A question about adding custom weapons to the Xenia version.

I'm trying to add custom grenades to the xenia version of the game, so that the AI can't use them. When I get in game, and check my weapons cache my grenades are there, but it also adds in what I'm guessing is cut weapons in the place of some of my guns? A camera called "Bong", and some broken guns. These are the steps I'm taking, am I doing something wrong?

First I went into items_inventory, copy and pasted the default grenades, and gave them a unique name, model, and display name. Then I went into items_3d and did the same thing. I save both of those, go into weapons.xtbl and follow the same steps of copying, and pasting the grenade entry. I edit the new grenades to behave how I want them to, and then I give them an entry in crib_weapons, and store_weapons. I made sure to use the same name for the grenades in all the files. The new grenades show up separate from the default ones, but everytime I've tried it, I get the broken weapons too.

Edit: I got it so none of the regular guns are being replaced, but the cut weapons are still in there? Detonator, geiger counter, and septic gun. One of my rifles is also showing up in the weapons cache twice.
 
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I'm trying to add custom grenades to the xenia version of the game, so that the AI can't use them. When I get in game, and check my weapons cache my grenades are there, but it also adds in what I'm guessing is cut weapons in the place of some of my guns? A camera called "Bong", and some broken guns. These are the steps I'm taking, am I doing something wrong?

First I went into items_inventory, copy and pasted the default grenades, and gave them a unique name, model, and display name. Then I went into items_3d and did the same thing. I save both of those, go into weapons.xtbl and follow the same steps of copying, and pasting the grenade entry. I edit the new grenades to behave how I want them to, and then I give them an entry in crib_weapons, and store_weapons. I made sure to use the same name for the grenades in all the files. The new grenades show up separate from the default ones, but everytime I've tried it, I get the broken weapons too.

Edit: I got it so none of the regular guns are being replaced, but the cut weapons are still in there? Detonator, geiger counter, and septic gun. One of my rifles is also showing up in the weapons cache twice.
Had those kind of issues a while back.. Basically when you load an old save file, while you edit files like items_inventory the game for some reason shows weapons that are used in missions or are not suppose to be used in free roam.

By starting a new save file with your edited files, that issue dont show up as far i know.. This also happens on PC
 
Had those kind of issues a while back.. Basically when you load an old save file, while you edit files like items_inventory the game for some reason shows weapons that are used in missions or are not suppose to be used in free roam.

By starting a new save file with your edited files, that issue dont show up as far i know.. This also happens on PC
Oh alright thanks for letting me know, I appreciate it.
 
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