If I'm not mistaken, the character model used for the female player in From Asha With Love is meant to have "male" animations, just like the rest of the characters during this mission and Zero Saints Thirty.
One thing that was absent from the huge amount of new hairstyles in SRIV was the "hair accessory color" feature that many hairstyles in SR:TT had (and still do in IV).
While inspecting one hairstyle, "frenchbraid-01", I realized that it too had the proper setup for this shader (a colorless...
Thanks! I'm not sure what their exact name is, but they must be in Nobody Loves Me.
It's actually possible to have up to 4 stand animations per animation set, but the transition animations will not always match.
Updated to version 1.3, the updates are:
(Females) Alternate single-handed firearms (pistol, stun-gun, MAC10) stand.
(Males & Females) Large firearms (rifles, MP5) are now held by both arms.
(Females) Fixed hunting shotgun stand animation.
I didn't realize that the Disintegrator had similar animations... If the pose fits it should be possible.
EDIT: It fits perfectly, check the link above soon!
cpeg/gpeg files are texture containers
ccmesh/cgmesh files contain 3d geometries
sim files are what controls the cloth simulation (needs to be hex-edited to match the replaced character's name).
In total you should have in an NPC str2 folder 12 files (13 with a sim file). All of those should...
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