So, Im using Maya and when I imported it I did notice that the locators were linked to animation curves and it wouldnt let me edit their rotation until I deleted that connection in Maya's connection editor. Did you try looking at the FBX I attached up above? Try opening that up and see if...
Not too sure about 3DSMax myself, but that sounds right to me. Also, I think I know why the materials broke. Create and apply the small diffuse to your model, but still have the large counterpart in the folder. The converter will recognize that you have a large version and pack that...
Sorry it took me a while to get back to you, but I was able to orient it right. I rotated the mesh itself 90 degrees and froze its rotation value. Looks good ingame to me! Also, heres a small thing Id add. Extract the specular map from the alpha of the normal map vtf from TF2. (99 percent sure...
Release A is out now for weapons, check out the tutorial thread. :) Now that the bulk of the work is done on converting to in game formats, the other releases should not be far behind.
The RatStick asm / str2 from the pack files folder from the templates is put in your packaging folder? Also your 'output' files match the names of the content inside those asm / str2 files? That's how the packaging step works, it takes and replaces files of the same name.
This is the first release of the planned Modding SDK for Saints Row IV. Watch this thread in the future for further SDK updates. (Release B and Beyond.) This SDK (Release A) includes tutorials, template files, and tools for creating your own new weapon models for use ingame.
On top of this our...
MAYA VIDEO TUTORIALS
I've created some video tutorials for those of you that prefer to see things visually. I probably don't explain the concepts as succinctly as the text based tutorial, so if theres anything in the videos you dont understand then I suggest reading the text guide in the post...
MAYA TEXT TUTORIAL
I won't be covering the actual details of modeling, because it is a gigantic subject to cover. If you are new to modeling I'd highly suggest seeking out the myriad of free and high quality tutorials available around the internet.
1. Create a copy of one of the template...
Saints Row IV SDK Release A: Weapon Mod Tools
Supported
Replacing existing weapons in Saints Row IV with a custom model and new textures.
NOTE: The replacing of existing assets are temporary. Volition is working on a modding patch for Saints Row IV that will allow the loading of entirely new...
I also added another little update to the other thread: http://www.saintsrowmods.com/forum/threads/volition-fbx-to-game-converter-wip.5815/page-3#post-59231
https://twitter.com/donhonk/status/468519506340364289 Still not locking myself down to a date yet, but things are moving along.
Not yet, this release is strictly weapons. Refer to the OP for the other details!
Yeah, been a bit busy with my regular work past couple days, but I'm starting for realsies on it after tomorrow. There's a lot to cover on it, so not gonna throw out an ETA until it's close to done. :)
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