<_Editor>
Entries
Survival
1
2
10
10
1
2
1.5
12
24
After Game Is Completed
10
80
150
Easy
car_2dr_muscle02
saints
npc_saint_male_soldier
npc_saint_male_sol02_mb
Medium
car_4dr_luxury06
saints
npc_saint_male_sol03_mh
npc_saint_fem_sol08_fa
npc_saint_male_soldier
Hard
truck_4dr_pickup07
saints
npc_saint_male_sol04_ma
npc_saint_fem_sol08_fa
npc_saint_fem_sol07_fh
npc_saint_male_sol02_mb
_D_Survival_SW1
270
Survival_01_Police
m03
Duration
45
2
2
0.0
60
30
Duration
90
3
3
10
180
90
Duration
45
4
4
40
120
60
Duration
30
5
5
80
75
40
police_attack_heli
0
3
stag_attack_heli
0
3
stag_tank
0
3
police_tank
0
3
1
Duration
45
2
2
0.0
90
45
Duration
90
3
3
10
270
135
Duration
45
4
4
40
180
90
Duration
15
5
5
80
150
75
Duration
30
4
4
40
60
30
Duration
30
3
3
0.0
45
25
stag_tank
0
5
police_tank
0
5
2
Duration
45
2
2
0.0
120
60
Duration
120
3
3
10
360
180
Duration
60
4
4
40
240
120
Duration
30
5
5
80
150
75
Duration
30
4
4
40
120
60
Duration
30
3
3
10
90
45
Duration
30
2
2
0.0
60
30
3
_D_Survival_SW2
180
Survival_02_Police
m03
Duration
15
1
1
0.0
15
10
Duration
45
2
2
5
120
60
Duration
90
3
3
10
180
90
Duration
60
4
4
40
120
60
police_attack_heli
0
3
stag_attack_heli
0
3
stag_tank
0
3
police_tank
0
3
1
Duration
15
1
1
0.0
15
10
Duration
45
2
2
5
240
120
Duration
120
3
3
10
360
180
Duration
120
4
4
40
480
240
stag_tank
0
3
police_tank
0
3
2
Duration
15
1
1
0.0
15
10
Duration
45
2
2
0.0
240
120
Duration
120
3
3
0.0
360
180
Duration
105
4
4
40
480
240
Duration
90
5
5
80
600
300
3
_D_Survival_SW3
180
Survival_03_Luchadores
m03
Kills
3
2
2
0.0
60
30
Kills
8
3
3
20
150
75
Kills
5
4
4
40
120
60
Kills
5
5
5
80
150
75
Kills
5
3
3
0.0
90
45
luchadores
0
4
G_Luchadore_Brute_M
Notoriety Level Four
Notoriety Level Five
luchadores
0
4
G_Luchadore_Brute_F
Notoriety Level Four
Notoriety Level Five
luchadores
0
4
G_Luchadore_Brute_G
Notoriety Level Four
Notoriety Level Five
luchadores
0
4
G_Luchadore_Hummer_1S
Notoriety Level Three
Notoriety Level Four
luchadores
0
4
G_Luchadore_Hummer_2S
Notoriety Level Five
luchadores
0
4
G_Luchadore_Truck_2S
Notoriety Level Five
luchadores
0
4
G_Luchadore_Truck_1S
Notoriety Level Three
Notoriety Level Four
1
Kills
3
2
2
0.0
60
30
Kills
8
3
3
20
150
75
Kills
8
4
4
40
200
100
Kills
5
5
5
80
150
75
Kills
8
4
4
40
120
60
Kills
5
3
3
0.0
90
45
Kills
3
2
2
0.0
60
30
luchadores
0
6
G_Luchadore_Truck_1S
Notoriety Level Three
luchadores
0
6
G_Luchadore_Hummer_1S
Notoriety Level Three
luchadores
0
6
G_Luchadore_Brute_M
Notoriety Level Four
luchadores
0
6
G_Luchadore_Brute_F
Notoriety Level Four
luchadores
0
6
G_Luchadore_Brute_G
Notoriety Level Four
2
Kills
3
2
2
0.0
60
30
Kills
13
3
3
20
240
120
Kills
10
4
4
40
200
100
Kills
5
5
5
80
250
125
Kills
8
4
4
40
200
100
Kills
8
3
3
0.0
150
75
Kills
3
2
2
0.0
60
30
3
_D_Survival_SW4
180
Survival_04_Luchadores
m03
Kills
3
1
1
0.0
30
15
Kills
5
2
2
5
60
30
Kills
8
3
3
10
90
45
Kills
5
4
4
40
120
60
Kills
3
5
5
80
150
75
luchadores
0
4
G_Luchadore_Hummer_1S
Notoriety Level Three
Notoriety Level Four
luchadores
0
4
G_Luchadore_Hummer_2S
Notoriety Level Five
luchadores
0
4
G_Luchadore_Truck_1S
Notoriety Level Three
Notoriety Level Four
luchadores
0
4
G_Luchadore_Truck_2S
Notoriety Level Five
luchadores
0
4
G_Luchadore_Brute_F
Notoriety Level Four
Notoriety Level Five
luchadores
0
4
G_Luchadore_Brute_G
Notoriety Level Four
Notoriety Level Five
luchadores
0
4
G_Luchadore_Brute_M
Notoriety Level Four
Notoriety Level Five
1
Kills
3
1
1
0.0
30
15
Kills
5
2
2
0.0
60
30
Kills
8
3
3
5
150
75
Kills
5
4
4
40
200
100
Kills
3
5
5
80
250
125
luchadores
0
4
G_Luchadore_Hummer_1S
Notoriety Level Three
luchadores
0
4
G_Luchadore_Truck_1S
Notoriety Level Three
luchadores
0
4
G_Luchadore_Brute_M
Notoriety Level Four
luchadores
0
4
G_Luchadore_Brute_F
Notoriety Level Four
luchadores
0
4
