armored truck assault
500
2000
0
6
false
<_Editor>
Activities
burglary
<_Editor>
Activities
100
0
6
false
500
carjacking
<_Editor>
Activities
200
0
6
true
500
civilian assault
<_Editor>
Activities
100
0
6
false
500
civilian shooting
100
0
6
false
0
<_Editor>
Activities
civilian kill
<_Editor>
Activities
100
0
6
false
0
drug use
500
0
0
6
false
<_Editor>
Activities
generic gang
0
0
6
false
500
<_Editor>
Activities
generic police
0
0
6
false
500
<_Editor>
Activities
govt car theft
<_Editor>
Activities
100
0
6
true
500
govt car destroy
200
0
6
false
500
<_Editor>
Activities
helicopter destroy
300
0
6
false
0
<_Editor>
Activities
police alert
0
0
6
true
500
<_Editor>
Activities
police assault
100
0
6
false
0
<_Editor>
Activities
police shooting
250
0
6
false
0
<_Editor>
Activities
police kill
<_Editor>
Activities
300
0
6
false
0
robbery
<_Editor>
Activities
0
0
6
false
500
car assault
100
0
6
false
500
<_Editor>
Activities
firearm discharge
0
0
0
false
500
<_Editor>
Activities
public nudity
10
10
0
1
false
<_Editor>
Activities
civilian squirting
<_Editor>
Activities
0
0
6
false
500
atm extortion
500
7000
0
5
false
<_Editor>
Activities
mover dislodge
500
0
0
6
false
<_Editor>
Activities
govt heli theft
<_Editor>
Activities
100
0
6
false
500
vandalism
50
0
0
6
false
<_Editor>
Activities
enter owned store
500
0
0
6
false
<_Editor>
Activities
Entry
TableDescription
Name
String
The unique name for the entry.
Data
ComboElement
The type specific data
Activity
Element
Describes the properties of a notoriety activity.
false
Delay
Int
Delay time (in milisec) between event and when it is registered.
500
0
1000
Police
Element
Police component
Points
Int
Number of points for a first offence.
0
Min_Level
Int
Min Level
Minimum level this activity can take you to.
0
0
5
Max_Level
Int
Max Level
Maximum level this activity can take you to.
0
0
7
Check_Detection
Selection
Check Detection
whether detection of activity is required
false
true
false
False
Activities