martial arts in a saints row game? cool!
of course there has to be a balance between weapons, superpowers, and now martial arts.
we can take different melee styles like in sr2.
then level them up at a dojo. (the dojo would also be where you can customize melee attacks for different punches...
there ain't no goin' back after the shit that happened in sr3 and especially in sr4.
FULL STEAM AHEAD FOR MORE TIMETRAVEL-RELATED SHENANIGANS.
i've been on this ride since sr2. yeah. i make it no secret i am an old-school fan that loves the wild and wooly direction the series has taken.
it is...
afro you just made me wish samuel l jackson were a voice for the boss in saints row 5.
i mean, just imagine frank tennpenny (gta san andreas. yes i am a fan of gta, despite preferring sr2-sr4) on the OTHER side of the law.
ugh. i just suck. could you maybe port the stag weaponry in?
hell, all the sr3 weapons are there, in templates. i am hitting a roadblock as i suck with cmd.
i would kill for a re-port of saints row 2. >w< the pc one is horrid. though you made it playable. it still has a long way to go before it can be universally modder friendly.
ok that fixed one issue
but whenever i open stream it still only shows a black box for like a second then closes.
im trying to make an asm file. 3 actually.
i dunno. while this was the mod that pretty much made idol famous, theres a hard limit to editing the sr2s files that (to my knowlege) no one has cracked. idol could only add so much.
not sr2s fault, it's just it was a port that was outsourced to monkeys.
i'd kill for a steam remake of sr2...
the issue isnt with the stag files themselves
but rather minimauls stream tool thingy not opening
just a black box that opens and closes. i showed my settings to mini, and hes gonna take a look.
whenever i try to use the stream to build asm files it opens with a blank screen then closes
and any time i run the updater i get this error
Unhandled Exception: Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: C. Path 'paths.sriv', line 5, position 12...
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