G_Luchadore_Brute_G
Notoriety Level Four
2
Kills
3
1
1
0.0
30
15
Kills
5
2
2
0.0
60
30
Kills
10
3
3
0.0
240
120
Kills
8
4
4
40
320
160
Kills
5
5
5
80
250
125
3
_D_Survival_SW5
180
Survival_16_Luchadores
m03
0
Kills
5
2
2
0.0
80
40
Kills
15
3
3
0.0
390
145
Kills
20
4
4
0.0
720
360
luchadores
0
2
G_Luchadore_Hummer_1S
Notoriety Level Three
Notoriety Level Four
luchadores
0
2
G_Luchadore_Hummer_2S
Notoriety Level Five
luchadores
0
2
G_Luchadore_Truck_1S
Notoriety Level Three
Notoriety Level Four
luchadores
0
2
G_Luchadore_Truck_2S
Notoriety Level Five
luchadores
0
2
G_Luchadore_Brute_M
Notoriety Level Four
Notoriety Level Five
luchadores
0
2
G_Luchadore_Brute_F
Notoriety Level Four
Notoriety Level Five
luchadores
0
2
G_Luchadore_Brute_G
Notoriety Level Four
Notoriety Level Five
1
Kills
10
3
3
0.0
240
120
Kills
13
4
4
40
520
260
Kills
15
5
5
80
900
450
luchadores
0
0
G_Luchadore_Hummer_1S
Notoriety Level Three
luchadores
0
2
G_Luchadore_Truck_1S
Notoriety Level Three
luchadores
0
2
G_Luchadore_Brute_M
Notoriety Level Four
luchadores
0
2
G_Luchadore_Brute_G
Notoriety Level Four
luchadores
0
2
G_Luchadore_Brute_F
Notoriety Level Four
2
Kills
15
3
3
0.0
390
195
Kills
18
4
4
40
720
360
Kills
15
5
5
80
900
450
_D_Survival_SW6
180
Survival_18_Luchadores
m03
1
Kills
5
2
2
0.0
60
30
Kills
8
3
3
0.0
150
75
Kills
8
4
4
40
320
160
Kills
8
5
5
80
500
250
luchadores
0
3
G_Luchadore_Truck_1S
Notoriety Level Three
Notoriety Level Four
luchadores
0
3
G_Luchadore_Truck_2S
Notoriety Level Five
luchadores
0
3
G_Luchadore_Hummer_1S
Notoriety Level Three
Notoriety Level Four
luchadores
0
3
G_Luchadore_Hummer_2S
Notoriety Level Five
luchadores
0
3
G_Luchadore_Brute_M
Notoriety Level Four
Notoriety Level Five
luchadores
0
3
G_Luchadore_Brute_G
Notoriety Level Four
Notoriety Level Five
2
Kills
5
2
2
0.0
60
30
Kills
10
3
3
0.0
240
120
Kills
10
4
4
40
400
200
Kills
10
5
5
80
650
325
luchadores
0
3
G_Luchadore_Hummer_1S
Notoriety Level Three
luchadores
0
3
G_Luchadore_Truck_1S
Notoriety Level Three
luchadores
0
3
G_Luchadore_Brute_M
Notoriety Level Four
luchadores
0
3
G_Luchadore_Brute_G
Notoriety Level Four
luchadores
0
3
G_Luchadore_Brute_F
Notoriety Level Four
3
Kills
5
2
2
0.0
60
30
Kills
10
3
3
0.0
240
120
Kills
13
4
4
40
520
260
Kills
15
5
5
80
900
450
_D_Survival_SW7
180
Survival_04_Luchadores_Zombie
m19
0
Kills
200
1
1
0.0
400
200
Kills
100
2
2
0.0
400
200
Kills
100
3
3
0.0
600
300
Kills
100
4
4
0.0
800
400
Kills
100
5
5
0.0
1000
500
_D_Survival_NW1
180
Survival_06_Police
m03
Kills
3
1
1
0.0
50
25
Kills
8
3
3
20
90
45
Kills
8
4
4
40
200
100
Kills
5
5
5
80
150
75
Kills
5
4
4
40
120
60
Kills
5
3
3
0.0
90
45
police_attack_heli
0
5
stag_attack_heli
0
5
stag_tank
0
5
police_tank
0
5
1
Kills
3
1
1
0.0
30
15
Kills
8
3
3
20
150
75
Kills
8
4
4
40
200
100
Kills
5
5
5
80
250
125
Kills
8
4
4
40
200
100
Kills
8
3
3
0.0
150
75
police_tank
0
5
stag_tank
0
5
2
Kills
3
1
1
0.0
30
15
Kills
8
3
3
20
150
75
Kills
10
4
4
40
320
160
Kills
8
5
5
80
400
200
Kills
10
4
4
40
320
160
Kills
8
3
3
0.0
150
75
3
_D_Survival_NW2
180
Survival_07_Police
m03
Kills
3
2
2
0.0
60
30
Kills
8
3
3
0.0
150
75
Kills
5
4
4
40
120
60
Kills
5
5
5
80
150
75
Kills
5
5
5
80
150
75
police_attack_heli
0
4
stag_attack_heli
0
4
stag_tank
0
4
police_tank
0
4
1
Kills
3
2
2
0.0
60
30
Kills
10
3
3
0.0
240
120
Kills
8
4
4
40
200
100
Kills
5
5
5
80
150
75
Kills
8
4
4
40
200
100
stag_tank
0
4
police_tank
0
4
1
Kills
3
2
2
0.0
60
30
Kills
10
3
3
0.0
240
120
Kills
8
4
4
40
320
160
Kills
5
5
5
80
250
125
Kills
8
4
4
40
320
160
Kills
8
3
3
0.0
150
75
3
_D_Survival_NW3
180
Survival_08_Deckers
m03
Kills
8
3
4
20
200
100
Kills
5
4
5
40
225
115
Kills
5
5
5
80
250
125
deckers
0
2
G_Decker_Car_1S
Notoriety Level Three
Notoriety Level Four
deckers
0
2
G_Decker_Car_2S
Notoriety Level Five
deckers
0
2
