Search results

  1. ImpulseOfSword2007

    SR2 Complete Combat Overhaul

    Since it's been so long since I made this mod and updated it, I'm giving permission for anyone to take over and resume development as I've forgotten the a lot of the programming language. As it brings a lot of needed changes to SR2, I agree that it is an essential mod and needs to be finished.
  2. ImpulseOfSword2007

    SR2 Complete Combat Overhaul

    I haven't had any issues with the McManus. Are you running any other mods?
  3. ImpulseOfSword2007

    SR2 Complete Combat Overhaul

    Is the AS-12 firing in pump-action when you shoot from the hip after leaving fine aim?
  4. ImpulseOfSword2007

    Saints Row 1 Drugs

    Which lines did you add to preload? I want to make this compatible with my SR2 Combat Overhaul mod
  5. ImpulseOfSword2007

    Saints Row 1 Drugs

    Thanks for this. I've been trying for months to get it done. Now would it be possible to restore the SR1 liquor so that I would have a reason to visit Brown Baggers?
  6. ImpulseOfSword2007

    SR2 Complete Combat Overhaul

    I removed the problematic lines so everything should work properly if you start a new game.
  7. ImpulseOfSword2007

    SR2 Complete Combat Overhaul

    I I'll try doing that and then I'll test it before I update it.
  8. ImpulseOfSword2007

    SR2 Complete Combat Overhaul

    This mod originally started as an update to Captain Jax's Realistic Weapons mod, but I added so many changes and features, that very little of Captain Jax's original code was left, so I spun it off as a new mod that affects both weapons, and physics. As for the weird stats, I have no idea how to...
  9. ImpulseOfSword2007

    Spawn SWAT at Level 4-5 Police Notoriety

    That was a completely different mod. All this affects is just what weapons gangs and police carry and what vehicles they spawn in during notoriety. I could go into detail about how different NPC's in gangs and police have different ranks, weapons for each rank, and probability, but I feel like...
  10. ImpulseOfSword2007

    Spawn SWAT at Level 4-5 Police Notoriety

    Update This is a rip from my SR2 Complete Combat Overhaul Mod https://www.saintsrowmods.com/forum/threads/sr2-complete-combat-overhaul.15565/ Changes All factions spawn with their vehicles filled to max capacity. 4-door gang vehicles spawn on the streets for The Brotherhood, Ronin, and Sons of...
  11. ImpulseOfSword2007

    Spawn SWAT at Level 4-5 Police Notoriety

    Edit spawn_info_ranks.xtbl
  12. ImpulseOfSword2007

    Challenge/Realism Mod

    My mod, SR2 Complete Combat Overhaul was designed with GOTR in mind while maintaining balancing and restoring vanilla content.
  13. ImpulseOfSword2007

    Restoring SR1 Spliff, Pipe, Bong, Gin n' Juice, Cognac, and Bubbly

    Where did you get item_text.xtbl?
  14. ImpulseOfSword2007

    Restoring SR1 Spliff, Pipe, Bong, Gin n' Juice, Cognac, and Bubbly

    So it's working now? I haven't had the chance to download everything
  15. ImpulseOfSword2007

    Restoring SR1 Spliff, Pipe, Bong, Gin n' Juice, Cognac, and Bubbly

    I know for sure that the smesh and peg files exist in the game's files and the bitmaps for the hud also exist in the ui peg.
  16. ImpulseOfSword2007

    Remove Baseball Bats & Other Weapons From Crowd Control

    Exactly what it says above. Not sure how or why crazy fans managed to bring weapons past security.
  17. ImpulseOfSword2007

    FUZZ Crimes Restoration Mod

    What this mod does is re-enables the following crimes that were disabled by default in the vanilla game: Level 1 To Catch A Predator A child predator is out picking up children. Apprehend the child predator J-Walker Stop the jay walker Level 2 Speeder Stop the speeder Noise Violation Stop...
  18. ImpulseOfSword2007

    SR2 Complete Combat Overhaul

    There's a reason why I included instructions. It is NOT my responsibility if you crash your game because you didn't follow instructions.
Back
Top