-
search_light_base
search_lt_base.SMESHX
true
None
false
<_Editor>
System
False
-
search_light
search_lt.SMESHX
true
None
false
<_Editor>
System
False
-
grenade
hand_grenade.smeshx
true
give_item
15000
<_Editor>
Weapons:Thrown
collide_as_capsule
grenade
false
Weapons
ITEM_IMP_GRENADE_BOUNCE
PICKUP_WEAPON
False
-
samurai_sword
p_samurai_sword.SMESHX
true
give_item
15000
<_Editor>
Weapons:Melee
samurai_sword
false
Weapons
ITEM_IMP_KNIFE_DROP
PICKUP_WEAPON
False
-
shock_paddles
p_shockpadBase.smeshx
true
give_item
15000
<_Editor>
Weapons:Melee
shock_paddles
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
flashbang
p_flashbang.smeshx
true
give_item
15000
<_Editor>
Weapons:Thrown
collide_as_capsule
flashbang
false
Weapons
ITEM_IMP_SMOKEBOMB
PICKUP_WEAPON
False
-
satchel
p_SatchelCharge.SMESHX
true
give_item
15000
<_Editor>
Weapons:Thrown
collide_as_capsule
satchel
false
Weapons
ITEM_IMP_GRENADE_BOUNCE
PICKUP_WEAPON
False
-
rpg_launcher
p_laser_rpg.smeshx
true
give_item
45000
<_Editor>
Weapons:Special
rpg_launcher
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
mcmanus2010
p_sniper.smeshx
true
give_item
20000
<_Editor>
Weapons:Special
mcmanus2010
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
flamethrower
p_flamethrower.smeshx
true
give_item
30000
<_Editor>
Weapons:Special
flamethrower
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
ak47
p_ak47.smeshx
true
give_item
15000
<_Editor>
Weapons:Rifle
ak47
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
m16
p_m32.SMESHX
true
give_item
15000
<_Editor>
Weapons:Rifle
m16
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
AR50
p_ar50rpg.smeshx
true
give_item
15000
<_Editor>
Weapons:Rifle
AR-50
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
AR50
p_AR50.SMESHX
true
give_item
15000
<_Editor>
Weapons:Rifle
AR-50
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
AR200
p_ar200.SMESHX
true
give_item
15000
<_Editor>
Weapons:Rifle
ar200
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
tec9
p_tec9.smeshx
true
give_item
15000
<_Editor>
Weapons:Sub_Machine_Gun
tec9
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
SKR-9
p_skr-9.SMESHX
true
give_item
15000
<_Editor>
Weapons:Sub_Machine_Gun
SKR-9
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
Gal43
p_Gal43.SMESHX
true
give_item
15000
<_Editor>
Weapons:Sub_Machine_Gun
Gal43
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
pepper_spray
p_pepperSpray.smeshx
true
give_item
15000
<_Editor>
Weapons:Melee
pepper_spray
false
Weapons
ITEM_IMP_SMOKEBOMB
PICKUP_WEAPON
False
-
machete
p_machete.smeshx
true
give_item
15000
<_Editor>
Weapons:Melee
machete
false
Weapons
ITEM_IMP_KNIFE_DROP
PICKUP_WEAPON
False
-
butterfly_knife
p_butterflyKnife.smeshx
true
give_item
15000
<_Editor>
Weapons:Melee
butterfly_knife
false
Weapons
ITEM_IMP_KNIFE_DROP
PICKUP_WEAPON
False
-
pimp_slap
p_foamfinger.smeshx
true
give_item
15000
<_Editor>
Weapons:Melee
pimp_slap
false
Weapons
ITEM_IMP_KNIFE_DROP
PICKUP_WEAPON
False
-
sledgehammer
p_SledgeHammer.SMESHX
true
give_item
15000
<_Editor>
Weapons:Melee
sledgehammer
false
Weapons
ITEM_IMP_BAT_DROP
PICKUP_WEAPON
False
-
stun_gun
p_stungun.smeshx
true
give_item
15000
<_Editor>
Weapons:Melee
stun_gun
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
beretta
cut_pistol.smeshx
true
give_item
15000
<_Editor>
Weapons:Pistol
beretta
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
bombsml
bombsml.smeshx
true
<_Editor>
Cutscene/Mission
bombsml
false
None
False
-
baseball_bat
cut_bat.smeshx
true
give_item
15000
<_Editor>
Weapons:Melee
baseball_bat
false
Weapons
ITEM_IMP_BAT_DROP
PICKUP_WEAPON
False
-
desert eagle
saharafalcon.smeshx
true
give_item
15000
<_Editor>
