<_Editor> Entries Survival 1 2 10 10 1 2 1.5 12 24 After Game Is Completed 10 80 150 Easy car_2dr_muscle02 saints npc_saint_male_soldier npc_saint_male_sol02_mb Medium car_4dr_luxury06 saints npc_saint_male_sol03_mh npc_saint_fem_sol08_fa npc_saint_male_soldier Hard truck_4dr_pickup07 saints npc_saint_male_sol04_ma npc_saint_fem_sol08_fa npc_saint_fem_sol07_fh npc_saint_male_sol02_mb _D_Survival_SW1 270 Survival_01_Police m03 Duration 45 2 2 0.0 60 30 Duration 90 3 3 10 180 90 Duration 45 4 4 40 120 60 Duration 30 5 5 80 75 40 police_attack_heli 0 3 stag_attack_heli 0 3 stag_tank 0 3 police_tank 0 3 1 Duration 45 2 2 0.0 90 45 Duration 90 3 3 10 270 135 Duration 45 4 4 40 180 90 Duration 15 5 5 80 150 75 Duration 30 4 4 40 60 30 Duration 30 3 3 0.0 45 25 stag_tank 0 5 police_tank 0 5 2 Duration 45 2 2 0.0 120 60 Duration 120 3 3 10 360 180 Duration 60 4 4 40 240 120 Duration 30 5 5 80 150 75 Duration 30 4 4 40 120 60 Duration 30 3 3 10 90 45 Duration 30 2 2 0.0 60 30 3 _D_Survival_SW2 180 Survival_02_Police m03 Duration 15 1 1 0.0 15 10 Duration 45 2 2 5 120 60 Duration 90 3 3 10 180 90 Duration 60 4 4 40 120 60 police_attack_heli 0 3 stag_attack_heli 0 3 stag_tank 0 3 police_tank 0 3 1 Duration 15 1 1 0.0 15 10 Duration 45 2 2 5 240 120 Duration 120 3 3 10 360 180 Duration 120 4 4 40 480 240 stag_tank 0 3 police_tank 0 3 2 Duration 15 1 1 0.0 15 10 Duration 45 2 2 0.0 240 120 Duration 120 3 3 0.0 360 180 Duration 105 4 4 40 480 240 Duration 90 5 5 80 600 300 3 _D_Survival_SW3 180 Survival_03_Luchadores m03 Kills 3 2 2 0.0 60 30 Kills 8 3 3 20 150 75 Kills 5 4 4 40 120 60 Kills 5 5 5 80 150 75 Kills 5 3 3 0.0 90 45 luchadores 0 4 G_Luchadore_Brute_M Notoriety Level Four Notoriety Level Five luchadores 0 4 G_Luchadore_Brute_F Notoriety Level Four Notoriety Level Five luchadores 0 4 G_Luchadore_Brute_G Notoriety Level Four Notoriety Level Five luchadores 0 4 G_Luchadore_Hummer_1S Notoriety Level Three Notoriety Level Four luchadores 0 4 G_Luchadore_Hummer_2S Notoriety Level Five luchadores 0 4 G_Luchadore_Truck_2S Notoriety Level Five luchadores 0 4 G_Luchadore_Truck_1S Notoriety Level Three Notoriety Level Four 1 Kills 3 2 2 0.0 60 30 Kills 8 3 3 20 150 75 Kills 8 4 4 40 200 100 Kills 5 5 5 80 150 75 Kills 8 4 4 40 120 60 Kills 5 3 3 0.0 90 45 Kills 3 2 2 0.0 60 30 luchadores 0 6 G_Luchadore_Truck_1S Notoriety Level Three luchadores 0 6 G_Luchadore_Hummer_1S Notoriety Level Three luchadores 0 6 G_Luchadore_Brute_M Notoriety Level Four luchadores 0 6 G_Luchadore_Brute_F Notoriety Level Four luchadores 0 6 G_Luchadore_Brute_G Notoriety Level Four 2 Kills 3 2 2 0.0 60 30 Kills 13 3 3 20 240 120 Kills 10 4 4 40 200 100 Kills 5 5 5 80 250 125 Kills 8 4 4 40 200 100 Kills 8 3 3 0.0 150 75 Kills 3 2 2 0.0 60 30 3 _D_Survival_SW4 180 Survival_04_Luchadores m03 Kills 3 1 1 0.0 30 15 Kills 5 2 2 5 60 30 Kills 8 3 3 10 90 45 Kills 5 4 4 40 120 60 Kills 3 5 5 80 150 75 luchadores 0 4 G_Luchadore_Hummer_1S Notoriety Level Three Notoriety Level Four luchadores 0 4 G_Luchadore_Hummer_2S Notoriety Level Five luchadores 0 4 G_Luchadore_Truck_1S Notoriety Level Three Notoriety Level Four luchadores 0 4 G_Luchadore_Truck_2S Notoriety Level Five luchadores 0 4 G_Luchadore_Brute_F Notoriety Level Four Notoriety Level Five luchadores 0 4 G_Luchadore_Brute_G Notoriety Level Four Notoriety Level Five luchadores 0 4 G_Luchadore_Brute_M Notoriety Level Four Notoriety Level Five 1 Kills 3 1 1 0.0 30 15 Kills 5 2 2 0.0 60 30 Kills 8 3 3 5 150 75 Kills 5 4 4 40 200 100 Kills 3 5 5 80 250 125 luchadores 0 4 G_Luchadore_Hummer_1S Notoriety Level Three luchadores 0 4 G_Luchadore_Truck_1S Notoriety Level Three luchadores 0 4 G_Luchadore_Brute_M Notoriety Level Four luchadores 0 4 G_Luchadore_Brute_F Notoriety Level Four luchadores 0 4 G_Luchadore_Brute_G Notoriety Level Four 2 Kills 3 1 1 0.0 30 15 Kills 5 2 2 0.0 60 30 Kills 10 3 3 0.0 240 120 Kills 8 4 4 40 320 160 Kills 5 5 5 80 250 125 3 _D_Survival_SW5 180 Survival_16_Luchadores m03 0 Kills 5 2 2 0.0 80 40 Kills 15 3 3 0.0 390 145 Kills 20 4 4 0.0 720 360 luchadores 0 2 G_Luchadore_Hummer_1S Notoriety Level Three Notoriety Level Four luchadores 0 2 G_Luchadore_Hummer_2S Notoriety Level Five luchadores 0 2 G_Luchadore_Truck_1S Notoriety