Only body shape?, What about face morphs? or when you mentioned body = including facial morphs?, As per clothing items and hairstyles is no big deal since i've got to unpack those files with no problem at all.
Really? How so?, might add, that the issue he's adressing is that GTA IV won't be able to apply or read those "materials" due to the use of different shaders between two different games.
Ok, downloading the file, it's the "SRIV_SDK_B_rev4.rar" I take it. wich one contains the Boss Player resources and wich software is the recommended to "recreate it"?
Where can i find those resources?, And how to "recreate" my character in whatever 3d software we work on, Blender, 3dsmax or Maya?
Using "sliders" just like ingame? I need a hand so I can convert my boss to GTA IV.
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