Weapons:Pistol
desert eagle
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
glock
p_glock21c.SMESHX
true
give_item
15000
<_Editor>
Weapons:Pistol
glock
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
knife
p_knife.smeshx
true
give_item
15000
<_Editor>
Weapons:Melee
knife
false
Weapons
ITEM_IMP_KNIFE_DROP
PICKUP_WEAPON
False
-
magnum
p_colt_anaconda.smeshx
true
give_item
15000
<_Editor>
Weapons:Pistol
magnum
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
molotov
p_molotov.smeshx
true
give_item
15000
<_Editor>
Weapons:Thrown
collide_as_sphere
molotov
false
Weapons
ITEM_IMP_BOTTLE_DROP
PICKUP_WEAPON
False
-
nightstick
p_tonfa.smeshx
true
give_item
15000
<_Editor>
Weapons:Melee
nightstick
false
Weapons
ITEM_IMP_BAT_DROP
PICKUP_WEAPON
False
-
pipe_bomb
p_pipebomb.smeshx
true
give_item
15000
<_Editor>
Weapons:Thrown
collide_as_capsule
pipe_bomb
false
Weapons
ITEM_IMP_GRENADE_BOUNCE
PICKUP_WEAPON
False
-
pump_action_shotgun
cut_shotgun.smeshx
true
give_item
15000
<_Editor>
Weapons:Shotgun
pump_action_shotgun
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
minigun
p_miniguntest.SMESHX
true
give_item
15000
<_Editor>
Weapons:Rifle
minigun
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
twelve_gauge
p_dblb_shotgun.SMESHX
true
give_item
15000
<_Editor>
Weapons:Shotgun
twelve_gauge
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
AS14
p_as14.SMESHX
true
give_item
15000
<_Editor>
Weapons:Shotgun
AS14
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
tire_iron
p_tire_iron.SMESHX
true
give_item
5000
<_Editor>
Weapons:Melee
tire_iron
false
Weapons
ITEM_IMP_KNIFE_DROP
PICKUP_WEAPON
False
-
CD_collect
saintsrowcd.smeshx
true
give_collectible_item
10
Diversion_CD1
20
Diversion_CD2
30
Diversion_CD3
40
Diversion_CD4
Diversion_CD5
<_Editor>
Collectible Items
false
spin
dont_stick_to_ground
1.5
None
PICKUP_CD
False
-
coin
p_coin.smeshx
true
<_Editor>
Money
is_money
give_money
false
Cash
ITEM_IMP_COIN_DROP
PICKUP_COIN
False
-
big_money
is_money
dollarbill100.smeshx
true
give_rand_money
<_Editor>
Money
false
Cash
PICKUP_COLLECT
False
-
cellphone_PC
cellphone_pc.smeshx
true
<_Editor>
Cutscene/Mission
false
None
OBJ_IMP_INT_CELLPHONE
False
-
rpg_projectile
p_rpgprojectile.smeshx
true
1
5000
<_Editor>
Cutscene/Mission
false
None
ITEM_IMP_GRENADE_BOUNCE
False
-
race_barrel
racechekb.smeshx
true
<_Editor>
Cutscene/Mission
false
None
OBJ_IMP_EXT_RACEBRRL
False
-
40oz
dolt45.smeshx
true
give_drugs
5000
<_Editor>
Drugs/Food
is_drug
false
Drugs
ITEM_IMP_BOTTLE_DROP
PICKUP_COLLECT
False
-
chicken_bazooms
BurgerA.smeshx
true
<_Editor>
Drugs/Food
false
Drugs
is_drug
give_drugs
5000
PICKUP_COLLECT
False
OBJ_IMP_EXT_SOD
-
blunt
p_blunt.smeshx
true
give_drugs
5000
<_Editor>
Drugs/Food
is_drug
false
Drugs
PICKUP_COLLECT
False
-
ak_clip
cut_ak47mag.SMESHX
true
<_Editor>
Weapons:Clips
false
None
False
PICKUP_WEAPON
-
sniper_clip
p_snipermag.smeshx
true
<_Editor>
Weapons:Clips
false
None
False
PICKUP_WEAPON
-
mac10_clip
p_mac_10mag.smeshx
true
<_Editor>
Weapons:Clips
false
None
False
PICKUP_WEAPON
-
m16_clip
p_m32mag.smeshx
true
<_Editor>
Weapons:Clips
false
None
False
PICKUP_WEAPON
-
spike_strip
spikestrip.SMESHX
true
<_Editor>
Cutscene/Mission
false
None
False
OBJ_IMP_EXT_SPIKES
-
walker
walker.smeshx
true
<_Editor>
Life
false
is_walker
None
OBJ_IMP_INT_GURNEY
False
-
cellphone_NPC
cellphone_npc.smeshx
true
<_Editor>
Life
false
None
OBJ_IMP_INT_CELLPHONE
False
-
olcane
olcane.smeshx
true
<_Editor>
Life
false
None
OBJ_IMP_INT_CANE
False
-
newspapera
newspaper.smeshx
true
<_Editor>
Life
false
None
False
OBJ_IMP_INT_NEWSPAPER
-
burgera
BurgerA.smeshx
true
<_Editor>
Drugs/Food
false
Drugs
is_drug
give_drugs
5000
PICKUP_COLLECT
False
