Bright Orange Luggage_Pull luggagepull.smeshx true None false <_Editor> Life False OBJ_IMP_INT_LUGGAGEP collide_all CarJack carjackA01.SMESHX true None false <_Editor> Life True 25.0 OBJ_IMP_EXT_CARJACK loa_dust_package cokebrick.smeshx <_Editor> Cutscene/Mission give_mission_item false None PICKUP_DUST_PCKG False 2 OBJ_IMP_EXT_DUSTPKG no_auto_destroy Detonator detonator.smeshx true False give_item ITEM_IMP_FIREARM_DROP Weapons false <_Editor> Weapons:Melee PICKUP_WEAPON detonator flashlight collide_all flashlight.SMESHX None false <_Editor> Life False OBJ_IMP_INT_FLASHLT giegerCounter giegercounter.smeshx give_item 15000 <_Editor> Weapons:Melee shock_paddles false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False piracy_package is_money box.smeshx False None false <_Editor> Cutscene/Mission OBJ_IMP_EXT_PRCYPKG keys p_keys.smeshx <_Editor> Cutscene/Mission false None give_mission_item PICKUP_COLLECT False metalbriefcase keep use_pickup no_auto_destroy metalBriefcase.SMESHX 50 <_Editor> Life false None OBJ_IMP_INT_MTBRIEFCASE False DigitalCamera slrcamera.smeshx None false <_Editor> Life False OBJ_IMP_INT_DIGICAM signSlow sign_slow.SMESHX None false <_Editor> Life True OBJ_IMP_EXT_SIGNSLOW wirelessMic micB.SMESHX None false <_Editor> Life False Megaphone megaphone.smeshx None false <_Editor> Life False OBJ_IMP_INT_BINOCULARS umbrella2 keep use_pickup no_auto_destroy umbrellaf2.smeshx true 50 <_Editor> Life false None OBJ_IMP_EXT_UMBRELLA False umbrella3 keep use_pickup no_auto_destroy umbrellaf2.smeshx true 50 <_Editor> Life false None OBJ_IMP_EXT_UMBRELLA False Shank Shank.SMESHX None false <_Editor> Life False OBJ_IMP_INT_SHANK FireBreather firebreather.smeshx None false <_Editor> Life False OBJ_IMP_EXT_FIREBRTHR clipboard clipboard.smeshx true None false <_Editor> Life False OBJ_IMP_INT_CLIPBOARD LaundryBasket laundrybasket.smeshx true None false <_Editor> Life True 25.0 OBJ_IMP_INT_COOLER PokerCards pokerCards.SMESHX None false <_Editor> Life False OBJ_IMP_INT_BJCARDS BlackJackCards1 blackjackCards.SMESHX None false <_Editor> Life False OBJ_IMP_INT_BJCARDS DrumstickRight DrumstickRight.SMESHX None false <_Editor> Life False OBJ_IMP_INT_CANE DrumstickLeft DrumstickLeft.SMESHX None false <_Editor> Life False OBJ_IMP_INT_CANE Lumber PostLumber.SMESHX None false <_Editor> Life False OBJ_IMP_EXT_LUMBER chainlink chainlink.smeshx <_Editor> Cutscene/Mission false None False OBJ_IMP_EXT_CHNLNK StrongBox strongbox.smeshx <_Editor> Cutscene/Mission false None False 2-hand 50 PaintBrush paintbrush.smeshx None false <_Editor> Life False OBJ_IMP_INT_CANE PaintPallet pallet.smeshx None false <_Editor> Life False OBJ_IMP_INT_PAINTPAL SketchPad stetchpad.smeshx None false <_Editor> Life False OBJ_IMP_INT_SKTCHPAD Pencil pencil.smeshx None false <_Editor> Life False BookOpen bookOpen.SMESHX None false <_Editor> Life False OBJ_IMP_INT_BOOKOPEN bookcover Diffuse_Color 40% Gray Black Bright Blue Bright Cyan Bright Green Bright Magenta Bright Orange Bright Red Bright Yellow Dark Blue Dark Brown Dark Cyan Dark Green Dark Magenta Dark Red Dark Yellow Medium Blue Medium Brown Medium Cyan Medium Green Medium Magenta Medium Red Medium Yellow Pastel Blue Pastel Green Pastel Purple White pyroBox pyroBox.SMESHX give_item 15000 <_Editor> Weapons:Thrown collide_as_capsule fireworks false Weapons PICKUP_WEAPON False newspaperCover newspapercover.smeshx true <_Editor> Life false