Level Three Notoriety Level Four luchadores 0 2 G_Luchadore_Truck_2S Notoriety Level Five luchadores 0 2 G_Luchadore_Brute_M Notoriety Level Four Notoriety Level Five luchadores 0 2 G_Luchadore_Brute_F Notoriety Level Four Notoriety Level Five luchadores 0 2 G_Luchadore_Brute_G Notoriety Level Four Notoriety Level Five 1 Kills 10 3 3 0.0 240 120 Kills 13 4 4 40 520 260 Kills 15 5 5 80 900 450 luchadores 0 0 G_Luchadore_Hummer_1S Notoriety Level Three luchadores 0 2 G_Luchadore_Truck_1S Notoriety Level Three luchadores 0 2 G_Luchadore_Brute_M Notoriety Level Four luchadores 0 2 G_Luchadore_Brute_G Notoriety Level Four luchadores 0 2 G_Luchadore_Brute_F Notoriety Level Four 2 Kills 15 3 3 0.0 390 195 Kills 18 4 4 40 720 360 Kills 15 5 5 80 900 450 _D_Survival_SW6 180 Survival_18_Luchadores m03 1 Kills 5 2 2 0.0 60 30 Kills 8 3 3 0.0 150 75 Kills 8 4 4 40 320 160 Kills 8 5 5 80 500 250 luchadores 0 3 G_Luchadore_Truck_1S Notoriety Level Three Notoriety Level Four luchadores 0 3 G_Luchadore_Truck_2S Notoriety Level Five luchadores 0 3 G_Luchadore_Hummer_1S Notoriety Level Three Notoriety Level Four luchadores 0 3 G_Luchadore_Hummer_2S Notoriety Level Five luchadores 0 3 G_Luchadore_Brute_M Notoriety Level Four Notoriety Level Five luchadores 0 3 G_Luchadore_Brute_G Notoriety Level Four Notoriety Level Five 2 Kills 5 2 2 0.0 60 30 Kills 10 3 3 0.0 240 120 Kills 10 4 4 40 400 200 Kills 10 5 5 80 650 325 luchadores 0 3 G_Luchadore_Hummer_1S Notoriety Level Three luchadores 0 3 G_Luchadore_Truck_1S Notoriety Level Three luchadores 0 3 G_Luchadore_Brute_M Notoriety Level Four luchadores 0 3 G_Luchadore_Brute_G Notoriety Level Four luchadores 0 3 G_Luchadore_Brute_F Notoriety Level Four 3 Kills 5 2 2 0.0 60 30 Kills 10 3 3 0.0 240 120 Kills 13 4 4 40 520 260 Kills 15 5 5 80 900 450 _D_Survival_SW7 180 Survival_04_Luchadores_Zombie m19 0 Kills 200 1 1 0.0 400 200 Kills 100 2 2 0.0 400 200 Kills 100 3 3 0.0 600 300 Kills 100 4 4 0.0 800 400 Kills 100 5 5 0.0 1000 500 _D_Survival_NW1 180 Survival_06_Police m03 Kills 3 1 1 0.0 50 25 Kills 8 3 3 20 90 45 Kills 8 4 4 40 200 100 Kills 5 5 5 80 150 75 Kills 5 4 4 40 120 60 Kills 5 3 3 0.0 90 45 police_attack_heli 0 5 stag_attack_heli 0 5 stag_tank 0 5 police_tank 0 5 1 Kills 3 1 1 0.0 30 15 Kills 8 3 3 20 150 75 Kills 8 4 4 40 200 100 Kills 5 5 5 80 250 125 Kills 8 4 4 40 200 100 Kills 8 3 3 0.0 150 75 police_tank 0 5 stag_tank 0 5 2 Kills 3 1 1 0.0 30 15 Kills 8 3 3 20 150 75 Kills 10 4 4 40 320 160 Kills 8 5 5 80 400 200 Kills 10 4 4 40 320 160 Kills 8 3 3 0.0 150 75 3 _D_Survival_NW2 180 Survival_07_Police m03 Kills 3 2 2 0.0 60 30 Kills 8 3 3 0.0 150 75 Kills 5 4 4 40 120 60 Kills 5 5 5 80 150 75 Kills 5 5 5 80 150 75 police_attack_heli 0 4 stag_attack_heli 0 4 stag_tank 0 4 police_tank 0 4 1 Kills 3 2 2 0.0 60 30 Kills 10 3 3 0.0 240 120 Kills 8 4 4 40 200 100 Kills 5 5 5 80 150 75 Kills 8 4 4 40 200 100 stag_tank 0 4 police_tank 0 4 1 Kills 3 2 2 0.0 60 30 Kills 10 3 3 0.0 240 120 Kills 8 4 4 40 320 160 Kills 5 5 5 80 250 125 Kills 8 4 4 40 320 160 Kills 8 3 3 0.0 150 75 3 _D_Survival_NW3 180 Survival_08_Deckers m03 Kills 8 3 4 20 200 100 Kills 5 4 5 40 225 115 Kills 5 5 5 80 250 125 deckers 0 2 G_Decker_Car_1S Notoriety Level Three Notoriety Level Four deckers 0 2 G_Decker_Car_2S Notoriety Level Five deckers 0 2 G_Decker_SUV_1S Notoriety Level Three Notoriety Level Four deckers 0 2 G_Decker_SUV_2S Notoriety Level Five deckers 0 2 G_Decker_Brute_M Notoriety Level Four Notoriety Level Five deckers 0 2 G_Decker_Brute_G Notoriety Level Four Notoriety Level Five deckers 0 2 G_Decker_Brute_F Notoriety Level Four Notoriety Level Five 1 Kills 10 3 4 25 320 160 Kills 8 4 5 40 360 180 Kills 5 5 5 80 400 200 deckers 0 2 G_Decker_SUV_1S Notoriety Level Three deckers 0 2 G_Decker_Car_1S Notoriety Level Three deckers 0 2 G_Decker_Brute_M Notoriety Level Four deckers 0 2 G_Decker_Brute_F Notoriety Level Four deckers 0 2 G_Decker_Brute_G Notoriety Level Four 2 Kills 13 3 4 30 400 200 Kills 10 4 5 40 450 225 Kills 8 5 5 80 500 250 3 _D_Survival_NW4 180 Survival_09_Deckers m03 Kills 3 1 1 0.0 30 15 Kills 5 2 2 10 60 30 Kills 5 3 3 10 90 45 Kills 3 4 4 40 120 60 Kills 3 5 5 80 150 75 Kills 5 3 3 10 90 45 deckers 0 5 G_Decker_Car_1S