OBJ_IMP_EXT_SOD
-
large_softdrink
softdrink.smeshx
true
<_Editor>
Drugs/Food
false
Drugs
is_drug
give_drugs
5000
PICKUP_COLLECT
False
ITEM_IMP_MILK_CARTON
-
saintsrowcd
SaintsRowCD.smeshx
true
<_Editor>
Collectible Items
false
spin
None
False
-
spraypaint
p_spraypaint.smeshx
true
<_Editor>
Cutscene/Mission
false
spraypaint
None
OBJ_IMP_EXT_SPRYPNT
False
-
jackhammer
jackhammer.smeshx
<_Editor>
Life
false
jackhammer
None
collide_all
30.0
OBJ_IMP_EXT_JACKHMR
False
-
quarter
quarter.smeshx
<_Editor>
Life
false
quarter
None
False
-
lollipop
lollipop.smeshx
<_Editor>
Life
false
lollipop
None
False
-
chainsaw_launcher
p_annihilator.smeshx
true
give_item
30000
<_Editor>
Weapons:Special
chainsaw_launcher
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
magazine
carmag.smeshx
None
false
<_Editor>
Life
False
OBJ_IMP_INT_MAGAZINE
-
winebottle
bottlewine.smeshx
<_Editor>
Life
false
None
OBJ_IMP_INT_WINEBTL
False
-
the_fist
BurgerA.smeshx
true
<_Editor>
Drugs/Food
false
Drugs
is_drug
give_drugs
5000
PICKUP_COLLECT
False
OBJ_IMP_EXT_SOD
-
purse
keep
use_pickup
no_auto_destroy
pursemed.smeshx
50
<_Editor>
Life
false
None
OBJ_IMP_INT_PURSE
False
-
fireext
FireExt.SMESHX
true
<_Editor>
Weapons:Special
false
None
fire_extinguisher
give_item
ITEM_IMP_FIREARM_DROP
False
-
beer
collide_all
beercan.smeshx
true
None
false
<_Editor>
Life
OBJ_IMP_CAN
False
-
Holt_55
p_Holt55.smeshx
true
give_item
15000
<_Editor>
Weapons:Pistol
Holt_55
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
chainsaw
p_chainsaw.smeshx
true
give_item
15000
<_Editor>
Weapons:Melee
chainsaw
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
rpg_annihilator
p_annihilator.smeshx
true
give_item
30000
<_Editor>
Weapons:Special
rpg_annihilator
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
AR50_launcher
p_ar50rpg.smeshx
true
give_item
15000
<_Editor>
Weapons:Rifle
AR-50_launcher
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
XS-2
p_Ultimax.SMESHX
true
give_item
15000
<_Editor>
Weapons:Shotgun
xs-2
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
dual_swords
p_samurai_sword.SMESHX
true
give_item
15000
<_Editor>
Weapons:Melee
dual_swords
false
Weapons
ITEM_IMP_KNIFE_DROP
PICKUP_WEAPON
False
-
Binoculars
Binoculars.SMESHX
None
false
<_Editor>
Life
True
OBJ_IMP_INT_BINOCULARS
-
CementSpat
CementSpat.SMESHX
None
false
<_Editor>
Life
False
OBJ_IMP_EXT_CEMENTSPAT
-
Hammer
HammerB.SMESHX
None
false
<_Editor>
Life
False
OBJ_IMP_EXT_HAMMER
-
HandSaw
handSaw.SMESHX
None
false
<_Editor>
Life
True
OBJ_IMP_EXT_HANDSAW
-
HedgeTrimmer
hedgeTrimmer.SMESHX
None
false
<_Editor>
Life
True
OBJ_IMP_EXT_WEEDWKR
-
DumbBellRight
DumbBellRight.SMESHX
None
false
<_Editor>
Life
True
OBJ_IMP_EXT_HAMMER
-
waterCan
waterCan.SMESHX
None
false
<_Editor>
Life
True
OBJ_IMP_EXT_WATERCAN
-
Catsup
catsup.SMESHX
None
false
<_Editor>
Life
False
OBJ_IMP_INT_CATSUP
-
Mustard
mustard.SMESHX
None
false
<_Editor>
Life
False
OBJ_IMP_INT_CATSUP
-
WaterBottle
waterbottle.smeshx
true
None
false
<_Editor>
Life
0
False
OBJ_IMP_INT_WATERBTL
-
O2 Tank
o2_tank.smeshx
true
None
false
<_Editor>
Life
False
OBJ_IMP_INT_OXYTANK
collide_all
-
fishingRod1
fishingPole.SMESHX
None
false
<_Editor>
Life
True
OBJ_IMP_EXT_FISHROD
-
Limbo Stick
limbo.SMESHX
None
false
<_Editor>
Life
False
OBJ_IMP_EXT_HOCKEYSTK
2-hand low
50
-
video camera
video_camera.smeshx
<_Editor>
Cutscene/Mission
false
None
OBJ_IMP_INT_DIGICAM
False
dont_drop_from_prop
-
Juggler
juggler.SMESHX
None
false
<_Editor>
Life
False
OBJ_IMP_EXT_FLAMINGO
-
AnniRocket
p_anniRocket.smeshx
true
<_Editor>
Weapons:Clips
false
None
False
PICKUP_WEAPON
-
AR50grenade
p_ar50grenade.smeshx
true
<_Editor>
Weapons:Clips
false
None
False
PICKUP_WEAPON
-
satchel1