None False ShoppingKart shoppingkart.smeshx None false <_Editor> Life True OBJ_IMP_EXT_SHOPKART JewelryBox JewelryBox.SMESHX None false <_Editor> Life True OBJ_IMP_INT_CLIPBOARD VooDooDoll voodoodoll.smeshx None false <_Editor> Cutscene/Mission True dont_drop_from_prop JanitorKart JanitorKart.SMESHX None false <_Editor> Life True OBJ_IMP_INT_GURNEY DumbBellLeft DumbBellLeft.SMESHX None false <_Editor> Life True OBJ_IMP_EXT_HAMMER Hotdog hotdog.smeshx None false <_Editor> Life False CoffeeCup coffeemug.smeshx None false <_Editor> Life False OBJ_IMP_INT_WINEBTL BugNet BugNet.SMESHX None false <_Editor> Life True OBJ_IMP_EXT_UMBRELLA Harmonica Harmonica.SMESHX None false <_Editor> Life False OBJ_IMP_INT_INHALER SpoonPrison spoonPrison.SMESHX None false <_Editor> Life False MetalMug MetalMug.SMESHX None false <_Editor> Life False OBJ_IMP_EXT_HAMMER EggRoll eggroll.smeshx true <_Editor> Drugs/Food false Drugs is_drug give_drugs 5000 PICKUP_COLLECT False PoliceWand PoliceWand.SMESHX None false <_Editor> Life False OBJ_IMP_INT_DIGICAM handmirror HandMirror.SMESHX <_Editor> Cutscene/Mission false None OBJ_IMP_INT_DIGICAM False TVremote TVremote.SMESHX <_Editor> Cutscene/Mission false None OBJ_IMP_INT_DIGICAM False ReportersMic mic_no6.smeshx <_Editor> Cutscene/Mission false None OBJ_IMP_INT_DIGICAM False silenced pistol silenced_pistol.SMESHX <_Editor> Cutscene/Mission give_item false None ITEM_IMP_FIREARM_DROP False PipeCUT p_pipe.smeshx <_Editor> Cutscene/Mission false None OBJ_IMP_INT_DIGICAM False LighterCUT lighterCUT.SMESHX <_Editor> Cutscene/Mission false None OBJ_IMP_INT_DIGICAM False NewsclipGala newClipGala.SMESHX <_Editor> Cutscene/Mission false None OBJ_IMP_INT_DIGICAM False OOZE ooze.SMESHX <_Editor> Cutscene/Mission false None False 1-hand 50 BoxCokeB boxcokeb.smeshx <_Editor> Cutscene/Mission false None False 2-hand 50 ht_barrel barrelflammable.smeshx False OBJ_IMP_EXT_BARREL 40.0 None false <_Editor> Cutscene/Mission Skateboard skateboard.smeshx true None false <_Editor> Life True OBJ_IMP_EXT_HOCKEYSTK Laptop laptop.smeshx true None false <_Editor> Life True OBJ_IMP_INT_FLASHLT PoolCue poolCue.SMESHX None false <_Editor> Life True OBJ_IMP_EXT_HOCKEYSTK Mic_No6_cut mic_no6_cut.SMESHX None false <_Editor> Cutscene/Mission False SatchelBomb satchel p_satchelcharge.smeshx False None false <_Editor> Cutscene/Mission VooDooDoll_Lo voodoodoll_lo.smeshx None false <_Editor> Cutscene/Mission True dont_drop_from_prop pimpcane pimpcane.smeshx true give_item 15000 <_Editor> Weapons:Shotgun pimpcane false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False test_tireA01 w_tirea01.smeshx 50 None false 2-hand 100 <_Editor> Test False ProtestUltor protestultor.smeshx None false <_Editor> Life False OBJ_IMP_INT_DIGICAM ProtestBurning protestburning.smeshx None false <_Editor> Life False OBJ_IMP_INT_DIGICAM ProtestViolence protestviolence.smeshx None false <_Editor> Life False OBJ_IMP_INT_DIGICAM Squeegee squeegee.smeshx true None false <_Editor> Life False OBJ_IMP_EXT_HAMMER CoffeeCupPlastic coffecupplastic.smeshx true None false <_Editor> Life False OBJ_IMP_INT_WINEBTL softdrink Diffuse_Color 40% Gray Black Bright Blue Bright Cyan Bright Green Bright Magenta Dark Red Dark Yellow Dark Magenta Dark Blue Pastel Purple Medium Cyan Medium Red Medium Yellow Medium Magenta Medium Brown Pastel Green White Bright Yellow Bright Red SodaCupPlastic sodacupplastic.smeshx