Notoriety Level Three Notoriety Level Four deckers 0 5 G_Decker_Car_2S Notoriety Level Five deckers 0 5 G_Decker_SUV_1S Notoriety Level Three Notoriety Level Four deckers 0 5 G_Decker_SUV_2S Notoriety Level Five deckers 0 5 G_Decker_Brute_M Notoriety Level Four Notoriety Level Five deckers 0 5 G_Decker_Brute_F Notoriety Level Four Notoriety Level Five deckers 0 5 G_Decker_Brute_G Notoriety Level Four Notoriety Level Five 1 Kills 3 1 1 0.0 30 15 Kills 8 2 2 10 100 50 Kills 8 3 3 10 150 75 Kills 5 4 4 40 200 100 Kills 3 5 5 80 250 125 Kills 10 3 3 10 240 120 deckers 0 5 G_Decker_Car_1S Notoriety Level Three deckers 0 5 G_Decker_SUV_1S Notoriety Level Three deckers 0 5 G_Decker_Brute_M Notoriety Level Four deckers 0 5 G_Decker_Brute_G Notoriety Level Four deckers 0 5 G_Decker_Brute_F Notoriety Level Four 2 Kills 3 1 1 0.0 30 15 Kills 8 2 2 10 100 50 Kills 10 3 3 10 240 120 Kills 8 4 4 40 320 160 Kills 5 5 5 80 400 200 Kills 13 3 3 10 300 150 3 _D_Survival_NW5 180 Survival_10_Deckers m03 Duration 30 1 1 0.0 30 15 Duration 60 3 3 0.0 135 70 Duration 45 4 4 40 180 90 Duration 30 5 5 80 150 75 Duration 45 4 4 40 180 90 deckers 0 4 G_Decker_SUV_1S Notoriety Level Three Notoriety Level Four deckers 0 4 G_Decker_SUV_2S Notoriety Level Five deckers 0 4 G_Decker_Car_1S Notoriety Level Three Notoriety Level Four deckers 0 4 G_Decker_Car_2S Notoriety Level Five deckers 0 4 G_Decker_Brute_M Notoriety Level Four Notoriety Level Five deckers 0 4 G_Decker_Brute_F Notoriety Level Four Notoriety Level Five deckers 0 4 G_Decker_Brute_G Notoriety Level Four Notoriety Level Five 1 Duration 30 1 1 0.0 30 15 Duration 90 3 3 0.0 180 90 Duration 75 4 4 40 240 120 Duration 60 5 5 80 300 150 Duration 75 4 4 40 240 120 deckers 0 4 G_Decker_Car_1S Notoriety Level Three deckers 0 4 G_Decker_SUV_1S Notoriety Level Three deckers 0 4 G_Decker_Brute_G Notoriety Level Four deckers 0 4 G_Decker_Brute_F Notoriety Level Four deckers 0 4 G_Decker_Brute_M Notoriety Level Four 2 Duration 30 1 1 0.0 30 15 Duration 120 3 3 0.0 270 135 Duration 105 4 4 40 360 180 Duration 90 5 5 80 450 225 Duration 105 4 4 40 360 180 3 _D_Survival_NW6 180 Survival_19_Police m03 1 Kills 3 2 2 5 60 30 Kills 5 3 3 15 90 45 Kills 5 4 4 40 120 60 Kills 5 5 5 80 150 75 Kills 5 3 3 5 90 45 Kills 3 5 5 80 100 50 police_tank 0 5 stag_tank 0 5 police_attack_heli 0 5 stag_attack_heli 0 5 2 Kills 3 2 2 8 60 30 Kills 10 3 3 18 240 120 Kills 8 4 4 40 320 160 Kills 5 5 5 80 400 200 Kills 10 3 3 8 240 120 Kills 5 5 5 80 250 125 police_tank 0 5 stag_tank 0 5 3 Kills 3 2 2 10 60 30 Kills 15 3 3 20 390 195 Kills 13 4 4 40 520 260 Kills 10 5 5 80 650 325 Kills 15 3 3 10 390 195 Kills 5 5 5 80 400 200 _D_Survival_NW7 180 Survival_20_Luchadores m03 2 Kills 5 2 2 0.0 60 30 Kills 5 3 3 0.0 90 45 Kills 8 3 3 40 150 75 Kills 8 4 4 0.0 200 100 Kills 8 4 4 70 320 160 Kills 5 5 5 0.0 400 200 Kills 8 5 5 100 500 250 deckers 0 6 G_Decker_Car_1S Notoriety Level Three Notoriety Level Four deckers 0 6 G_Decker_Car_2S Notoriety Level Five deckers 0 6 G_Decker_SUV_1S Notoriety Level Three Notoriety Level Four deckers 0 6 G_Decker_SUV_2S Notoriety Level Five deckers 0 6 G_Decker_Brute_M Notoriety Level Four Notoriety Level Five deckers 0 6 G_Decker_Brute_G Notoriety Level Four Notoriety Level Five deckers 0 6 G_Decker_Brute_F Notoriety Level Four Notoriety Level Five 2 Kills 5 2 2 0.0 60 30 Kills 8 3 3 0.0 150 75 Kills 10 3 3 50 240 120 Kills 8 4 4 0.0 320 160 Kills 10 4 4 75 400 200 Kills 8 5 5 0.0 500 250 Kills 10 5 5 100 650 325 deckers 0 6 G_Decker_Car_1S Notoriety Level Three deckers 0 6 G_Decker_SUV_1S Notoriety Level Three deckers 0 6 G_Decker_Brute_M Notoriety Level Four deckers 0 6 G_Decker_Brute_G Notoriety Level Four deckers 0 6 G_Decker_Brute_F Notoriety Level Four 3 Kills 5 2 2 0.0 60 30 Kills 10 3 3 0.0 240 120 Kills 13 3 3 60 300 150 Kills 10 4 4 0.0 400 200 Kills 13 4 4 80 520 260 Kills 10 5 5 0.0 750 325 Kills 15 5 5 100 900 450 _D_Survival_DT1 180 Survival_21_Morningstar m05 Duration 45 5 5 0.0 150 75 Duration 45 4 4 100 120 60 Duration 45 3 3 0.0 90 45 Duration 45 2 2 0.0 60 30 Duration 45 5 5 100 150 75 Duration 45 4 4 0.0 120 60 Duration 45 3 3 0.0 90 45 Duration 45 2 2 0.0 60 30 Duration 45 5 5 100 150 75 morningstar_heli 0 8 