p_schlchgremote.smeshx
true
give_item
15000
<_Editor>
Weapons:Thrown
collide_as_capsule
satchel
false
Weapons
ITEM_IMP_GRENADE_BOUNCE
PICKUP_WEAPON
False
-
shoppingbag
keep
use_pickup
no_auto_destroy
collide_all
shopbagclosed.smeshx
true
50
<_Editor>
Life
false
None
OBJ_IMP_INT_SHOPBAG
False
bag
Diffuse_Color
Dark Red
40% Gray
Black
Bright Blue
Bright Cyan
Bright Green
Bright Magenta
Bright Orange
Bright Red
Bright Yellow
Dark Blue
Dark Brown
Dark Cyan
Dark Green
Dark Magenta
Dark Yellow
Medium Blue
Medium Brown
Medium Cyan
Medium Green
Medium Magenta
Medium Red
Medium Yellow
Pastel Blue
Pastel Green
Pastel Purple
White
handle
Diffuse_Color
Bright Blue
60% Gray
Black
Bright Cyan
Bright Green
Bright Magenta
Bright Orange
Bright Red
Dark Magenta
Dark Blue
Dark Brown
Dark Cyan
Dark Green
Dark Red
Medium Blue
Medium Brown
Medium Cyan
Medium Green
Medium Magenta
Medium Red
Medium Yellow
Pastel Blue
Pastel Green
Pastel Purple
White
-
umbrella
keep
use_pickup
no_auto_destroy
collide_all
dont_drop_from_prop
parasol.smeshx
true
50
<_Editor>
Life
false
None
OBJ_IMP_EXT_UMBRELLA
False
patFurnA
Diffuse_Color
60% Gray
Pastel Blue
Pastel Green
Pastel Purple
Medium Blue
Bright Orange
-
Luggage_Pull
luggagepull.smeshx
true
None
false
<_Editor>
Life
False
OBJ_IMP_INT_LUGGAGEP
collide_all
-
CarJack
carjackA01.SMESHX
true
None
false
<_Editor>
Life
True
25.0
OBJ_IMP_EXT_CARJACK
-
loa_dust_package
cokebrick.smeshx
<_Editor>
Cutscene/Mission
give_mission_item
false
None
PICKUP_DUST_PCKG
False
2
OBJ_IMP_EXT_DUSTPKG
no_auto_destroy
-
Detonator
detonator.smeshx
true
False
give_item
ITEM_IMP_FIREARM_DROP
Weapons
false
<_Editor>
Weapons:Melee
PICKUP_WEAPON
detonator
-
flashlight
collide_all
flashlight.SMESHX
None
false
<_Editor>
Life
False
OBJ_IMP_INT_FLASHLT
-
giegerCounter
giegercounter.smeshx
give_item
15000
<_Editor>
Weapons:Melee
shock_paddles
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
piracy_package
is_money
box.smeshx
False
None
false
<_Editor>
Cutscene/Mission
OBJ_IMP_EXT_PRCYPKG
-
keys
p_keys.smeshx
<_Editor>
Cutscene/Mission
false
None
give_mission_item
PICKUP_COLLECT
False
-
metalbriefcase
keep
use_pickup
no_auto_destroy
metalBriefcase.SMESHX
50
<_Editor>
Life
false
None
OBJ_IMP_INT_MTBRIEFCASE
False
-
DigitalCamera
slrcamera.smeshx
None
false
<_Editor>
Life
False
OBJ_IMP_INT_DIGICAM
-
signSlow
sign_slow.SMESHX
None
false
<_Editor>
Life
True
OBJ_IMP_EXT_SIGNSLOW
-
wirelessMic
micB.SMESHX
None
false
<_Editor>
Life
False
-
Megaphone
megaphone.smeshx
None
false
<_Editor>
Life
False
OBJ_IMP_INT_BINOCULARS
-
umbrella2
keep
use_pickup
no_auto_destroy
umbrellaf2.smeshx
true
50
<_Editor>
Life
false
None
OBJ_IMP_EXT_UMBRELLA
False
-
umbrella3
keep
use_pickup
no_auto_destroy
umbrellaf2.smeshx
true
50
<_Editor>
Life
false
None
OBJ_IMP_EXT_UMBRELLA
False
-
Shank
Shank.SMESHX
None
false
<_Editor>
Life
False
OBJ_IMP_INT_SHANK
-
FireBreather
firebreather.smeshx
None
false
<_Editor>
Life
False
OBJ_IMP_EXT_FIREBRTHR
-
clipboard
clipboard.smeshx
true
None
false
<_Editor>
Life
False
OBJ_IMP_INT_CLIPBOARD
-
LaundryBasket
laundrybasket.smeshx
true
None
false
<_Editor>
Life
True
25.0
OBJ_IMP_INT_COOLER
-
PokerCards
pokerCards.SMESHX
None
false
<_Editor>
Life
False
OBJ_IMP_INT_BJCARDS
-
BlackJackCards1
blackjackCards.SMESHX
None
false
<_Editor>
Life
False
OBJ_IMP_INT_BJCARDS
-
DrumstickRight
DrumstickRight.SMESHX
None
false
<_Editor>
Life
False
OBJ_IMP_INT_CANE
-
DrumstickLeft
DrumstickLeft.SMESHX
None
false
<_Editor>
Life
False
OBJ_IMP_INT_CANE
-
Lumber
PostLumber.SMESHX
None
false
<_Editor>
Life
False
OBJ_IMP_EXT_LUMBER
-
chainlink
chainlink.smeshx
<_Editor>
Cutscene/Mission
false
None
False
OBJ_IMP_EXT_CHNLNK
-
StrongBox
strongbox.smeshx
