So I've been poking around the chunk files again only this time not with lighting data, but city object data. I promptly noticed something once I started poking around. You can set the render distance of objects in chunks! But unfortunately you can edit the draw distance of city objects in the map editor, and changing the distance of hundreds of thousands of city objects manually just isn't happening. I am focusing my efforts on making a script that fully automates the process of changing the render distance of every object in the chunks that matter(looking at you vacant ocean chunks). Much to my surprise the engine seems to be handling the render distance of objects just fine, at least so far when I multiply the default render distance by four. Now I should clarify that this will only increase the render distance of objects, not NPCs, not vehicles, and not shadows. I don't know how to do any of that stuff. The first place I am prioritizing for the mod is the shopping mall, because lawdy it really needs it.
DOWNLOAD:
x2 Render Distance: https://drive.google.com/file/d/1goUCBiu1tn2wX0WqaplmJ_oxrDVmo2Gx/view?usp=sharing
x3 Render Distance: https://drive.google.com/file/d/1X6JlCz1TWP7aZP0XGSpyoWgjJ48ICffH/view?usp=sharing
x4 Render Distance: https://drive.google.com/file/d/1e88j29c6Br4i4FKx3jLXKiEJajxKqlrB/view?usp=sharing
Here is a comparison of the vanilla render distance, the 2x distance, 3x distance, and 4x distance.
Why is this called 'The Cure for Myopia'?
Myopia is a term for nearsightedness, in other words you can't see things in the distance much like the render distance in Saints Row 2. Also I didn't want to give it a generic name.
When will the next update release?
When it is ready.
Will we be able to set the amount the render distance increases ourselves?
Eventually, I want this mod to be feature complete before I do so.
Can we expect more than just an increased render distance?
YES! I'm hoping to fix various issues around the map as well, like z-fighting and misplaced objects, potentially even increasing the render distance of light sources as well assuming it doesn't tank the performance too bad. Maybe even increase the render distance of shader effects like texture bump maps, as it has some rather noticeable pop-in.
How do I install?
You can install this like you could with any other mod via GOTR, download either the x2, x3, or x4 variant and place the 'chunk_pc' files and put them in '1-MODDERS_-_PUT_YOUR_OWN_PERSONAL_MODS_HERE' and build your patch!
Is GOTR required for this mod?
Nope! You can also just extract the 'patch.vpp_pc' file, place the 'chunk_pc' files to where you extract the patch's contents and re-build the patch using Gibbed tools!
With assistance from:
Happycodemonkey
Masimar
Chillymosh
DOWNLOAD:
x2 Render Distance: https://drive.google.com/file/d/1goUCBiu1tn2wX0WqaplmJ_oxrDVmo2Gx/view?usp=sharing
x3 Render Distance: https://drive.google.com/file/d/1X6JlCz1TWP7aZP0XGSpyoWgjJ48ICffH/view?usp=sharing
x4 Render Distance: https://drive.google.com/file/d/1e88j29c6Br4i4FKx3jLXKiEJajxKqlrB/view?usp=sharing
Here is a comparison of the vanilla render distance, the 2x distance, 3x distance, and 4x distance.
Why is this called 'The Cure for Myopia'?
Myopia is a term for nearsightedness, in other words you can't see things in the distance much like the render distance in Saints Row 2. Also I didn't want to give it a generic name.
When will the next update release?
When it is ready.
Will we be able to set the amount the render distance increases ourselves?
Eventually, I want this mod to be feature complete before I do so.
Can we expect more than just an increased render distance?
YES! I'm hoping to fix various issues around the map as well, like z-fighting and misplaced objects, potentially even increasing the render distance of light sources as well assuming it doesn't tank the performance too bad. Maybe even increase the render distance of shader effects like texture bump maps, as it has some rather noticeable pop-in.
How do I install?
You can install this like you could with any other mod via GOTR, download either the x2, x3, or x4 variant and place the 'chunk_pc' files and put them in '1-MODDERS_-_PUT_YOUR_OWN_PERSONAL_MODS_HERE' and build your patch!
Is GOTR required for this mod?
Nope! You can also just extract the 'patch.vpp_pc' file, place the 'chunk_pc' files to where you extract the patch's contents and re-build the patch using Gibbed tools!
With assistance from:
Happycodemonkey
Masimar
Chillymosh
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