G_Decker_SUV_1S
Notoriety Level Three
Notoriety Level Four
deckers
0
2
G_Decker_SUV_2S
Notoriety Level Five
deckers
0
2
G_Decker_Brute_M
Notoriety Level Four
Notoriety Level Five
deckers
0
2
G_Decker_Brute_G
Notoriety Level Four
Notoriety Level Five
deckers
0
2
G_Decker_Brute_F
Notoriety Level Four
Notoriety Level Five
1
Kills
10
3
4
25
320
160
Kills
8
4
5
40
360
180
Kills
5
5
5
80
400
200
deckers
0
2
G_Decker_SUV_1S
Notoriety Level Three
deckers
0
2
G_Decker_Car_1S
Notoriety Level Three
deckers
0
2
G_Decker_Brute_M
Notoriety Level Four
deckers
0
2
G_Decker_Brute_F
Notoriety Level Four
deckers
0
2
G_Decker_Brute_G
Notoriety Level Four
2
Kills
13
3
4
30
400
200
Kills
10
4
5
40
450
225
Kills
8
5
5
80
500
250
3
_D_Survival_NW4
180
Survival_09_Deckers
m03
Kills
3
1
1
0.0
30
15
Kills
5
2
2
10
60
30
Kills
5
3
3
10
90
45
Kills
3
4
4
40
120
60
Kills
3
5
5
80
150
75
Kills
5
3
3
10
90
45
deckers
0
5
G_Decker_Car_1S
Notoriety Level Three
Notoriety Level Four
deckers
0
5
G_Decker_Car_2S
Notoriety Level Five
deckers
0
5
G_Decker_SUV_1S
Notoriety Level Three
Notoriety Level Four
deckers
0
5
G_Decker_SUV_2S
Notoriety Level Five
deckers
0
5
G_Decker_Brute_M
Notoriety Level Four
Notoriety Level Five
deckers
0
5
G_Decker_Brute_F
Notoriety Level Four
Notoriety Level Five
deckers
0
5
G_Decker_Brute_G
Notoriety Level Four
Notoriety Level Five
1
Kills
3
1
1
0.0
30
15
Kills
8
2
2
10
100
50
Kills
8
3
3
10
150
75
Kills
5
4
4
40
200
100
Kills
3
5
5
80
250
125
Kills
10
3
3
10
240
120
deckers
0
5
G_Decker_Car_1S
Notoriety Level Three
deckers
0
5
G_Decker_SUV_1S
Notoriety Level Three
deckers
0
5
G_Decker_Brute_M
Notoriety Level Four
deckers
0
5
G_Decker_Brute_G
Notoriety Level Four
deckers
0
5
G_Decker_Brute_F
Notoriety Level Four
2
Kills
3
1
1
0.0
30
15
Kills
8
2
2
10
100
50
Kills
10
3
3
10
240
120
Kills
8
4
4
40
320
160
Kills
5
5
5
80
400
200
Kills
13
3
3
10
300
150
3
_D_Survival_NW5
180
Survival_10_Deckers
m03
Duration
30
1
1
0.0
30
15
Duration
60
3
3
0.0
135
70
Duration
45
4
4
40
180
90
Duration
30
5
5
80
150
75
Duration
45
4
4
40
180
90
deckers
0
4
G_Decker_SUV_1S
Notoriety Level Three
Notoriety Level Four
deckers
0
4
G_Decker_SUV_2S
Notoriety Level Five
deckers
0
4
G_Decker_Car_1S
Notoriety Level Three
Notoriety Level Four
deckers
0
4
G_Decker_Car_2S
Notoriety Level Five
deckers
0
4
G_Decker_Brute_M
Notoriety Level Four
Notoriety Level Five
deckers
0
4
G_Decker_Brute_F
Notoriety Level Four
Notoriety Level Five
deckers
0
4
G_Decker_Brute_G
Notoriety Level Four
Notoriety Level Five
1
Duration
30
1
1
0.0
30
15
Duration
90
3
3
0.0
180
90
Duration
75
4
4
40
240
120
Duration
60
5
5
80
300
150
Duration
75
4
4
40
240
120
deckers
0
4
G_Decker_Car_1S
Notoriety Level Three
deckers
0
4
G_Decker_SUV_1S
Notoriety Level Three
deckers
0
4
G_Decker_Brute_G
Notoriety Level Four
deckers
0
4
G_Decker_Brute_F
Notoriety Level Four
deckers
0
4
G_Decker_Brute_M
Notoriety Level Four
2
Duration
30
1
1
0.0
30
15
Duration
120
3
3
0.0
270
135
Duration
105
4
4
40
360
180
Duration
90
5
5
80
450
225
Duration
105
4
4
40
360
180
3
_D_Survival_NW6
180
Survival_19_Police
m03
1
Kills
3
2
2
5
60
30
Kills
5
3
3
15
90
45
Kills
5
4
4
40
120
60
Kills
5
5
5
80
150
75
Kills
5
3
3
5
90
45
Kills
3
5
5
80
100
50
police_tank
0
5
stag_tank
0
5
police_attack_heli
0
5
stag_attack_heli
0
5
2
Kills
3
2
2
8
60
30
Kills
10
3
3
18
240
120
Kills
8
4
4
40
320
160
Kills
5
5
5
80
400
200
Kills
10
3
3
8
240
120
Kills
5
5
5
80
250
125
police_tank
0
5
stag_tank
0
5
3
Kills
3
2
2
10
60
30
Kills
15
3
3
20
390
195
Kills
13
4
4
40
520
260
Kills
10
5
5
80
650
325
Kills
15
3
3
10
390
195
Kills
5
5
5
80
400
200
_D_Survival_NW7
180
Survival_20_Luchadores
m03
2
Kills
5
2
2
0.0
60
30
Kills
5
3
3
0.0
90
45
Kills
8
3
3
40
150
75
Kills
8
4
4
0.0
200
100
Kills
8
4
4
70
320
160
Kills
5
5
5
0.0
400
200
Kills
8