G_MStar_Heli Notoriety Level Three Notoriety Level Four morningstar 0 8 G_MStar_Brute_M Notoriety Level Four Notoriety Level Five morningstar 0 8 G_MStar_Brute_G Notoriety Level Four Notoriety Level Five morningstar 0 8 G_MStar_Brute_F Notoriety Level Four Notoriety Level Five 2 Duration 90 5 5 0.0 300 150 Duration 60 4 4 100 180 90 Duration 60 3 3 0.0 135 70 Duration 45 2 2 0.0 60 30 Duration 60 5 5 100 225 115 Duration 60 4 4 0.0 180 90 Duration 60 3 3 0.0 135 70 Duration 45 2 2 0.0 90 45 Duration 45 5 5 100 150 75 morningstar_heli 0 8 G_MStar_Heli Notoriety Level Three morningstar 0 8 G_MStar_Brute_M Notoriety Level Four morningstar 0 8 G_MStar_Brute_G Notoriety Level Four morningstar 0 8 G_MStar_Brute_F Notoriety Level Four 3 Duration 120 5 5 0.0 450 225 Duration 90 4 4 100 240 120 Duration 90 3 3 0.0 180 90 Duration 45 2 2 0.0 60 30 Duration 90 5 5 100 300 150 Duration 90 4 4 0.0 240 120 Duration 90 3 3 100.0 180 90 Duration 30 2 2 0.0 120 60 Duration 45 5 5 100 150 75 4 _D_Survival_DT2 180 Survival_22_Police m03 Kills 10 3 3 10 240 120 Kills 8 4 4 40 320 160 Kills 10 3 3 10 240 120 police_attack_heli 0 2 stag_attack_heli 0 2 stag_tank 0 2 police_tank 0 2 1 Kills 10 3 3 10 240 120 Kills 5 5 5 80 400 200 Kills 10 3 3 10 240 120 police_tank 0 2 stag_tank 0 2 2 Kills 10 3 3 10 320 160 Kills 5 5 5 80 400 200 Kills 8 4 4 40 320 160 3 _D_Survival_DT3 180 Survival_23_Morningstar m03 1 Duration 15 1 1 0.0 15 10 Duration 90 3 3 10 180 90 Duration 30 2 2 0.0 60 30 Duration 75 4 4 40 240 120 Duration 30 2 2 0.0 60 30 Duration 105 4 4 40 360 180 morningstar_heli 0 5 G_MStar_Heli Notoriety Level Three Notoriety Level Four morningstar 0 5 G_MStar_Brute_M Notoriety Level Four Notoriety Level Five morningstar 0 5 G_MStar_Brute_G Notoriety Level Four Notoriety Level Five morningstar 0 5 G_MStar_Brute_F Notoriety Level Four Notoriety Level Five 2 Duration 15 1 1 0.0 15 10 Duration 105 4 4 40 360 180 Duration 30 2 2 0.0 60 30 Duration 105 4 4 40 360 180 Duration 30 2 2 0.0 60 30 Duration 90 5 5 80 450 225 morningstar_heli 0 5 G_MStar_Heli Notoriety Level Three morningstar 0 5 G_MStar_Brute_M Notoriety Level Four morningstar 0 5 G_MStar_Brute_G Notoriety Level Four morningstar 0 5 G_MStar_Brute_F Notoriety Level Four 3 Duration 15 1 1 0.0 15 10 Duration 105 4 4 40 360 180 Duration 30 2 2 0.0 60 30 Duration 90 5 5 40 450 225 Duration 30 2 2 0.0 60 30 Duration 120 5 5 80 600 300 _D_Survival_DT4 180 Survival_24_Morningstar m03 1 Kills 10 3 3 0.0 240 120 Kills 5 2 2 0.0 60 30 Kills 10 3 3 30 240 120 Kills 8 4 4 40 320 160 morningstar_heli 0 3 G_MStar_Heli Notoriety Level Three Notoriety Level Four morningstar 0 3 G_MStar_Brute_M Notoriety Level Four Notoriety Level Five morningstar 0 3 G_MStar_Brute_F Notoriety Level Four Notoriety Level Five morningstar 0 3 G_MStar_Brute_G Notoriety Level Four Notoriety Level Five 2 Kills 10 3 4 0.0 320 160 Kills 10 3 3 0.0 240 120 Kills 8 4 4 40 320 160 Kills 5 5 5 80 400 200 morningstar_heli 0 3 G_MStar_Heli Notoriety Level Three morningstar 0 3 G_MStar_Brute_M Notoriety Level Four morningstar 0 3 G_MStar_Brute_F Notoriety Level Four morningstar 0 3 G_MStar_Brute_G Notoriety Level Four 3 Kills 15 3 4 0.0 520 260 Kills 15 3 3 0.0 390 195 Kills 13 4 4 50 520 260 Kills 10 5 5 80 650 325 _D_Survival_DT5 180 Survival_25_Morningstar m03 1 Kills 5 2 2 0.0 30 15 Kills 10 3 3 10 240 120 Kills 13 4 4 40 520 260 Kills 15 3 3 10 390 195 Kills 5 2 2 0.0 60 30 morningstar_heli 0 4 G_MStar_Heli Notoriety Level Three Notoriety Level Four morningstar 0 4 G_MStar_Brute_M Notoriety Level Four Notoriety Level Five morningstar 0 4 G_MStar_Brute_G Notoriety Level Four Notoriety Level Five morningstar 0 4 G_MStar_Brute_F Notoriety Level Four Notoriety Level Five 2 Kills 5 2 2 0.0 60 30 Kills 10 3 3 0.0 240 120 Kills 13 4 4 40 520 260 Kills 10 5 5 80 650 325 Kills 15 3 3 15 360 180 Kills 5 2 2 0.0 60 30 morningstar_heli 0 5 G_MStar_Heli Notoriety Level Three morningstar 0 5 G_MStar_Brute_F Notoriety Level Four morningstar 0 5 G_MStar_Brute_G Notoriety Level Four morningstar 0 5 G_MStar_Brute_M Notoriety Level Four 3 Kills 5 2 2 0.0 60 30 Kills 15 3 3 10 360 180 Kills 18 4 4 40 720 360 Kills 15 5 5 80 900 450 Kills 13 4 4 40 520 260 Kills 10 3 3 10 240 120 Kills 