<_Editor>
Cutscene/Mission
false
None
False
2-hand
50
-
PaintBrush
paintbrush.smeshx
None
false
<_Editor>
Life
False
OBJ_IMP_INT_CANE
-
PaintPallet
pallet.smeshx
None
false
<_Editor>
Life
False
OBJ_IMP_INT_PAINTPAL
-
SketchPad
stetchpad.smeshx
None
false
<_Editor>
Life
False
OBJ_IMP_INT_SKTCHPAD
-
Pencil
pencil.smeshx
None
false
<_Editor>
Life
False
-
BookOpen
bookOpen.SMESHX
None
false
<_Editor>
Life
False
OBJ_IMP_INT_BOOKOPEN
bookcover
Diffuse_Color
40% Gray
Black
Bright Blue
Bright Cyan
Bright Green
Bright Magenta
Bright Orange
Bright Red
Bright Yellow
Dark Blue
Dark Brown
Dark Cyan
Dark Green
Dark Magenta
Dark Red
Dark Yellow
Medium Blue
Medium Brown
Medium Cyan
Medium Green
Medium Magenta
Medium Red
Medium Yellow
Pastel Blue
Pastel Green
Pastel Purple
White
-
pyroBox
pyroBox.SMESHX
give_item
15000
<_Editor>
Weapons:Thrown
collide_as_capsule
fireworks
false
Weapons
PICKUP_WEAPON
False
-
newspaperCover
newspapercover.smeshx
true
<_Editor>
Life
false
None
False
-
ShoppingKart
shoppingkart.smeshx
None
false
<_Editor>
Life
True
OBJ_IMP_EXT_SHOPKART
-
JewelryBox
JewelryBox.SMESHX
None
false
<_Editor>
Life
True
OBJ_IMP_INT_CLIPBOARD
-
VooDooDoll
voodoodoll.smeshx
None
false
<_Editor>
Cutscene/Mission
True
dont_drop_from_prop
-
JanitorKart
JanitorKart.SMESHX
None
false
<_Editor>
Life
True
OBJ_IMP_INT_GURNEY
-
DumbBellLeft
DumbBellLeft.SMESHX
None
false
<_Editor>
Life
True
OBJ_IMP_EXT_HAMMER
-
Hotdog
hotdog.smeshx
None
false
<_Editor>
Life
False
-
CoffeeCup
coffeemug.smeshx
None
false
<_Editor>
Life
False
OBJ_IMP_INT_WINEBTL
-
BugNet
BugNet.SMESHX
None
false
<_Editor>
Life
True
OBJ_IMP_EXT_UMBRELLA
-
Harmonica
Harmonica.SMESHX
None
false
<_Editor>
Life
False
OBJ_IMP_INT_INHALER
-
SpoonPrison
spoonPrison.SMESHX
None
false
<_Editor>
Life
False
-
MetalMug
MetalMug.SMESHX
None
false
<_Editor>
Life
False
OBJ_IMP_EXT_HAMMER
-
EggRoll
eggroll.smeshx
true
<_Editor>
Drugs/Food
false
Drugs
is_drug
give_drugs
5000
PICKUP_COLLECT
False
-
PoliceWand
PoliceWand.SMESHX
None
false
<_Editor>
Life
False
OBJ_IMP_INT_DIGICAM
-
handmirror
HandMirror.SMESHX
<_Editor>
Cutscene/Mission
false
None
OBJ_IMP_INT_DIGICAM
False
-
TVremote
TVremote.SMESHX
<_Editor>
Cutscene/Mission
false
None
OBJ_IMP_INT_DIGICAM
False
-
ReportersMic
mic_no6.smeshx
<_Editor>
Cutscene/Mission
false
None
OBJ_IMP_INT_DIGICAM
False
-
silenced pistol
silenced_pistol.SMESHX
<_Editor>
Cutscene/Mission
give_item
false
None
ITEM_IMP_FIREARM_DROP
False
-
PipeCUT
p_pipe.smeshx
<_Editor>
Cutscene/Mission
false
None
OBJ_IMP_INT_DIGICAM
False
-
LighterCUT
lighterCUT.SMESHX
<_Editor>
Cutscene/Mission
false
None
OBJ_IMP_INT_DIGICAM
False
-
NewsclipGala
newClipGala.SMESHX
<_Editor>
Cutscene/Mission
false
None
OBJ_IMP_INT_DIGICAM
False
-
OOZE
ooze.SMESHX
<_Editor>
Cutscene/Mission
false
None
False
1-hand
50
-
BoxCokeB
boxcokeb.smeshx
<_Editor>
Cutscene/Mission
false
None
False
2-hand
50
-
ht_barrel
barrelflammable.smeshx
False
OBJ_IMP_EXT_BARREL
40.0
None
false
<_Editor>
Cutscene/Mission
-
Skateboard
skateboard.smeshx
true
None
false
<_Editor>
Life
True
OBJ_IMP_EXT_HOCKEYSTK
-
Laptop
laptop.smeshx
true
None
false
<_Editor>
Life
True
OBJ_IMP_INT_FLASHLT
-
PoolCue
poolCue.SMESHX
None
false
<_Editor>
Life
True
OBJ_IMP_EXT_HOCKEYSTK
-
Mic_No6_cut
mic_no6_cut.SMESHX
None
false
<_Editor>
Cutscene/Mission
False
-
SatchelBomb
satchel
p_satchelcharge.smeshx
False
None
false
<_Editor>
Cutscene/Mission
-
VooDooDoll_Lo
voodoodoll_lo.smeshx
None
false
<_Editor>
Cutscene/Mission
True
dont_drop_from_prop
-
pimpcane
pimpcane.smeshx
true
give_item
15000
<_Editor>
Weapons:Shotgun
pimpcane
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
test_tireA01
w_tirea01.smeshx
50
None
false
2-hand
100
<_Editor>