5
5
100
500
250
deckers
0
6
G_Decker_Car_1S
Notoriety Level Three
Notoriety Level Four
deckers
0
6
G_Decker_Car_2S
Notoriety Level Five
deckers
0
6
G_Decker_SUV_1S
Notoriety Level Three
Notoriety Level Four
deckers
0
6
G_Decker_SUV_2S
Notoriety Level Five
deckers
0
6
G_Decker_Brute_M
Notoriety Level Four
Notoriety Level Five
deckers
0
6
G_Decker_Brute_G
Notoriety Level Four
Notoriety Level Five
deckers
0
6
G_Decker_Brute_F
Notoriety Level Four
Notoriety Level Five
2
Kills
5
2
2
0.0
60
30
Kills
8
3
3
0.0
150
75
Kills
10
3
3
50
240
120
Kills
8
4
4
0.0
320
160
Kills
10
4
4
75
400
200
Kills
8
5
5
0.0
500
250
Kills
10
5
5
100
650
325
deckers
0
6
G_Decker_Car_1S
Notoriety Level Three
deckers
0
6
G_Decker_SUV_1S
Notoriety Level Three
deckers
0
6
G_Decker_Brute_M
Notoriety Level Four
deckers
0
6
G_Decker_Brute_G
Notoriety Level Four
deckers
0
6
G_Decker_Brute_F
Notoriety Level Four
3
Kills
5
2
2
0.0
60
30
Kills
10
3
3
0.0
240
120
Kills
13
3
3
60
300
150
Kills
10
4
4
0.0
400
200
Kills
13
4
4
80
520
260
Kills
10
5
5
0.0
750
325
Kills
15
5
5
100
900
450
_D_Survival_DT1
180
Survival_21_Morningstar
m05
Duration
45
5
5
0.0
150
75
Duration
45
4
4
100
120
60
Duration
45
3
3
0.0
90
45
Duration
45
2
2
0.0
60
30
Duration
45
5
5
100
150
75
Duration
45
4
4
0.0
120
60
Duration
45
3
3
0.0
90
45
Duration
45
2
2
0.0
60
30
Duration
45
5
5
100
150
75
morningstar_heli
0
8
G_MStar_Heli
Notoriety Level Three
Notoriety Level Four
morningstar
0
8
G_MStar_Brute_M
Notoriety Level Four
Notoriety Level Five
morningstar
0
8
G_MStar_Brute_G
Notoriety Level Four
Notoriety Level Five
morningstar
0
8
G_MStar_Brute_F
Notoriety Level Four
Notoriety Level Five
2
Duration
90
5
5
0.0
300
150
Duration
60
4
4
100
180
90
Duration
60
3
3
0.0
135
70
Duration
45
2
2
0.0
60
30
Duration
60
5
5
100
225
115
Duration
60
4
4
0.0
180
90
Duration
60
3
3
0.0
135
70
Duration
45
2
2
0.0
90
45
Duration
45
5
5
100
150
75
morningstar_heli
0
8
G_MStar_Heli
Notoriety Level Three
morningstar
0
8
G_MStar_Brute_M
Notoriety Level Four
morningstar
0
8
G_MStar_Brute_G
Notoriety Level Four
morningstar
0
8
G_MStar_Brute_F
Notoriety Level Four
3
Duration
120
5
5
0.0
450
225
Duration
90
4
4
100
240
120
Duration
90
3
3
0.0
180
90
Duration
45
2
2
0.0
60
30
Duration
90
5
5
100
300
150
Duration
90
4
4
0.0
240
120
Duration
90
3
3
100.0
180
90
Duration
30
2
2
0.0
120
60
Duration
45
5
5
100
150
75
4
_D_Survival_DT2
180
Survival_22_Police
m03
Kills
10
3
3
10
240
120
Kills
8
4
4
40
320
160
Kills
10
3
3
10
240
120
police_attack_heli
0
2
stag_attack_heli
0
2
stag_tank
0
2
police_tank
0
2
1
Kills
10
3
3
10
240
120
Kills
5
5
5
80
400
200
Kills
10
3
3
10
240
120
police_tank
0
2
stag_tank
0
2
2
Kills
10
3
3
10
320
160
Kills
5
5
5
80
400
200
Kills
8
4
4
40
320
160
3
_D_Survival_DT3
180
Survival_23_Morningstar
m03
1
Duration
15
1
1
0.0
15
10
Duration
90
3
3
10
180
90
Duration
30
2
2
0.0
60
30
Duration
75
4
4
40
240
120
Duration
30
2
2
0.0
60
30
Duration
105
4
4
40
360
180
morningstar_heli
0
5
G_MStar_Heli
Notoriety Level Three
Notoriety Level Four
morningstar
0
5
G_MStar_Brute_M
Notoriety Level Four
Notoriety Level Five
morningstar
0
5
G_MStar_Brute_G
Notoriety Level Four
Notoriety Level Five
morningstar
0
5
G_MStar_Brute_F
Notoriety Level Four
Notoriety Level Five
2
Duration
15
1
1
0.0
15
10
Duration
105
4
4
40
360
180
Duration
30
2
2
0.0
60
30
Duration
105
4
4
40
360
180
Duration
30
2
2
0.0
60
30
Duration
90
5
5
80
450
225
morningstar_heli
0
5
G_MStar_Heli
Notoriety Level Three
morningstar
0
5
G_MStar_Brute_M
Notoriety Level Four
morningstar
0
5
G_MStar_Brute_G
Notoriety Level Four
morningstar
0
5
G_MStar_Brute_F
Notoriety Level Four
3
Duration
15
1
1
0.0
15
10
Duration
105
4
4
40
360
180
Duration
30
2
2
0.0
60
30
Duration
90
5
5
40
450
225
Duration
30
2
2
0.0
60
30
Duration
120
5
5
80
600
300
