The Maya and FBX files were made in a Z-up coordinate system. Because of that, the models might appear to lie flat on the grid rather than standing upright when viewed in Maya with default settings. If you run into this problem, click [Window > Settings/Preferences > Preferences > Settings] and...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.