scanti
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    • scanti
      scanti replied to the thread Saints Row 2 Monkey Patch Project.
      New update. I have fixed the billboard texture not showing bug, so you no longer need to use the pass though to make the billboards...
      • 1724353494042.png
    • scanti
      scanti replied to the thread Juiced Patch.
      @SeaboundSaint Have you tried using the key to the left on the 1 key on your keyboard? On my keyboard it's the `¬ key. Sometimes I have...
    • scanti
      scanti replied to the thread Juiced Patch.
      It could be a rollover problem. Some keyboards can't do certain key combinations. That's why gaming keyboards have what's known as n-key...
    • scanti
      scanti reacted to Janson's post in the thread Juiced Patch with Love Love.
      I can't take much credit for the actual coding here but my friend Uzi's made this mod and he doesn't have a forum account so I'm...
    • scanti
      scanti replied to the thread Saints Row 2 Monkey Patch Project.
      OK, I've changed the engine so it skips the patching of the speed-up bug if it isn't needed. Can you try the attached file and let me...
    • scanti
      scanti replied to the thread Saints Row 2 Monkey Patch Project.
      Strange, your multiplier is 1, which means you shouldn't have the speed-up bug and any changes that are made shouldn't change anything...
    • scanti
      scanti replied to the thread Saints Row 2 Monkey Patch Project.
      What is the output of the s2patch.txt file? Also are you using the powertools fix (DXFreezerServer.dll) as that will conflict with my...
    • scanti
      scanti replied to the thread Saints Row 2 Monkey Patch Project.
      Is it the 4 GB patched version from the DXVK site? I believe they added some of their own patches to the exe to make it work better with...
    • scanti
      scanti replied to the thread Saints Row 2 Monkey Patch Project.
      I've done a quick update of the mod to allow the user to use the original DFEngine.dll file by passing through to it. To do this, rename...
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