Open City: Hidden Interior Warps

OPEN CITY
HIDDEN INTERIOR WARPS
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Stilwater already has so much to discover, but what if you've seen it all?

Introducing "Open City: Hidden Interior Warps"!
This mod adds Teleporters dotted around the map to make previously inaccessible areas accessible in free-roam!

Teleporters have been added in an organic way, meaning it's up to you to discover these locations on your own!
Just look for the Blue Light-Cones.

A total of 18 locations around Stilwater are now fully explorable!


INSTALLATION:

Juiced Patch (v7.1.0 or later):
1. COPY the "Open City" folder.
2. PASTE into the "mods" folder in your Saints Row 2 root directory (where SR2_pc.exe is located).
3. In "loose.txt" (in your SR2 root directory); Add the following line: "mods/Open City".
4. Launch Saints Row 2 and get exploring!

Gentlemen Of The Row:
1. COPY all files from the "Open City" folder.
2. PASTE into "Gentlemen_of_the_Row_Saints_Row_2_Super_Mod_v1.9.2\optional_mod_stuff\1-MODDERS_-_PUT_YOUR_OWN_PERSONAL_MODS_HERE".
3. Rebuild your Gentlemen Of The Row custom patch by double-clicking "Create_Custom_GotR_v1.9.2.bat" and following the instructions.
4. Move the newly created contents of "MY_CUSTOM_PATCH" into your Saints Row 2 root folder (where SR2_pc.exe is located).
5. Launch Saints Row 2 and get exploring!

SR2ModManager:
1. COPY the "Open City" folder.
2. PASTE into "SR2ModManager_v2.07\mods".
3. Run "SR2ModManager.exe" and tick the "Open City" folder you just copied over.
4. Compile your "patch.vpp_pc" and move it from "SR2ModManager_v2.07\patch_vpp_pc_new" into your Saints Row 2 root directory (where SR2_pc.exe is located).
5. Launch Saints Row 2 and get exploring!


NOTES:
- Teleporters in the Phillips Building in GotR have been removed.
- There are no "magical" Teleporters to separate islands, etc. Teleporters have been placed logically.
- In order to make room in memory, Store Ownership has been disabled. You will not be able to purchase Stores while this mod is installed.
- This mod is incompatible with Restored Train Stations.


CREDITS:
- Thanks to @L'Andromada for giving me the idea for this mod!
- "Juiced Patch" by Kobraworks: Made development of this mod WAY less tedious than it otherwise would have been!
- "Gentlemen Of The Row" by IdolNinja (and the GotR Team)
- "SR2ModManager" by Masamaru
 

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Haha great, I did this exact same thing for 360 when I first started all those years ago. Brings me back to simpler times. I had warps all around for interiors then migrated to a sandbox ++ take with key combos to go to hidden interiors as a side note if you needed coordinates you could of asked btw instead of spending a few hours alone grabbing coordinates. I mapped them all out years ago doing it the very long and hard way
 
Haha great, I did this exact same thing for 360 when I first started all those years ago. Brings me back to simpler times. I had warps all around for interiors then migrated to a sandbox ++ take with key combos to go to hidden interiors
I'm glad I could provide a little throwback! Much like Restored Train Stations, Open City is intended as more of a novelty than a tool to help with modding.
as a side note if you needed coordinates you could of asked btw instead of spending a few hours alone grabbing coordinates. I mapped them all out years ago doing it the very long and hard way
Coordinates aren't so bad to get anymore. Juiced Patch's "F5" key isn't very accurate tbh, but other features make using SuperUI's "Triangulate" mission much easier. (Orientation coordinates can still be a pain though.)
 
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Well shit, you actually did it. I'm glad this now exists, even if I've kinda moved on.

As a side note, did you manage to make the interior of the Memorial Hospital accessible? Just curious.
 
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