Test
False
-
ProtestUltor
protestultor.smeshx
None
false
<_Editor>
Life
False
OBJ_IMP_INT_DIGICAM
-
ProtestBurning
protestburning.smeshx
None
false
<_Editor>
Life
False
OBJ_IMP_INT_DIGICAM
-
ProtestViolence
protestviolence.smeshx
None
false
<_Editor>
Life
False
OBJ_IMP_INT_DIGICAM
-
Squeegee
squeegee.smeshx
true
None
false
<_Editor>
Life
False
OBJ_IMP_EXT_HAMMER
-
CoffeeCupPlastic
coffecupplastic.smeshx
true
None
false
<_Editor>
Life
False
OBJ_IMP_INT_WINEBTL
softdrink
Diffuse_Color
40% Gray
Black
Bright Blue
Bright Cyan
Bright Green
Bright Magenta
Dark Red
Dark Yellow
Dark Magenta
Dark Blue
Pastel Purple
Medium Cyan
Medium Red
Medium Yellow
Medium Magenta
Medium Brown
Pastel Green
White
Bright Yellow
Bright Red
-
SodaCupPlastic
sodacupplastic.smeshx
true
None
false
<_Editor>
Life
False
OBJ_IMP_INT_WINEBTL
softdrink
Diffuse_Color
40% Gray
Black
Bright Blue
Bright Cyan
Bright Green
Bright Magenta
Bright Orange
Bright Red
Bright Yellow
Dark Blue
Dark Brown
Dark Cyan
Dark Green
Dark Magenta
Dark Red
Dark Yellow
Medium Blue
Medium Brown
Medium Cyan
Medium Green
Medium Magenta
Medium Red
Medium Yellow
Pastel Blue
Pastel Green
Pastel Purple
White
-
DrumSteel
SteelDrum.SMESHX
None
false
<_Editor>
Life
True
OBJ_IMP_INT_CANE
True
-
BroomLife
broomlife.smeshx
true
None
false
<_Editor>
Life
False
OBJ_IMP_INT_GURNEY
-
InmateScrub
InmateScrub.SMESHX
None
false
<_Editor>
Life
False
OBJ_IMP_INT_GURNEY
-
TakeOutBag
TakeOutBag.SMESHX
None
false
<_Editor>
Life
False
OBJ_IMP_INT_GURNEY
-
WaterBucket
WaterBucket.SMESHX
None
false
<_Editor>
Life
False
OBJ_IMP_INT_GURNEY
True
-
FlyerSingle
FlyersSingle.SMESHX
None
false
<_Editor>
Life
False
OBJ_IMP_INT_MAGAZINE
-
FlyerMultiple
FlyersMultiple.SMESHX
None
false
<_Editor>
Life
False
OBJ_IMP_INT_MAGAZINE
-
CigarretteLife
cigarettelife.smeshx
true
None
false
<_Editor>
Life
False
-
AcousticGuitar
acousticGuitar.SMESHX
None
false
<_Editor>
Life
True
OBJ_IMP_INT_FLASHLT
-
AcousticGuitarCase
acousticguitarcase.SMESHX
None
false
<_Editor>
Life
True
OBJ_IMP_INT_FLASHLT
True
-
RoninHelmetLife
RoninHelmLife.SMESHX
None
false
<_Editor>
Life
True
OBJ_IMP_INT_INHALER
True
-
ConstBarrelLife
constBarrelLife.SMESHX
None
false
<_Editor>
Life
True
OBJ_IMP_INT_INHALER
True
collide_all
-
CoolerLife
coolerLife.SMESHX
None
false
<_Editor>
Life
True
OBJ_IMP_INT_INHALER
-
RiceTakeOut
RiceQ01.SMESHX
None
false
<_Editor>
Life
False
OBJ_IMP_INT_CATSUP
-
RiceChopSticks
ChopsticksQ01.SMESHX
None
false
<_Editor>
Life
False
OBJ_IMP_INT_CATSUP
-
MetalDetector
metaldetector.smeshx
true
None
false
<_Editor>
Life
False
OBJ_IMP_EXT_HAMMER
-
cut_beretta
cut_pistol.smeshx
give_item
15000
<_Editor>
Cutscene/Mission
beretta
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
BooksHold
bookshold.smeshx
true
None
false
<_Editor>
Life
False
OBJ_IMP_INT_BOOKOPEN
binder
Diffuse_Color
40% Gray
Black
Bright Blue
Bright Cyan
Bright Green
Bright Magenta
Bright Orange
Bright Red
Bright Yellow
Dark Blue
Dark Brown
Dark Cyan
Dark Green
Dark Magenta
Dark Red
Dark Yellow
Medium Blue
Medium Brown
Medium Cyan
Medium Green
Medium Magenta
Medium Red
Medium Yellow
Pastel Blue
Pastel Green
Pastel Purple
White
MagazineA01
Diffuse_Color
40% Gray
Black
Bright Blue
Bright Cyan
Bright Green
Bright Magenta
Bright Orange
Bright Red
Bright Yellow
Dark Blue
Dark Brown
Dark Cyan
Dark Cyan
Dark Green
Dark Magenta
Dark Red
Dark Yellow
Medium Blue
Medium Brown
Medium Cyan
Medium Green
Medium Magenta
Medium Red
Medium Yellow
Pastel Blue
Pastel Green
Pastel Purple
White
bookcoverAB
Diffuse_Color
40% Gray
Black
Bright Blue
Bright Cyan
Bright Green
Bright Magenta
Bright Orange
Bright Red
Bright Yellow
Dark Blue
Dark Brown
Dark Cyan
Medium Green
Dark Green
Dark Magenta
