Weapon editting please help

I've been looking online trying to find out what to change to get the "overheating" weapons to overheat at a lower rate, I've found plenty of mods but I am doing something new (modding) and I have already modded my weapons xbtl and installing the no overheating mod isn't the way I want to go, I want to edit it myself. All and any help is gladly appreciated. I'm not looking to "blend mods together" I strictly want to do this by my own hands
 
Take a copy of the modded file and a copy of your original file and run a compare on them.

Assuming you are using windows make a folder somewhere and place a copy of the file that has the mod in it rename file to 1.xtbl then put a copy of your unmodded file in the same directory as well and name it 2.xtbl then open a command prompt in the folder and type
fc 1.xtbl 2.xtbl >Diff.txt. This will create a text file listing all the differences between the files that way you can see what has been changed. Remember to disregard any changes that you have made to the weapons.xtbl. Either that or use a vanilla copy of weapons.xtbl for the compare.
 
If you're referring to the STAG weapons, they don't just have their overheat properties in the weapons.xtbl, which is probably why you're running into problems. They also have that information in the weapon_upgrades.xtbl, which will override the same information in the weapons.xtbl file. In any case, the overheat information is under the "Overheat_Info" header/group. Increase_per_shot is the primary property, and when set to zero, that weapon will never overheat. But again, you'll need to edit this for the base weapon in weapons.xtbl and the upgraded versions in weapon_upgrades.xtbl.
 
If you're referring to the STAG weapons, they don't just have their overheat properties in the weapons.xtbl, which is probably why you're running into problems. They also have that information in the weapon_upgrades.xtbl, which will override the same information in the weapons.xtbl file. In any case, the overheat information is under the "Overheat_Info" header/group. Increase_per_shot is the primary property, and when set to zero, that weapon will never overheat. But again, you'll need to edit this for the base weapon in weapons.xtbl and the upgraded versions in weapon_upgrades.xtbl.
So "increase_per_shot" is the overheating factor? And any idea if adjusting to .5 will make it overheat less? I still want to overheat but not as fast. And from my understanding I have to edit in weapons.xtbl and weapon_upgrades.xtbl
 
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