Salty Saint's SR2 Vehicle Overhaul v2

Hey Saints,

I reworked the handling of almost every vehicle, including some planes and helicopters. I tried to make the vehicles more fun to drive while being "slightly" more realistic. This was also configured with controllers in mind. I highly recommend using Clipper95's Row input mod which you may find via this link: https://www.saintsrowmods.com/forum/threads/rowinput-ʜᴏʟᴅғɪɴᴇᴀɪᴍ.21428/

Apart from the overall handling changes I removed all of the angular dampening so vehicles can flip realistically, while also adding the ability to control the vehicle's movement in the air like in SR IV. Cars also have stronger springs so you are more likely to drive away smoothly after completing a stunt jump instead of landing at a complete stop.

I increased the health of all vehicles so they last a lot longer including making the police vehicles slightly stronger so they feel more "Armored" and make the Police feel a little more unique when compared to gang vehicles.

*This has been made with my own changes to weapons which may or may not impact the final product.* Please let me know if the vehicles are too armored for the base game or not. They should take a while to blow up but not like 2 shots from a shotgun.

I really hope y'all enjoy this mod!

Install Instructions:
Place the files from the Zip in your 1-MODDERS_-_PUT_YOUR_OWN_PERSONAL_MODS_HERE
Use "Create_Custom_GoTR.bat" and build your patch.
Move "Patch.vpp_pc" to your SR2 directory.

Changelog V2 10/28/24
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Adjusted NRG V8 and Peterliner handling.
Adjusted Superiore, Justice, and Attrazione handling.




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Attachments

  • SR2 vehicle handling mod.7z
    80.3 KB · Views: 34
  • SR2 vehicle handling mod v2.zip
    319.1 KB · Views: 49
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