Medium Brown
Medium Blue
Medium Red
Medium Yellow
Pastel Blue
Pastel Green
Pastel Purple
White
-
compCam
compCam.SMESHX
<_Editor>
Cutscene/Mission
false
None
OBJ_IMP_INT_DIGICAM
False
2-hand
50
dont_drop_from_prop
-
Notepad
notepad.smeshx
None
false
<_Editor>
Life
False
OBJ_IMP_INT_SKTCHPAD
-
InmateScrubBucket
inmatescrubBucket.smeshx
None
false
<_Editor>
Life
False
OBJ_IMP_INT_GURNEY
True
dont_drop_from_prop
-
SatchelBarrel
satchel
barrelflammable.smeshx
False
None
false
<_Editor>
Cutscene/Mission
-
40oz1
dolt45.smeshx
true
give_drugs
5000
<_Editor>
Drugs/Food
is_drug
false
Drugs
ITEM_IMP_BOTTLE_DROP
PICKUP_COLLECT
False
-
burgera1
BurgerA.smeshx
true
<_Editor>
Drugs/Food
false
Drugs
is_drug
give_drugs
5000
PICKUP_COLLECT
False
OBJ_IMP_EXT_SOD
-
the_fist1
BurgerA.smeshx
true
<_Editor>
Drugs/Food
false
Drugs
is_drug
give_drugs
5000
PICKUP_COLLECT
False
OBJ_IMP_EXT_SOD
-
grecian_juice
w_flamingoa01.smeshx
true
<_Editor>
Drugs/Food
false
Drugs
is_drug
give_drugs
5000
PICKUP_COLLECT
False
ITEM_IMP_MILK_CARTON
-
hot_gyro
gyro.smeshx
true
<_Editor>
Drugs/Food
false
Drugs
is_drug
give_drugs
5000
PICKUP_COLLECT
False
OBJ_IMP_EXT_SOD
-
lil_gyro
gyro.smeshx
true
<_Editor>
Drugs/Food
false
Drugs
is_drug
give_drugs
5000
PICKUP_COLLECT
False
OBJ_IMP_EXT_SOD
-
steaming_kabob
gyro.smeshx
true
<_Editor>
Drugs/Food
false
Drugs
is_drug
give_drugs
5000
PICKUP_COLLECT
False
OBJ_IMP_EXT_SOD
-
belly_jelly_donut
donutab01.smeshx
true
<_Editor>
Drugs/Food
false
Drugs
False
give_drugs
is_drug
PICKUP_COLLECT
5000
-
brown_donut
donutab01.smeshx
true
<_Editor>
Drugs/Food
false
Drugs
False
give_drugs
is_drug
PICKUP_COLLECT
5000
-
coffee
softdrink.smeshx
true
<_Editor>
Drugs/Food
false
Drugs
is_drug
give_drugs
5000
PICKUP_COLLECT
False
ITEM_IMP_MILK_CARTON
-
donut_holes
donutab01.smeshx
true
<_Editor>
Drugs/Food
false
Drugs
False
give_drugs
is_drug
PICKUP_COLLECT
5000
-
dong_tea
softdrink.smeshx
true
<_Editor>
Drugs/Food
false
Drugs
is_drug
give_drugs
5000
PICKUP_COLLECT
False
ITEM_IMP_MILK_CARTON
-
strange_egg_roll
eggroll.smeshx
true
<_Editor>
Drugs/Food
false
Drugs
is_drug
give_drugs
5000
PICKUP_COLLECT
False
-
sum_old_guy
eggroll.smeshx
true
<_Editor>
Drugs/Food
false
Drugs
is_drug
give_drugs
5000
PICKUP_COLLECT
False
-
sum_yung_guy
eggroll.smeshx
true
<_Editor>
Drugs/Food
false
Drugs
is_drug
give_drugs
5000
PICKUP_COLLECT
False
-
MAC-10
p_mac_10.smeshx
true
give_item
15000
<_Editor>
Weapons:Sub_Machine_Gun
MAC-10
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
scr_jackhammer
scr_jackhammer.smeshx
<_Editor>
Life
false
jackhammer
None
collide_all
30.0
OBJ_IMP_EXT_JACKHMR
False
-
scr_Cigarrette
scr_cigarrette.smeshx
None
false
<_Editor>
Life
False
-
scr_Notepad
scr_Notepad.SMESHX
None
false
<_Editor>
Life
False
OBJ_IMP_INT_SKTCHPAD
-
scr_Pencil
scr_pencil.SMESHX
None
false
<_Editor>
Life
False
-
scr_ProtestBurning
scr_protestburning.smeshx
None
false
<_Editor>
Life
False
OBJ_IMP_INT_DIGICAM
-
scr_ProtestUltor
scr_protestultor.smeshx
None
false
<_Editor>
Life
False
OBJ_IMP_INT_DIGICAM
-
scr_ProtestViolence
scr_protestviolence.smeshx
None
false
<_Editor>
Life
False
OBJ_IMP_INT_DIGICAM
-
scr_DigitalCamera
scr_slrcamera.SMESHX
None
false
<_Editor>
Life
False
OBJ_IMP_INT_DIGICAM
-
scr_video_camera
scr_video_camera.SMESHX
<_Editor>
Cutscene/Mission
false
None
OBJ_IMP_INT_DIGICAM
False
dont_drop_from_prop
-
lazarus
p_stungun.smeshx
true
give_item
15000
<_Editor>
Weapons:Melee
lazarus
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
gold desert eagle
saharafalcon_gold.smeshx
true
give_item
15000
<_Editor>
Weapons:Pistol
desert eagle
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
spas12
p_spas_12.smeshx
true
give_item
15000
<_Editor>