_D_Survival_DT4
180
Survival_24_Morningstar
m03
1
Kills
10
3
3
0.0
240
120
Kills
5
2
2
0.0
60
30
Kills
10
3
3
30
240
120
Kills
8
4
4
40
320
160
morningstar_heli
0
3
G_MStar_Heli
Notoriety Level Three
Notoriety Level Four
morningstar
0
3
G_MStar_Brute_M
Notoriety Level Four
Notoriety Level Five
morningstar
0
3
G_MStar_Brute_F
Notoriety Level Four
Notoriety Level Five
morningstar
0
3
G_MStar_Brute_G
Notoriety Level Four
Notoriety Level Five
2
Kills
10
3
4
0.0
320
160
Kills
10
3
3
0.0
240
120
Kills
8
4
4
40
320
160
Kills
5
5
5
80
400
200
morningstar_heli
0
3
G_MStar_Heli
Notoriety Level Three
morningstar
0
3
G_MStar_Brute_M
Notoriety Level Four
morningstar
0
3
G_MStar_Brute_F
Notoriety Level Four
morningstar
0
3
G_MStar_Brute_G
Notoriety Level Four
3
Kills
15
3
4
0.0
520
260
Kills
15
3
3
0.0
390
195
Kills
13
4
4
50
520
260
Kills
10
5
5
80
650
325
_D_Survival_DT5
180
Survival_25_Morningstar
m03
1
Kills
5
2
2
0.0
30
15
Kills
10
3
3
10
240
120
Kills
13
4
4
40
520
260
Kills
15
3
3
10
390
195
Kills
5
2
2
0.0
60
30
morningstar_heli
0
4
G_MStar_Heli
Notoriety Level Three
Notoriety Level Four
morningstar
0
4
G_MStar_Brute_M
Notoriety Level Four
Notoriety Level Five
morningstar
0
4
G_MStar_Brute_G
Notoriety Level Four
Notoriety Level Five
morningstar
0
4
G_MStar_Brute_F
Notoriety Level Four
Notoriety Level Five
2
Kills
5
2
2
0.0
60
30
Kills
10
3
3
0.0
240
120
Kills
13
4
4
40
520
260
Kills
10
5
5
80
650
325
Kills
15
3
3
15
360
180
Kills
5
2
2
0.0
60
30
morningstar_heli
0
5
G_MStar_Heli
Notoriety Level Three
morningstar
0
5
G_MStar_Brute_F
Notoriety Level Four
morningstar
0
5
G_MStar_Brute_G
Notoriety Level Four
morningstar
0
5
G_MStar_Brute_M
Notoriety Level Four
3
Kills
5
2
2
0.0
60
30
Kills
15
3
3
10
360
180
Kills
18
4
4
40
720
360
Kills
15
5
5
80
900
450
Kills
13
4
4
40
520
260
Kills
10
3
3
10
240
120
Kills
5
2
2
0.0
60
30
_D_Survival_DT6
180
Survival_17_Police
m03
1
Duration
30
2
2
0.0
60
30
Duration
150
3
3
15
360
180
Duration
30
4
4
40
120
60
Duration
120
3
3
10
270
135
luchadores
0
3
G_Luchadore_Truck_1S
Notoriety Level Three
Notoriety Level Four
luchadores
0
3
G_Luchadore_Truck_2S
Notoriety Level Five
luchadores
0
3
G_Luchadore_Hummer_1S
Notoriety Level Three
Notoriety Level Four
luchadores
0
3
G_Luchadore_Hummer_2S
Notoriety Level Five
luchadores
0
3
G_Luchadore_Brute_M
Notoriety Level Four
Notoriety Level Five
luchadores
0
3
G_Luchadore_Brute_G
Notoriety Level Four
Notoriety Level Five
luchadores
0
3
G_Luchadore_Brute_F
Notoriety Level Four
Notoriety Level Five
2
Duration
30
2
2
0.0
60
30
Duration
135
4
4
40
480
240
Duration
60
5
5
80
300
150
Duration
105
4
4
40
360
180
luchadores
0
3
G_Luchadore_Hummer_1S
Notoriety Level Three
luchadores
0
3
G_Luchadore_Truck_1S
Notoriety Level Three
luchadores
0
3
G_Luchadore_Brute_M
Notoriety Level Four
luchadores
0
3
G_Luchadore_Brute_G
Notoriety Level Four
luchadores
0
3
G_Luchadore_Brute_F
Notoriety Level Four
3
Duration
30
3
3
0.0
90
45
Duration
135
4
4
40
480
240
Duration
60
5
5
80
300
150
Duration
135
4
4
40
480
240
_D_Survival_NE1
180
Survival_11_Morningstar
m03
1
Kills
5
2
2
0.0
60
30
Kills
5
3
3
5
90
45
Kills
8
4
4
40
320
160
Kills
3
5
5
80
150
75
morningstar_heli
0
3
G_MStar_Heli
Notoriety Level Three
Notoriety Level Four
morningstar
0
3
G_MStar_Brute_M
Notoriety Level Four
Notoriety Level Five
morningstar
0
3
G_MStar_Brute_G
Notoriety Level Four
Notoriety Level Five
morningstar
0
3
G_MStar_Brute_F
Notoriety Level Four
Notoriety Level Five
2
Kills
5
2
2
5
60
30
Kills
10
3
3
15
240
120
Kills
13
4
4
40
520
260
Kills
5
5
5
80
400
200
morningstar_heli
0
3
G_MStar_Heli
Notoriety Level Three
morningstar
0
3
G_MStar_Brute_M
Notoriety Level Four
morningstar
0
3
G_MStar_Brute_G
Notoriety Level Four
morningstar
0
3
G_MStar_Brute_F
Notoriety Level Four
3
Kills
5
2
2
15
60
30