5 2 2 0.0 60 30 _D_Survival_DT6 180 Survival_17_Police m03 1 Duration 30 2 2 0.0 60 30 Duration 150 3 3 15 360 180 Duration 30 4 4 40 120 60 Duration 120 3 3 10 270 135 luchadores 0 3 G_Luchadore_Truck_1S Notoriety Level Three Notoriety Level Four luchadores 0 3 G_Luchadore_Truck_2S Notoriety Level Five luchadores 0 3 G_Luchadore_Hummer_1S Notoriety Level Three Notoriety Level Four luchadores 0 3 G_Luchadore_Hummer_2S Notoriety Level Five luchadores 0 3 G_Luchadore_Brute_M Notoriety Level Four Notoriety Level Five luchadores 0 3 G_Luchadore_Brute_G Notoriety Level Four Notoriety Level Five luchadores 0 3 G_Luchadore_Brute_F Notoriety Level Four Notoriety Level Five 2 Duration 30 2 2 0.0 60 30 Duration 135 4 4 40 480 240 Duration 60 5 5 80 300 150 Duration 105 4 4 40 360 180 luchadores 0 3 G_Luchadore_Hummer_1S Notoriety Level Three luchadores 0 3 G_Luchadore_Truck_1S Notoriety Level Three luchadores 0 3 G_Luchadore_Brute_M Notoriety Level Four luchadores 0 3 G_Luchadore_Brute_G Notoriety Level Four luchadores 0 3 G_Luchadore_Brute_F Notoriety Level Four 3 Duration 30 3 3 0.0 90 45 Duration 135 4 4 40 480 240 Duration 60 5 5 80 300 150 Duration 135 4 4 40 480 240 _D_Survival_NE1 180 Survival_11_Morningstar m03 1 Kills 5 2 2 0.0 60 30 Kills 5 3 3 5 90 45 Kills 8 4 4 40 320 160 Kills 3 5 5 80 150 75 morningstar_heli 0 3 G_MStar_Heli Notoriety Level Three Notoriety Level Four morningstar 0 3 G_MStar_Brute_M Notoriety Level Four Notoriety Level Five morningstar 0 3 G_MStar_Brute_G Notoriety Level Four Notoriety Level Five morningstar 0 3 G_MStar_Brute_F Notoriety Level Four Notoriety Level Five 2 Kills 5 2 2 5 60 30 Kills 10 3 3 15 240 120 Kills 13 4 4 40 520 260 Kills 5 5 5 80 400 200 morningstar_heli 0 3 G_MStar_Heli Notoriety Level Three morningstar 0 3 G_MStar_Brute_M Notoriety Level Four morningstar 0 3 G_MStar_Brute_G Notoriety Level Four morningstar 0 3 G_MStar_Brute_F Notoriety Level Four 3 Kills 5 2 2 15 60 30 Kills 15 3 3 25 390 145 Kills 18 4 4 40 720 360 Kills 10 5 5 80 650 325 _D_Survival_NE2 180 Survival_12_Morningstar m03 1 Kills 5 2 2 0.0 60 30 Kills 15 3 3 10 390 195 Kills 8 4 4 40 320 160 Kills 3 5 5 80 150 75 morningstar_heli 0 3 G_MStar_Heli Notoriety Level Three Notoriety Level Four morningstar 0 3 G_MStar_Brute_M Notoriety Level Four Notoriety Level Five morningstar 0 3 G_MStar_Brute_G Notoriety Level Four Notoriety Level Five morningstar 0 3 G_MStar_Brute_F Notoriety Level Four Notoriety Level Five 2 Kills 5 2 2 0.0 60 30 Kills 10 3 3 15 240 120 Kills 13 4 4 40 520 260 Kills 5 5 5 80 400 200 morningstar_heli 0 3 G_MStar_Heli Notoriety Level Three morningstar 0 3 G_MStar_Brute_M Notoriety Level Four morningstar 0 3 G_MStar_Brute_G Notoriety Level Four morningstar 0 3 G_MStar_Brute_F Notoriety Level Four 3 Kills 5 2 2 0.0 60 30 Kills 10 3 3 0.0 240 120 Kills 13 4 4 40 520 260 Kills 10 5 5 80 650 325 Kills 13 4 4 40 520 260 _D_Survival_NE3 180 Survival_13_Morningstar m03 2 Kills 5 2 2 0.0 60 30 Kills 5 3 3 5 90 45 Kills 3 4 4 40 120 60 Kills 3 5 5 80 150 75 Kills 5 3 3 10 90 45 morningstar_heli 0 4 G_MStar_Heli Notoriety Level Three Notoriety Level Four morningstar 0 4 G_MStar_Brute_M Notoriety Level Four Notoriety Level Five morningstar 0 4 G_MStar_Brute_G Notoriety Level Four Notoriety Level Five morningstar 0 4 G_MStar_Brute_F Notoriety Level Four Notoriety Level Five 3 Kills 5 2 2 0.0 60 30 Kills 10 3 3 5 240 120 Kills 8 4 4 40 320 160 Kills 3 5 5 80 150 75 Kills 3 4 4 40 120 60 Kills 5 3 3 15 90 45 morningstar_heli 0 5 G_MStar_Heli Notoriety Level Three morningstar 0 5 G_MStar_Brute_M Notoriety Level Four morningstar 0 5 G_MStar_Brute_G Notoriety Level Four morningstar 0 5 G_MStar_Brute_F Notoriety Level Four 4 Kills 5 2 2 0.0 60 30 Kills 10 3 3 10 240 120 Kills 13 4 4 40 520 260 Kills 5 5 5 80 400 200 Kills 8 4 4 40 320 160 Kills 10 3 3 20 240 120 _D_Survival_NE4 180 Survival_14_Police m03 1 Kills 3 2 2 0.0 60 30 Kills 5 3 3 0.0 90 45 Kills 13 4 4 40 520 260 Kills 5 3 3 10 90 45 Kills 5 2 2 15 60 30 police_attack_heli 0 4 stag_attack_heli 0 4 police_tank 0 4 stag_tank 0 4 2 Kills 3 2 2 0 60 30 Kills 10 3 3 0.0 240 120 Kills 18 4 4 40 720 360 Kills 10 3 3 15 240 120 Kills 5 2 2 20 60 30 stag_tank 0 4 police_tank 0 4 3 Kills 3 2 2 0.0 