true None false <_Editor> Life False OBJ_IMP_INT_WINEBTL softdrink Diffuse_Color 40% Gray Black Bright Blue Bright Cyan Bright Green Bright Magenta Bright Orange Bright Red Bright Yellow Dark Blue Dark Brown Dark Cyan Dark Green Dark Magenta Dark Red Dark Yellow Medium Blue Medium Brown Medium Cyan Medium Green Medium Magenta Medium Red Medium Yellow Pastel Blue Pastel Green Pastel Purple White DrumSteel SteelDrum.SMESHX None false <_Editor> Life True OBJ_IMP_INT_CANE True BroomLife broomlife.smeshx true None false <_Editor> Life False OBJ_IMP_INT_GURNEY InmateScrub InmateScrub.SMESHX None false <_Editor> Life False OBJ_IMP_INT_GURNEY TakeOutBag TakeOutBag.SMESHX None false <_Editor> Life False OBJ_IMP_INT_GURNEY WaterBucket WaterBucket.SMESHX None false <_Editor> Life False OBJ_IMP_INT_GURNEY True FlyerSingle FlyersSingle.SMESHX None false <_Editor> Life False OBJ_IMP_INT_MAGAZINE FlyerMultiple FlyersMultiple.SMESHX None false <_Editor> Life False OBJ_IMP_INT_MAGAZINE CigarretteLife cigarettelife.smeshx true None false <_Editor> Life False AcousticGuitar acousticGuitar.SMESHX None false <_Editor> Life True OBJ_IMP_INT_FLASHLT AcousticGuitarCase acousticguitarcase.SMESHX None false <_Editor> Life True OBJ_IMP_INT_FLASHLT True RoninHelmetLife RoninHelmLife.SMESHX None false <_Editor> Life True OBJ_IMP_INT_INHALER True ConstBarrelLife constBarrelLife.SMESHX None false <_Editor> Life True OBJ_IMP_INT_INHALER True collide_all CoolerLife coolerLife.SMESHX None false <_Editor> Life True OBJ_IMP_INT_INHALER RiceTakeOut RiceQ01.SMESHX None false <_Editor> Life False OBJ_IMP_INT_CATSUP RiceChopSticks ChopsticksQ01.SMESHX None false <_Editor> Life False OBJ_IMP_INT_CATSUP MetalDetector metaldetector.smeshx true None false <_Editor> Life False OBJ_IMP_EXT_HAMMER cut_beretta cut_pistol.smeshx give_item 15000 <_Editor> Cutscene/Mission beretta false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False BooksHold bookshold.smeshx true None false <_Editor> Life False OBJ_IMP_INT_BOOKOPEN binder Diffuse_Color 40% Gray Black Bright Blue Bright Cyan Bright Green Bright Magenta Bright Orange Bright Red Bright Yellow Dark Blue Dark Brown Dark Cyan Dark Green Dark Magenta Dark Red Dark Yellow Medium Blue Medium Brown Medium Cyan Medium Green Medium Magenta Medium Red Medium Yellow Pastel Blue Pastel Green Pastel Purple White MagazineA01 Diffuse_Color 40% Gray Black Bright Blue Bright Cyan Bright Green Bright Magenta Bright Orange Bright Red Bright Yellow Dark Blue Dark Brown Dark Cyan Dark Cyan Dark Green Dark Magenta Dark Red Dark Yellow Medium Blue Medium Brown Medium Cyan Medium Green Medium Magenta Medium Red Medium Yellow Pastel Blue Pastel Green Pastel Purple White bookcoverAB Diffuse_Color 40% Gray Black Bright Blue Bright Cyan Bright Green Bright Magenta Bright Orange Bright Red Bright Yellow Dark Blue Dark Brown Dark Cyan Medium Green Dark Green Dark Magenta Medium Brown Medium Blue Medium Red Medium Yellow Pastel Blue Pastel Green Pastel Purple White compCam compCam.SMESHX <_Editor> Cutscene/Mission false None OBJ_IMP_INT_DIGICAM False 2-hand 50 dont_drop_from_prop Notepad notepad.smeshx None false <_Editor> Life False OBJ_IMP_INT_SKTCHPAD InmateScrubBucket inmatescrubBucket.smeshx None false <_Editor> Life False OBJ_IMP_INT_GURNEY True dont_drop_from_prop SatchelBarrel satchel barrelflammable.smeshx False None false <_Editor> Cutscene/Mission 40oz1 dolt45.smeshx