Mugging Diversion
<_Editor>
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Mugging_Diversion
TableDescription
Mugging Diversion
Name
String
Unused.
Mugging_Start_Time
Float
Mugging Start Time (s)
This is the initial time, in seconds, the player must hold up the targeted npc before the mugging can start.
0.0
Mugging_Complete_Time
Float
Mugging Complete Time (s)
This is the amount of time, in seconds, the player must keep holding up the npc after mugging has started, before the npc will drop the reward.
0.0
0
Max_Distance
Float
Maximum Distance (m)
This is the maximum distance the player can be from the mugged npc and have the diversion start.
0.0
0
Barter_Line
Float
Barter Line Time (s)
The amount of time that must pass after mugging has started, before this line will play.
NOTE: If you set this time to be greater than the mugging complete time, it will never play. Do so only if that is desired.
0.0
0
Cower_Line
Float
Cower Line Time (s)
The amount of time that must pass after mugging has started, before this line will play.
NOTE: If you set this time to be greater than the mugging complete time, it will never play. Do so only if that is desired.
0.0
0
Default_Min_Cash
Float
Default Minimum Cash
If no cash is specified for the mugged npc, this is used instead.
This is the minimum amount of cash that can be dropped.
1.0
1
Default_Max_Cash
Float
Default Maximum Cash
If no cash is specified for the mugged npc, this is used instead.
This is the maximum amount of cash that can be dropped.
1.0
1
False
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