Kills
15
3
3
25
390
145
Kills
18
4
4
40
720
360
Kills
10
5
5
80
650
325
_D_Survival_NE2
180
Survival_12_Morningstar
m03
1
Kills
5
2
2
0.0
60
30
Kills
15
3
3
10
390
195
Kills
8
4
4
40
320
160
Kills
3
5
5
80
150
75
morningstar_heli
0
3
G_MStar_Heli
Notoriety Level Three
Notoriety Level Four
morningstar
0
3
G_MStar_Brute_M
Notoriety Level Four
Notoriety Level Five
morningstar
0
3
G_MStar_Brute_G
Notoriety Level Four
Notoriety Level Five
morningstar
0
3
G_MStar_Brute_F
Notoriety Level Four
Notoriety Level Five
2
Kills
5
2
2
0.0
60
30
Kills
10
3
3
15
240
120
Kills
13
4
4
40
520
260
Kills
5
5
5
80
400
200
morningstar_heli
0
3
G_MStar_Heli
Notoriety Level Three
morningstar
0
3
G_MStar_Brute_M
Notoriety Level Four
morningstar
0
3
G_MStar_Brute_G
Notoriety Level Four
morningstar
0
3
G_MStar_Brute_F
Notoriety Level Four
3
Kills
5
2
2
0.0
60
30
Kills
10
3
3
0.0
240
120
Kills
13
4
4
40
520
260
Kills
10
5
5
80
650
325
Kills
13
4
4
40
520
260
_D_Survival_NE3
180
Survival_13_Morningstar
m03
2
Kills
5
2
2
0.0
60
30
Kills
5
3
3
5
90
45
Kills
3
4
4
40
120
60
Kills
3
5
5
80
150
75
Kills
5
3
3
10
90
45
morningstar_heli
0
4
G_MStar_Heli
Notoriety Level Three
Notoriety Level Four
morningstar
0
4
G_MStar_Brute_M
Notoriety Level Four
Notoriety Level Five
morningstar
0
4
G_MStar_Brute_G
Notoriety Level Four
Notoriety Level Five
morningstar
0
4
G_MStar_Brute_F
Notoriety Level Four
Notoriety Level Five
3
Kills
5
2
2
0.0
60
30
Kills
10
3
3
5
240
120
Kills
8
4
4
40
320
160
Kills
3
5
5
80
150
75
Kills
3
4
4
40
120
60
Kills
5
3
3
15
90
45
morningstar_heli
0
5
G_MStar_Heli
Notoriety Level Three
morningstar
0
5
G_MStar_Brute_M
Notoriety Level Four
morningstar
0
5
G_MStar_Brute_G
Notoriety Level Four
morningstar
0
5
G_MStar_Brute_F
Notoriety Level Four
4
Kills
5
2
2
0.0
60
30
Kills
10
3
3
10
240
120
Kills
13
4
4
40
520
260
Kills
5
5
5
80
400
200
Kills
8
4
4
40
320
160
Kills
10
3
3
20
240
120
_D_Survival_NE4
180
Survival_14_Police
m03
1
Kills
3
2
2
0.0
60
30
Kills
5
3
3
0.0
90
45
Kills
13
4
4
40
520
260
Kills
5
3
3
10
90
45
Kills
5
2
2
15
60
30
police_attack_heli
0
4
stag_attack_heli
0
4
police_tank
0
4
stag_tank
0
4
2
Kills
3
2
2
0
60
30
Kills
10
3
3
0.0
240
120
Kills
18
4
4
40
720
360
Kills
10
3
3
15
240
120
Kills
5
2
2
20
60
30
stag_tank
0
4
police_tank
0
4
3
Kills
3
2
2
0.0
60
30
Kills
15
3
3
0.0
390
195
Kills
13
4
4
40
520
260
Kills
5
5
5
80
400
200
Kills
8
4
4
40
320
160
Kills
5
3
3
0.0
90
45
_D_Survival_NE5
180
Survival_15_Police
m03
1
Duration
30
2
2
0.0
60
30
Duration
45
2
3
5
75
40
Duration
45
3
3
10
90
45
Duration
45
3
4
15
105
55
Duration
30
4
4
40
120
60
Duration
30
4
5
60
135
65
Duration
30
5
5
80
150
75
police_attack_heli
0
6
stag_attack_heli
0
6
stag_tank
0
6
police_tank
0
6
2
Duration
30
2
2
5
60
30
Duration
45
2
3
10
75
40
Duration
60
3
3
15
135
65
Duration
60
3
4
20
160
80
Duration
45
4
4
40
180
90
Duration
45
4
5
60
205
105
Duration
30
5
5
80
225
115
police_tank
0
6
stag_tank
0
6
3
Duration
30
2
2
10
60
30
Duration
45
2
3
15
75
40
Duration
90
3
3
20
180
90
Duration
90
3
4
25
210
105
Duration
75
4
4
40
240
120
Duration
75
4
5
60
270
135
Duration
60
5
5
80
300
150
_D_Survival_NE6
180
Survival_05_Luchadores
m03
Kills
3
2
2
0.0
60
30
Kills
5
3
3
0.0
90
45
Kills
5
4
4
40
120
60
Kills
5
4
5
60
135
65
Kills
5
5
5
80
150
75
1
Kills
3
2
2
0.0
60
30
Kills
3
2
3
0.0
75
40
Kills
5
3
3
0.0
90
45
Kills
8
3
4
0.0
105
55
Kills
8
4
4
40
120
60
Kills
8
4
5
60
135
65
Kills
5
5
5
80
250
125
2
Kills
3
2
2
0.0
60
30
Kills
3
2
3
0.0
125
65
Kills
5
3
3
0.0
150
75
Kills
8
3
4
0.0
175
90
Kills
10
4
4
40
200
100
Kills
10
4
5
60
225
115
Kills
10
5
5
80
250
125
3
Survival_Diversion
TableDescription
Survival Diversion
Name
String
Survival_Info
Element
Survival Spawn Information
Required information specifying how and when Survival instances will spawn.