60 30 Kills 15 3 3 0.0 390 195 Kills 13 4 4 40 520 260 Kills 5 5 5 80 400 200 Kills 8 4 4 40 320 160 Kills 5 3 3 0.0 90 45 _D_Survival_NE5 180 Survival_15_Police m03 1 Duration 30 2 2 0.0 60 30 Duration 45 2 3 5 75 40 Duration 45 3 3 10 90 45 Duration 45 3 4 15 105 55 Duration 30 4 4 40 120 60 Duration 30 4 5 60 135 65 Duration 30 5 5 80 150 75 police_attack_heli 0 6 stag_attack_heli 0 6 stag_tank 0 6 police_tank 0 6 2 Duration 30 2 2 5 60 30 Duration 45 2 3 10 75 40 Duration 60 3 3 15 135 65 Duration 60 3 4 20 160 80 Duration 45 4 4 40 180 90 Duration 45 4 5 60 205 105 Duration 30 5 5 80 225 115 police_tank 0 6 stag_tank 0 6 3 Duration 30 2 2 10 60 30 Duration 45 2 3 15 75 40 Duration 90 3 3 20 180 90 Duration 90 3 4 25 210 105 Duration 75 4 4 40 240 120 Duration 75 4 5 60 270 135 Duration 60 5 5 80 300 150 _D_Survival_NE6 180 Survival_05_Luchadores m03 Kills 3 2 2 0.0 60 30 Kills 5 3 3 0.0 90 45 Kills 5 4 4 40 120 60 Kills 5 4 5 60 135 65 Kills 5 5 5 80 150 75 1 Kills 3 2 2 0.0 60 30 Kills 3 2 3 0.0 75 40 Kills 5 3 3 0.0 90 45 Kills 8 3 4 0.0 105 55 Kills 8 4 4 40 120 60 Kills 8 4 5 60 135 65 Kills 5 5 5 80 250 125 2 Kills 3 2 2 0.0 60 30 Kills 3 2 3 0.0 125 65 Kills 5 3 3 0.0 150 75 Kills 8 3 4 0.0 175 90 Kills 10 4 4 40 200 100 Kills 10 4 5 60 225 115 Kills 10 5 5 80 250 125 3
Survival_Diversion TableDescription Survival Diversion Name String Survival_Info Element Survival Spawn Information Required information specifying how and when Survival instances will spawn. Minimum_Refresh_Time Float Minimum Spawn Time (min) This is the amount of time, in minutes, that must pass before it is possible for this diversion to start. 0.0 0 Maximum_Refresh_Time Float Spawnable Time (min) This is the maximum amount of time, in minutes, that can pass after the minimum time is met before the instance is spawned. min time + spawnable time = max time. The actual spawn time is a random value between min and max. 0.0 0 Spawn_Radius_Buffer Float Spawn Radius Buffer (m) This is the radius, in meters, added to the start radius for the instance the player must be outside before the survival instance will be chosen. 0.0 0 Failure_Time Float Failure Time (s) The amount of time, in seconds, the diversion will wait before failing if the player runs outside of the failure radius. 5.0 0 Lingering_Notoriety Int Lingering Notoriety The amount of notoriety to set if the player fails the diversion. false 0 0 5 Phone_Rings Int Number of Phone Rings This is the number of times the phone will ring before cancelling the instance if the player does not pick up. 4 1 Ring_Delay Float Delay Between Rings (s) The amount of time, between seconds, between each "phone ring" sound. 1.5 0 Medium_Cutoff Int Medium Difficulty Level Start The player rank where medium difficulty instances of Survival start spawning. NOTE: This must be smaller or equal to the hard level. If this is set to 0, the easy level difficulty of Survival will NEVER spawn. 0 0 50 Hard_Cutoff Int Hard Difficulty Level Start The player rank where hard difficulty instances of Survival start spawning. NOTE: If this is set to 0, the easy and medium level difficulties of Survival will NEVER spawn. 0 0 50 Completed_Replay Selection Completed Instance Replay If completed Survival instances should be replayable. NOTE: Instances that have not been completed will always have a priority above those that have. So even if this is true, completed instances should not be chosen until all have been beaten. No Yes No After Game Is Completed Min_Call_Interval Float Minimum Call Interval (min) 20 Ally_Spawn_Info Element Ally Spawn Information Your one stop shop for all required information to have allies spawn and help the player during Survival. Max_Distance Float Maximum Spawn Distance (m) The maximum distance the allies will spawn from the player. NOTE: This distance must be large enough it is out of view of the player, but not so large it is outside of the streamed in zone. 0.0 0 Min_Distance Float Minimum Spawn Distance (m) The minimum distance the allies will spawn from the player. NOTE: This distance must be large enough it is out of view of the player, but not so large it is outside of the streamed in zone. 0.0 0 Ally_Spawns Grid Ally Spawns