Weapons:Shotgun
spas12
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
septicgun
p_watergun.smeshx
true
give_item
30000
<_Editor>
Weapons:Special
septicgun
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
silenced pistol
silenced_pistol.SMESHX
true
give_item
15000
<_Editor>
Weapons:Pistol
silenced pistol
false
Weapons
ITEM_IMP_FIREARM_DROP
PICKUP_WEAPON
False
-
pirate_hook
w_piratehooka01.smeshx
true
give_item
15000
<_Editor>
Weapons:Melee
Hook_Hand
false
Weapons
ITEM_IMP_KNIFE_DROP
PICKUP_WEAPON
False
-
Bling_Fu
p_brassknuckles.smeshx
true
give_item
15000
<_Editor>
Weapons:Melee
Bling_Fu
false
Weapons
ITEM_IMP_KNIFE_DROP
PICKUP_WEAPON
False
Item
TableDescription
3D Item
A 3D item (AKA: "object_item" in the code) represents an object that is placed in the world somehow. It may have been dropped by a human
(on death, for instance) or placed through scripting or code.
Name
String
3D Item Name
Unique name of the 3D item, used internally by the game.
true
DisplayName
Reference
Display Name
false
localized_exports\Item_text.xtbl
Items_Identifier.Name
False
Item_Flags
Flags
Item Flags
Flags for the item.
false
spin
collide_as_sphere
keep
use_pickup
is_drug
collide_as_capsule
is_money
collide_all
no_auto_destroy
dont_stick_to_ground
is_walker
dont_drop_from_prop
Mesh
Filename
Static Mesh
Filename of static mesh to use for the 3D item.
smeshx
data
True
LargeProp
Selection
Large Prop
False
True
False
NoAttach
Selection
No Attach To Anims
This item may be attached to an animation, but the attachment is only for streaming purposes. Not for attachment purposes. Needed for LIFE system.
false
False
True
False
Touch_Script
Selection
Touch Script
Name of hard-coded script to initiate when item is "touched".
false
give_item
give_item
give_rand_money
give_money
give_drugs
give_collectible_item
give_mission_item
FoleyTouch
Reference
Foley Touch
Name of foley touch entry to use when item is touched.
false
foley_touch.xtbl
FoleyTouch.Name
False
FoleyCollision
Reference
Foley Collision
What collision foley sound set do we use?
false
foley_collision.xtbl
FoleyCollision.Name
False
Mass
Float
Object mass - required for projectiles.
false
0.0
Respawn_Delay
Int
Respawn Delay
Time (in milliseconds) between respawns.
false
0
Glow_Type
Selection
Glow Type
None
None
Weapons
Cash
Drugs
Render_Scale
Float
Render Scale
A scale factor at which to render this item when it is on the ground. 1.0 is normal size.
false
1.0
0.1
Scale_Ambient
Selection
Scale Ambient
false
true
false
Wieldable
Element
Whether this item can be collected and used as a melee weapon or thrown
false
Shape
Selection
2-hand
2-hand
1-hand
2-hand low
2-hand high
Melee_Damage
Float
50
Collectible
Element
Gotta collect them all!
false
Threshold_reward_grid
Grid
Unlockables rewarded to the player after the specified number of items have been collected.
false
Threshold_reward
Element
false
Threshold
Int
The number of items which must be collected for this reward.
0
Unlockable
Reference
Unlocked when the corresponding collection threshold is reached.
unlockables.xtbl
Unlockable.Name
False
8
Complete_collection_unlockable
Reference
Reward unlocked when the entire set is collected.
false
unlockables.xtbl
Unlockable.Name
False
LODs
Grid
Levels of Detail
false
LOD_Distance
Float
LOD Distance
10
4
4
Color_Variants
Grid
Color Variants
Color_Variant
Element
Color Variant
Material_Name
String
Material Name
Variable_Name
String
Variable Name
Color_Options
Grid
Color Options
Color_Option
Reference
Option
items_color_pool.xtbl
Item_Color.Name
False
8
8
Collectible Items
Cutscene/Mission
Drugs/Food
Life
Money
System
Test
Weapons
Clips
Melee
Pistol
Rifle
Shotgun
Special
Sub_Machine_Gun
Thrown