armored truck assault 500 2000 0 6 false <_Editor> Activities burglary <_Editor> Activities 100 0 6 false 500 carjacking <_Editor> Activities 200 0 6 true 500 civilian assault <_Editor> Activities 100 0 6 false 500 civilian shooting 100 0 6 false 0 <_Editor> Activities civilian kill <_Editor> Activities 100 0 6 false 0 drug use 500 0 0 6 false <_Editor> Activities generic gang 0 0 6 false 500 <_Editor> Activities generic police 0 0 6 false 500 <_Editor> Activities govt car theft <_Editor> Activities 100 0 6 true 500 govt car destroy 200 0 6 false 500 <_Editor> Activities helicopter destroy 300 0 6 false 0 <_Editor> Activities police alert 0 0 6 true 500 <_Editor> Activities police assault 100 0 6 false 0 <_Editor> Activities police shooting 250 0 6 false 0 <_Editor> Activities police kill <_Editor> Activities 300 0 6 false 0 robbery <_Editor> Activities 0 0 6 false 500 car assault 100 0 6 false 500 <_Editor> Activities firearm discharge 0 0 0 false 500 <_Editor> Activities public nudity 10 10 0 1 false <_Editor> Activities civilian squirting <_Editor> Activities 0 0 6 false 500 atm extortion 500 7000 0 5 false <_Editor> Activities mover dislodge 500 0 0 6 false <_Editor> Activities govt heli theft <_Editor> Activities 100 0 6 false 500 vandalism 50 0 0 6 false <_Editor> Activities enter owned store 500 0 0 6 false <_Editor> Activities
Entry TableDescription Name String The unique name for the entry. Data ComboElement The type specific data Activity Element Describes the properties of a notoriety activity. false Delay Int Delay time (in milisec) between event and when it is registered. 500 0 1000 Police Element Police component Points Int Number of points for a first offence. 0 Min_Level Int Min Level Minimum level this activity can take you to. 0 0 5 Max_Level Int Max Level Maximum level this activity can take you to. 0 0 7 Check_Detection Selection Check Detection whether detection of activity is required false true false False Activities