Specific ally spawning information for different difficulties of Survival. Ally_Spawn Element Ally Spawn Difficulty Selection The difficulty this vehicle/npc set will spawn for. true Easy Medium Hard Spawns Element Specific vehicle / passenger information for the selected difficulty of Survival. Vehicle_Type Reference Vehicle Type The type of vehicle to spawn. vehicles.xtbl Vehicle.Name False Variant_Name String Variant Name The type of vehicle variant to use for the specified vehicle. Passengers Grid These are the passengers that are placed in the vehicle. The first passenger will be the driver. Passenger Element Passenger_Type Reference Passenger Type The type of npc to spawn as a passenger. character.xtbl Character.Name False 4 1 4 3 0 3 Instances Grid Instance Element Name String The name of the survival instance this belongs to. Spawn_Info Element Spawn Information General Survival spawn information. Spawned_Time Int Instance Spawned Time (s) This is the time in seconds the instance will remain spawned before silently cancelling. 120 0 Conversation Reference Phone Conversation This is the line that will be played if the player picks up the phone. audio_line_tags.xtbl Audio_line.Name False Unlock_Requirement String Unlock Requirement The internal name of the mission or activity required to unlock this survival instance. false Easy_Difficulty Element Easy Difficulty Num_Allies Int Max Possible Ally Spawns This is the maximum number of times allies can spawn to aid the player. 0 0 Waves Grid Wave Element Wave_Completion_Type Selection Wave Completion Type If this wave is completed based on kills or duration. Kills Kills Duration Wave_Completion_Value Int Wave Completion Value Either the number of kills to complete the wave, or the time, in seconds, the player must remain alive to complete the wave. 0 0 Min_Notoriety Int Minimum Notoriety The minimum possible notoriety for this wave. 0 0 5 Max_Notoriety Int Maximum Notoriety The maximum possible notoriety for this wave. 0 0 5 Ally_Spawn_Chance Float Ally Spawn Chance The percent chance of an ally spawning to aid the player during this wave. Allies will only aid the player once per instance. 0.0 0 100 Cash_Reward Float Cash Reward The amount of cash rewarded for completing this wave. 0.0 0 Respect_Reward Int Respect Reward The amount of respect rewarded for completing this wave. 0 0 10 1 10 Notoriety_Groups Grid Disabled Notoriety Groups This is the collection of notoriety groups that will be disabled during Survival processing. false Notoriety_Group Element Notoriety Group Notoriety_Group_Name Reference Notoriety Group Name The notoriety group that should be disabled. notoriety_spawn.xtbl Table.Name False Wave_Start Int Wave Start The wave at which this notoriety group will be disabled at the start of. IMPORTANT NOTE: The waves start at 0, NOT at 1. So input 0 for the first wave, 1 for the second, and so on. 0 0 10 Wave_End Int Wave End The wave at which this notoriety group will be re-enabled at the end of. IMPORTANT NOTE: The waves start at 0, NOT at 1. So input 0 for the first wave, 1 for the second, and so on. 0 0 10 Notoriety_Group_Info Element Notoriety Group Info These are extra tweaks that can be applied to a specific notoriety group. If this is not used, the entire notoriety group will be disabled for the specified waves. If this is used, only the specified individual tags will be disabled. false Tag_Name String Tag Name The name of the individual object to disable for this notoriety group. Notoriety_Levels Flags Notoriety Levels The specific notoriety levels the object should be disabled for. Notoriety Level Two Notoriety Level Three Notoriety Level Four Notoriety Level Five 10 0 5 Medium_Difficulty Element Medium Difficulty false Num_Allies Int Max Possible Ally Spawns This is the maximum number of times allies can spawn to aid the player. 0 0 Waves Grid Wave Element Wave_Completion_Type Selection Wave Completion Type If this wave is completed based on kills or duration. Kills Kills Duration Wave_Completion_Value Int Wave Completion Value Either the number of kills to complete the wave, or the time, in seconds, the player must remain alive to complete the wave. 0 0 Min_Notoriety Int Minimum Notoriety The minimum possible notoriety for this wave. 0 0 5 Max_Notoriety Int Maximum Notoriety The maximum possible notoriety for this wave. 0 0 5 Ally_Spawn_Chance Float Ally Spawn Chance The percent chance of an ally spawning to aid the player during this wave. Allies will only aid the player once per instance. 