true give_drugs 5000 <_Editor> Drugs/Food is_drug false Drugs ITEM_IMP_BOTTLE_DROP PICKUP_COLLECT False burgera1 BurgerA.smeshx true <_Editor> Drugs/Food false Drugs is_drug give_drugs 5000 PICKUP_COLLECT False OBJ_IMP_EXT_SOD the_fist1 BurgerA.smeshx true <_Editor> Drugs/Food false Drugs is_drug give_drugs 5000 PICKUP_COLLECT False OBJ_IMP_EXT_SOD grecian_juice w_flamingoa01.smeshx true <_Editor> Drugs/Food false Drugs is_drug give_drugs 5000 PICKUP_COLLECT False ITEM_IMP_MILK_CARTON hot_gyro gyro.smeshx true <_Editor> Drugs/Food false Drugs is_drug give_drugs 5000 PICKUP_COLLECT False OBJ_IMP_EXT_SOD lil_gyro gyro.smeshx true <_Editor> Drugs/Food false Drugs is_drug give_drugs 5000 PICKUP_COLLECT False OBJ_IMP_EXT_SOD steaming_kabob gyro.smeshx true <_Editor> Drugs/Food false Drugs is_drug give_drugs 5000 PICKUP_COLLECT False OBJ_IMP_EXT_SOD belly_jelly_donut donutab01.smeshx true <_Editor> Drugs/Food false Drugs False give_drugs is_drug PICKUP_COLLECT 5000 brown_donut donutab01.smeshx true <_Editor> Drugs/Food false Drugs False give_drugs is_drug PICKUP_COLLECT 5000 coffee softdrink.smeshx true <_Editor> Drugs/Food false Drugs is_drug give_drugs 5000 PICKUP_COLLECT False ITEM_IMP_MILK_CARTON donut_holes donutab01.smeshx true <_Editor> Drugs/Food false Drugs False give_drugs is_drug PICKUP_COLLECT 5000 dong_tea softdrink.smeshx true <_Editor> Drugs/Food false Drugs is_drug give_drugs 5000 PICKUP_COLLECT False ITEM_IMP_MILK_CARTON strange_egg_roll eggroll.smeshx true <_Editor> Drugs/Food false Drugs is_drug give_drugs 5000 PICKUP_COLLECT False sum_old_guy eggroll.smeshx true <_Editor> Drugs/Food false Drugs is_drug give_drugs 5000 PICKUP_COLLECT False sum_yung_guy eggroll.smeshx true <_Editor> Drugs/Food false Drugs is_drug give_drugs 5000 PICKUP_COLLECT False MAC-10 p_mac_10.smeshx true give_item 15000 <_Editor> Weapons:Sub_Machine_Gun MAC-10 false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False scr_jackhammer scr_jackhammer.smeshx <_Editor> Life false jackhammer None collide_all 30.0 OBJ_IMP_EXT_JACKHMR False scr_Cigarrette scr_cigarrette.smeshx None false <_Editor> Life False scr_Notepad scr_Notepad.SMESHX None false <_Editor> Life False OBJ_IMP_INT_SKTCHPAD scr_Pencil scr_pencil.SMESHX None false <_Editor> Life False scr_ProtestBurning scr_protestburning.smeshx None false <_Editor> Life False OBJ_IMP_INT_DIGICAM scr_ProtestUltor scr_protestultor.smeshx None false <_Editor> Life False OBJ_IMP_INT_DIGICAM scr_ProtestViolence scr_protestviolence.smeshx None false <_Editor> Life False OBJ_IMP_INT_DIGICAM scr_DigitalCamera scr_slrcamera.SMESHX None false <_Editor> Life False OBJ_IMP_INT_DIGICAM scr_video_camera scr_video_camera.SMESHX <_Editor> Cutscene/Mission false None OBJ_IMP_INT_DIGICAM False dont_drop_from_prop lazarus p_stungun.smeshx true give_item 15000 <_Editor> Weapons:Melee lazarus false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False gold desert eagle saharafalcon_gold.smeshx true give_item 15000 <_Editor> Weapons:Pistol desert eagle false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False spas12 p_spas_12.smeshx true give_item 15000 <_Editor> Weapons:Shotgun spas12 false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False septicgun p_watergun.smeshx true give_item 30000 <_Editor> Weapons:Special septicgun false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False silenced pistol silenced_pistol.SMESHX true give_item 15000 <_Editor> Weapons:Pistol silenced pistol false Weapons ITEM_IMP_FIREARM_DROP PICKUP_WEAPON False pirate_hook w_piratehooka01.smeshx true give_item 15000 <_Editor> Weapons:Melee Hook_Hand false Weapons ITEM_IMP_KNIFE_DROP PICKUP_WEAPON False Bling_Fu p_brassknuckles.smeshx true give_item 15000 <_Editor> Weapons:Melee Bling_Fu false Weapons ITEM_IMP_KNIFE_DROP PICKUP_WEAPON False
