I have uploaded the Saints Row the Third version of the latest version of my mod file redirector as requested. (Version 2). I haven't included the source code this time as it is essentially the same as the SRIV redirector source code. (You just have to set one define).
I have also added a file...
Have you installed Saints Row onto a USB drive? That error message basically means windows is trying to read files from a removable drive that's been unplugged.
Check that your drive letters haven't been switched around. I had a system that wouldn't boot up with a SD card inserted. My C: drive...
I have created a new version of the mod file redirector (now version 2).
I have added support for vpp_pc files. They are now redirected and if the file doesn't exist in either redirected directories then the game will use the vanilla version of the file in the game's root\packfiles\pc\cache...
As they are probably rebooting the Saints Row 5 how about this scenario:
The Boss tries to go back in time and stop the Earth from getting blown up. However time travel to the near past is very dangerous as the closer to the present you get the more temporal noise there is. The time machine...
SR3TextureUtilites7 is the latest version. (My fault, I need to update the first post in the thread with the latest version). It should get rid of the error. If a texture is missing it will keep the original texture that's in the archive.
Edit: You'll need to extract the SRIV sr3_city_awld...
It's not illegal in common law as far as I know but it could be argued that it breaks the game's EULA. However the EULA seems to prohibit any modification of the game and that includes all the mods on this site. :D (It depends if "The program" includes any game data or just means the executable...
This is the SRTT version of my mod file redirector for SRIV.
I have written an utility that allows you to specify the directory in which you place any Saints Row the Third mod files, instead of putting them in the usual SRTT program directory. This means that any loose mod files are neater as...
There are several in packed in the customize_player.vpp_pc file. They are:
Female_Asian.str2_pc / Male_Asian.str2_pc
Female_Black.str2_pc / Male_Black.str2_pc
Female_Hispanic.str2_pc / Male_Hispanic.str2_pc
Female_White.str2_pc / Male_White.str2_pc
Inside each of those there are several...
Well usually you say it's a homage to the original work or if you subvert the original work it's a parody.
Both are in a legal grey area but are generally accepted. Like, for instance, the Downfall parodies. They got taken down for copy-write infringement for a while but now they are back on...
I'll have a look when I get some free time and create a SRTT version.
I've just tested the SRIV version of this utility with the new patch that just came out and it still works OK. In fact you don't even need to update the steam_api.dll as the update didn't overwrite it.
I don't think it will work with SRTT because there are differences between the version of steam_api.dll for SRTT and the one for SRIV.
As long as SRTT uses the same method for loading data it shouldn't be too difficult to create a version for SRTT. Hopefully it should just be the case of...
If you don't mind doing a bit of modding work yourself you can use this mod to update SRIV.
Download this mod and use the latest version of SR3UnpackTextures to extract all the texture files.
Extract sr3_city_awld.str2_pc from sr3_city_0.vpp_pc in your SRIV packfiles\pc\cache folder. Extract...
To be honest I was surprised it worked. I'm using a pretty basic hacking technique and it's probably at the limits of my "hacking" capabilities. The only reason I tried it was that I had drink half a bottle of Jack Daniels Tennessee Honey and I thought what the hell I'll give it a try. The scary...
Basically rename steam_api.dll to steam_old.dll, copy my new steam_api.dll file over.
Right click on Saints Row IV in your library view and select properties. In the general tab click on SET LAUNCH OPTIONS...
In the box type -loose: followed by the directory you are placing your mod files in...
Thanks for living up to your user tag Corrodias. I've updated the first post with the new read me. Only the read me has changed so no need to re-download if you have downloaded version 1 previously.
I'm thinking of adding some new features:
I will definitely be adding vpp_pc file support.
Is...
I was sort of hoping Volition would add the feature themselves.
Ah I never knew that. In that case they should also work when put in the redirected directory. If they don't then let me know.
It doesn't change how the game processes the files just the directory it looks for them in.
So if putting the cpeg/gpeg files in the game's directory before installing this utility didn't work, it still won't work after you install this utility. If they did then they will still work when moved...
It will support any file that is normally placed in the Saints Row IV directory i.e str2_pc, xtbl, asm_pc etc ... it will also support \table\ files.
Supporting vpp_pc files is a bit more tricky as you probably don't want to duplicate all the existing vpp_pc files for each mod directory you...
I have written an utility that allows you to specify the directory in which you place any Saints Row IV mod files, instead of putting them in the usual SRIV program directory. This means that any loose mod files are neater as they aren't mixed up with the game files and modders can quickly...
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