Minimum_Refresh_Time
Float
Minimum Spawn Time (min)
This is the amount of time, in minutes, that must pass before it is possible for this diversion to start.
0.0
0
Maximum_Refresh_Time
Float
Spawnable Time (min)
This is the maximum amount of time, in minutes, that can pass after the minimum time is met before the instance is spawned.
min time + spawnable time = max time. The actual spawn time is a random value between min and max.
0.0
0
Spawn_Radius_Buffer
Float
Spawn Radius Buffer (m)
This is the radius, in meters, added to the start radius for the instance the player must be outside before the survival instance will be chosen.
0.0
0
Failure_Time
Float
Failure Time (s)
The amount of time, in seconds, the diversion will wait before failing if the player runs outside of the failure radius.
5.0
0
Lingering_Notoriety
Int
Lingering Notoriety
The amount of notoriety to set if the player fails the diversion.
false
0
0
5
Phone_Rings
Int
Number of Phone Rings
This is the number of times the phone will ring before cancelling the instance if the player does not pick up.
4
1
Ring_Delay
Float
Delay Between Rings (s)
The amount of time, between seconds, between each "phone ring" sound.
1.5
0
Medium_Cutoff
Int
Medium Difficulty Level Start
The player rank where medium difficulty instances of Survival start spawning.
NOTE: This must be smaller or equal to the hard level. If this is set to 0, the easy level difficulty of Survival will NEVER spawn.
0
0
50
Hard_Cutoff
Int
Hard Difficulty Level Start
The player rank where hard difficulty instances of Survival start spawning.
NOTE: If this is set to 0, the easy and medium level difficulties of Survival will NEVER spawn.
0
0
50
Completed_Replay
Selection
Completed Instance Replay
If completed Survival instances should be replayable.
NOTE: Instances that have not been completed will always have a priority above those that have. So even if this is true, completed instances should not be chosen until all have been beaten.
No
Yes
No
After Game Is Completed
Min_Call_Interval
Float
Minimum Call Interval (min)
20
Ally_Spawn_Info
Element
Ally Spawn Information
Your one stop shop for all required information to have allies spawn and help the player during Survival.
Max_Distance
Float
Maximum Spawn Distance (m)
The maximum distance the allies will spawn from the player.
NOTE: This distance must be large enough it is out of view of the player, but not so large it is outside of the streamed in zone.
0.0
0
Min_Distance
Float
Minimum Spawn Distance (m)
The minimum distance the allies will spawn from the player.
NOTE: This distance must be large enough it is out of view of the player, but not so large it is outside of the streamed in zone.
0.0
0
Ally_Spawns
Grid
Ally Spawns
Specific ally spawning information for different difficulties of Survival.
Ally_Spawn
Element
Ally Spawn
Difficulty
Selection
The difficulty this vehicle/npc set will spawn for.
true
Easy
Medium
Hard
Spawns
Element
Specific vehicle / passenger information for the selected difficulty of Survival.
Vehicle_Type
Reference
Vehicle Type
The type of vehicle to spawn.
vehicles.xtbl
Vehicle.Name
False
Variant_Name
String
Variant Name
The type of vehicle variant to use for the specified vehicle.
Passengers
Grid
These are the passengers that are placed in the vehicle. The first passenger will be the driver.
Passenger
Element
Passenger_Type
Reference
Passenger Type
The type of npc to spawn as a passenger.
character.xtbl
Character.Name
False
4
1
4
3
0
3
Instances
Grid
Instance
Element
Name
String
The name of the survival instance this belongs to.
Spawn_Info
Element
Spawn Information
General Survival spawn information.
Spawned_Time
Int
Instance Spawned Time (s)
This is the time in seconds the instance will remain spawned before silently cancelling.
120
0
Conversation
Reference
Phone Conversation
This is the line that will be played if the player picks up the phone.
audio_line_tags.xtbl
Audio_line.Name
False
Unlock_Requirement
String
Unlock Requirement
The internal name of the mission or activity required to unlock this survival instance.
false
Easy_Difficulty
Element
Easy Difficulty
Num_Allies
Int
Max Possible Ally Spawns
This is the maximum number of times allies can spawn to aid the player.
0
0
Waves
Grid
Wave
Element
Wave_Completion_Type
Selection
Wave Completion Type
If this wave is completed based on kills or duration.
Kills
Kills
Duration
Wave_Completion_Value
Int
Wave Completion Value
Either the number of kills to complete the wave, or the time, in seconds, the player must remain alive to complete the wave.
0
0
Min_Notoriety
Int
Minimum Notoriety
The minimum possible notoriety for this wave.
0
0
5
Max_Notoriety
Int
Maximum Notoriety
The maximum possible notoriety for this wave.
0
0
5
Ally_Spawn_Chance
Float
Ally Spawn Chance
The percent chance of an ally spawning to aid the player during this wave. Allies will only aid the player once per instance.
0.0
0
100
Cash_Reward
Float
Cash Reward
The amount of cash rewarded for completing this wave.
0.0
0
Respect_Reward
Int
Respect Reward
The amount of respect rewarded for completing this wave.
0
0
10
1
10
Notoriety_Groups
Grid
Disabled Notoriety Groups
This is the collection of notoriety groups that will be disabled during Survival processing.
false
Notoriety_Group
Element
Notoriety Group
Notoriety_Group_Name
Reference
Notoriety Group Name
The notoriety group that should be disabled.
notoriety_spawn.xtbl
Table.Name
False
Wave_Start
Int
Wave Start
The wave at which this notoriety group will be disabled at the start of.