0.0 0 100 Cash_Reward Float Cash Reward The amount of cash rewarded for completing this wave. 0.0 0 Respect_Reward Int Respect Reward The amount of respect rewarded for completing this wave. 0 0 10 1 10 Notoriety_Groups Grid Disabled Notoriety Groups This is the collection of notoriety groups that will be disabled during Survival processing. false Notoriety_Group Element Notoriety Group Notoriety_Group_Name Reference Notoriety Group Name The notoriety group that should be disabled. notoriety_spawn.xtbl Table.Name False Wave_Start Int Wave Start The wave at which this notoriety group will be disabled at the start of. IMPORTANT NOTE: The waves start at 0, NOT at 1. So input 0 for the first wave, 1 for the second, and so on. 0 0 10 Wave_End Int Wave End The wave at which this notoriety group will be re-enabled at the end of. IMPORTANT NOTE: The waves start at 0, NOT at 1. So input 0 for the first wave, 1 for the second, and so on. 0 0 10 Notoriety_Group_Info Element Notoriety Group Info These are extra tweaks that can be applied to a specific notoriety group. If this is not used, the entire notoriety group will be disabled for the specified waves. If this is used, only the specified individual tags will be disabled. false Tag_Name String Tag Name The name of the individual object to disable for this notoriety group. Notoriety_Levels Flags Notoriety Levels The specific notoriety levels the object should be disabled for. Notoriety Level Two Notoriety Level Three Notoriety Level Four Notoriety Level Five 10 0 5 Hard_Difficulty Element Hard Difficulty false Num_Allies Int Max Possible Ally Spawns This is the maximum number of times allies can spawn to aid the player. 0 0 Waves Grid Wave Element Wave_Completion_Type Selection Wave Completion Type If this wave is completed based on kills or duration. Kills Kills Duration Wave_Completion_Value Int Wave Completion Value Either the number of kills to complete the wave, or the time, in seconds, the player must remain alive to complete the wave. 0 0 Min_Notoriety Int Minimum Notoriety The minimum possible notoriety for this wave. 0 0 5 Max_Notoriety Int Maximum Notoriety The maximum possible notoriety for this wave. 0 0 5 Ally_Spawn_Chance Float Ally Spawn Chance The percent chance of an ally spawning to aid the player during this wave. Allies will only aid the player once per instance. 0.0 0 100 Cash_Reward Float Cash Reward The amount of cash rewarded for completing this wave. 0.0 0 Respect_Reward Int Respect Reward The amount of respect rewarded for completing this wave. 0 0 10 1 10 Notoriety_Groups Grid Disabled Notoriety Groups This is the collection of notoriety groups that will be disabled during Survival processing. false Notoriety_Group Element Notoriety Group Notoriety_Group_Name Reference Notoriety Group Name The notoriety group that should be disabled. notoriety_spawn.xtbl Table.Name False Wave_Start Int Wave Start The wave at which this notoriety group will be disabled at the start of. IMPORTANT NOTE: The waves start at 0, NOT at 1. So input 0 for the first wave, 1 for the second, and so on. 0 0 10 Wave_End Int Wave End The wave at which this notoriety group will be re-enabled at the end of. IMPORTANT NOTE: The waves start at 0, NOT at 1. So input 0 for the first wave, 1 for the second, and so on. 0 0 10 Notoriety_Group_Info Element Notoriety Group Info These are extra tweaks that can be applied to a specific notoriety group. If this is not used, the entire notoriety group will be disabled for the specified waves. If this is used, only the specified individual tags will be disabled. false Tag_Name String Tag Name The name of the individual object to disable for this notoriety group. Notoriety_Levels Flags Notoriety Levels The specific notoriety levels the object should be disabled for. Notoriety Level Two Notoriety Level Three Notoriety Level Four Notoriety Level Five 10 0 5 26 0 8 False Entries