Item TableDescription 3D Item A 3D item (AKA: "object_item" in the code) represents an object that is placed in the world somehow. It may have been dropped by a human (on death, for instance) or placed through scripting or code. Name String 3D Item Name Unique name of the 3D item, used internally by the game. true DisplayName Reference Display Name false localized_exports\Item_text.xtbl Items_Identifier.Name False Item_Flags Flags Item Flags Flags for the item. false spin collide_as_sphere keep use_pickup is_drug collide_as_capsule is_money collide_all no_auto_destroy dont_stick_to_ground is_walker dont_drop_from_prop Mesh Filename Static Mesh Filename of static mesh to use for the 3D item. smeshx data True LargeProp Selection Large Prop False True False NoAttach Selection No Attach To Anims This item may be attached to an animation, but the attachment is only for streaming purposes. Not for attachment purposes. Needed for LIFE system. false False True False Touch_Script Selection Touch Script Name of hard-coded script to initiate when item is "touched". false give_item give_item give_rand_money give_money give_drugs give_collectible_item give_mission_item FoleyTouch Reference Foley Touch Name of foley touch entry to use when item is touched. false foley_touch.xtbl FoleyTouch.Name False FoleyCollision Reference Foley Collision What collision foley sound set do we use? false foley_collision.xtbl FoleyCollision.Name False Mass Float Object mass - required for projectiles. false 0.0 Respawn_Delay Int Respawn Delay Time (in milliseconds) between respawns. false 0 Glow_Type Selection Glow Type None None Weapons Cash Drugs Render_Scale Float Render Scale A scale factor at which to render this item when it is on the ground. 1.0 is normal size. false 1.0 0.1 Scale_Ambient Selection Scale Ambient false true false Wieldable Element Whether this item can be collected and used as a melee weapon or thrown false Shape Selection 2-hand 2-hand 1-hand 2-hand low 2-hand high Melee_Damage Float 50 Collectible Element Gotta collect them all! false Threshold_reward_grid Grid Unlockables rewarded to the player after the specified number of items have been collected. false Threshold_reward Element false Threshold Int The number of items which must be collected for this reward. 0 Unlockable Reference Unlocked when the corresponding collection threshold is reached. unlockables.xtbl Unlockable.Name False 8 Complete_collection_unlockable Reference Reward unlocked when the entire set is collected. false unlockables.xtbl Unlockable.Name False LODs Grid Levels of Detail false LOD_Distance Float LOD Distance 10 4 4 Color_Variants Grid Color Variants Color_Variant Element Color Variant Material_Name String Material Name Variable_Name String Variable Name Color_Options Grid Color Options Color_Option Reference Option items_color_pool.xtbl Item_Color.Name False 8 8 Collectible Items Cutscene/Mission Drugs/Food Life Money System Test Weapons Clips Melee Pistol Rifle Shotgun Special Sub_Machine_Gun Thrown