IMPORTANT NOTE: The waves start at 0, NOT at 1. So input 0 for the first wave, 1 for the second, and so on.
0
0
10
Wave_End
Int
Wave End
The wave at which this notoriety group will be re-enabled at the end of.
IMPORTANT NOTE: The waves start at 0, NOT at 1. So input 0 for the first wave, 1 for the second, and so on.
0
0
10
Notoriety_Group_Info
Element
Notoriety Group Info
These are extra tweaks that can be applied to a specific notoriety group. If this is not used, the entire notoriety group will be disabled for the specified waves.
If this is used, only the specified individual tags will be disabled.
false
Tag_Name
String
Tag Name
The name of the individual object to disable for this notoriety group.
Notoriety_Levels
Flags
Notoriety Levels
The specific notoriety levels the object should be disabled for.
Notoriety Level Two
Notoriety Level Three
Notoriety Level Four
Notoriety Level Five
10
0
5
Medium_Difficulty
Element
Medium Difficulty
false
Num_Allies
Int
Max Possible Ally Spawns
This is the maximum number of times allies can spawn to aid the player.
0
0
Waves
Grid
Wave
Element
Wave_Completion_Type
Selection
Wave Completion Type
If this wave is completed based on kills or duration.
Kills
Kills
Duration
Wave_Completion_Value
Int
Wave Completion Value
Either the number of kills to complete the wave, or the time, in seconds, the player must remain alive to complete the wave.
0
0
Min_Notoriety
Int
Minimum Notoriety
The minimum possible notoriety for this wave.
0
0
5
Max_Notoriety
Int
Maximum Notoriety
The maximum possible notoriety for this wave.
0
0
5
Ally_Spawn_Chance
Float
Ally Spawn Chance
The percent chance of an ally spawning to aid the player during this wave. Allies will only aid the player once per instance.
0.0
0
100
Cash_Reward
Float
Cash Reward
The amount of cash rewarded for completing this wave.
0.0
0
Respect_Reward
Int
Respect Reward
The amount of respect rewarded for completing this wave.
0
0
10
1
10
Notoriety_Groups
Grid
Disabled Notoriety Groups
This is the collection of notoriety groups that will be disabled during Survival processing.
false
Notoriety_Group
Element
Notoriety Group
Notoriety_Group_Name
Reference
Notoriety Group Name
The notoriety group that should be disabled.
notoriety_spawn.xtbl
Table.Name
False
Wave_Start
Int
Wave Start
The wave at which this notoriety group will be disabled at the start of.
IMPORTANT NOTE: The waves start at 0, NOT at 1. So input 0 for the first wave, 1 for the second, and so on.
0
0
10
Wave_End
Int
Wave End
The wave at which this notoriety group will be re-enabled at the end of.
IMPORTANT NOTE: The waves start at 0, NOT at 1. So input 0 for the first wave, 1 for the second, and so on.
0
0
10
Notoriety_Group_Info
Element
Notoriety Group Info
These are extra tweaks that can be applied to a specific notoriety group. If this is not used, the entire notoriety group will be disabled for the specified waves.
If this is used, only the specified individual tags will be disabled.
false
Tag_Name
String
Tag Name
The name of the individual object to disable for this notoriety group.
Notoriety_Levels
Flags
Notoriety Levels
The specific notoriety levels the object should be disabled for.
Notoriety Level Two
Notoriety Level Three
Notoriety Level Four
Notoriety Level Five
10
0
5
Hard_Difficulty
Element
Hard Difficulty
false
Num_Allies
Int
Max Possible Ally Spawns
This is the maximum number of times allies can spawn to aid the player.
0
0
Waves
Grid
Wave
Element
Wave_Completion_Type
Selection
Wave Completion Type
If this wave is completed based on kills or duration.
Kills
Kills
Duration
Wave_Completion_Value
Int
Wave Completion Value
Either the number of kills to complete the wave, or the time, in seconds, the player must remain alive to complete the wave.
0
0
Min_Notoriety
Int
Minimum Notoriety
The minimum possible notoriety for this wave.
0
0
5
Max_Notoriety
Int
Maximum Notoriety
The maximum possible notoriety for this wave.
0
0
5
Ally_Spawn_Chance
Float
Ally Spawn Chance
The percent chance of an ally spawning to aid the player during this wave. Allies will only aid the player once per instance.
0.0
0
100
Cash_Reward
Float
Cash Reward
The amount of cash rewarded for completing this wave.
0.0
0
Respect_Reward
Int
Respect Reward
The amount of respect rewarded for completing this wave.
0
0
10
1
10
Notoriety_Groups
Grid
Disabled Notoriety Groups
This is the collection of notoriety groups that will be disabled during Survival processing.
false
Notoriety_Group
Element
Notoriety Group
Notoriety_Group_Name
Reference
Notoriety Group Name
The notoriety group that should be disabled.
notoriety_spawn.xtbl
Table.Name
False
Wave_Start
Int
Wave Start
The wave at which this notoriety group will be disabled at the start of.
IMPORTANT NOTE: The waves start at 0, NOT at 1. So input 0 for the first wave, 1 for the second, and so on.
0
0
10
Wave_End
Int
Wave End
The wave at which this notoriety group will be re-enabled at the end of.
IMPORTANT NOTE: The waves start at 0, NOT at 1. So input 0 for the first wave, 1 for the second, and so on.
0
0
10
Notoriety_Group_Info
Element
Notoriety Group Info
These are extra tweaks that can be applied to a specific notoriety group. If this is not used, the entire notoriety group will be disabled for the specified waves.
If this is used, only the specified individual tags will be disabled.
false
Tag_Name
String
Tag Name
The name of the individual object to disable for this notoriety group.
Notoriety_Levels
Flags
Notoriety Levels
The specific notoriety levels the object should be disabled for.
Notoriety Level Two
Notoriety Level Three
Notoriety Level Four
Notoriety Level Five
10
0
5
26
0
8
False
Entries