how much of a difference was it with and without the mod? I had set the doors to close 99 seconds after you reach each trigger so it should still work though.
HD4000 should be alright. Its anything lower than that like a 9400m (late 2009 Macbook) where issues come in.
It's a mod that I've created that solves the problem which happens if you are playing one of the last few missions where you have to disable generators. The problem makes it so that you cannot disable the generator on low spec systems. This is supposedly fixed now though but I haven't confirmed...
I'm playing SRIV on a Late 2009 Macbook Pro with Windows. It has a Geforce 9400M graphics card and a 2.26 GHz Intel Core 2 Duo P7550 which is way below the minimum specs. It hovers around 15-25fps (at least I think it is) with everything set to the lowest. So its playable despite being an...
Alright, I've uploaded a new version which has another stream_grid.asm file in a folder. Use that one instead of the one outside the folder. Make sure your using version 3 of the generator fix as well.
Sorry, I somehow missed this yesterday. Could you explain further?
There seems to be a problem with the rift activities when using the mod. If I teleported to a few places and then played the speed rift at the airport or the platforming rift on the Zinyak status island, some building pops up. I did use E+End to restore default steelport zones before entering...
I know of a few people who have low framerates despite setting everything to the lowest. How the game is playable to them is beyond me though... Then again, I did finish the BF3 singleplayer at 8-18 fps...
As of recent patches, the mod does not seem to work anymore.
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This mod makes the gates at the end of "The Real World" mission not close at all. This should make it easier for those who...
Leaping into a Warden while the Warden was falling from a building. The take down animation froze the fall.
Doing the QTEs while the Warden falls down to the ground.
The Warden finally falls to the ground as starts to be absorbed. The angle and action synchronized really well...
I don't remember generators being in "The Girl Who Hates the 50s", I've checked and I still don't see anything. Can you describe at which point does that happen? Also, the "Keymaster - Finish the Key" Quest is essentially the "Batteries Not Included" mission.
EDIT: Do you mean the Keith David...
I initially thought that this was a problem on low spec machines because I didn't see anyone else reporting this issue but it seems that that isn't the case. The timer might tick for a few seconds at the beginning then freeze and unfreeze from time to time but most of the time the timer stays...
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