I really didn't know where to put this as it's mod related but also not 100% mod release kinda stuff, so figured general chat was best a place as any. So over the years at least ever since the chunk editor released. In my free time i've went over this games chunks and have found sr1 left over...
Basic Rundown & Explanation On What this Is
Okay so this was a project I was working on months ago and just kinda abandoned, or well not abandoned there's just not much more I can do unless the map editor gets support for collision editing/merging, merging chunks together as one, culling fixes...
So since this isn't posted with the tool by itself i'll go ahead and throw it up.
This tool was made by gibbed.
I have two versions uploaded, the original version of the tool
as well as flippys workspace version.
Thing's to note, phantasy row also uses this tool, but figured it would be good to...
As of 11/22/2023 This mod is no longer in the works.
New Multiplayer Maps! 50+
Okay so this has been a project that has been in the works for the past few months. It's unfinished atm and it's more in a alpha state.
Over the next few months we hope to have most issues fixed and or well at...
This mod isn't much but as a request for help from somebody else I came up with this little mod.
This replaces the normal Silver T3k Urban with that of the SR1 T3k Urban, the texture for the weapon is in Friendly Fire in the mall on a rack. I also did use that exact texture as the base of the...
It didn't seem appropriate to put into ask volition.
When will this site ever get a makeover? I know the whole background has been updated etc, but i'm meaning the style. Will we ever see the implementation of themes etc?
Would be nice to see themes added non the less. If there are themes I...
This mod adds the original lobby maps including the tutorial map as Gangsta brawl playable maps.
This mod also adds two more lobby maps as gangsta brawl maps that were cut from the game.
1. Saints Row 1's Original Lobby map, however remastered on sr2 with upgraded textures and such.
2. Hangar...
That's right, it's finally here. It has been done. The impossible is not impossible YET AGAIN!!
People back in the day from what I have heard, used to make there heli's into the airplane/car/or boat vehicle category class. This method does not use that way. This is a actual working helicopter...
I don't need anything fully in depth, I honestly only need NPC specific variables such as the lines that stat with
+CantFlee
+CannotBeGrabbed
+Item "chainsaw"
Those are examples,
I'm really looking for a code that makes it where when npc spawns with said item, that they can not pick up dropped...
This literally took me way longer than it should have. 12hours literally. I tried every way possible to make spawnable npc's, without having to make a custom mission, etc. Anyways once i thought i was done, I was not, I had npcs spawning at a crib (considering you had to set there...
My game currently no longer works anyways here are the mods
Extended Extras +
----------------------
1. 7 new cribs
2. Most stores have radio switches to change store radio stations.
3. Teleports to most hidden interiors (besides 1 or 2)
- Also comes with a custom Sandbox + with alot of new...
This is most likely my final release of On Foot Radio (besides bug fixes), this version (V2.0.1) is way more stable and very basic
compared to v1 and v1.1. With this version everything works set aside from GoTR based bugs and Vanilla SR2 bugs. Everything works as intended BESIDES actual crib...
Okay so this mod is just a joke reference to the saints row 3 + 4 community who like to rim/wheel size mod there cars. I was bored so I decided to make it possible for saints row 2. This mod is pointless IMO, but hey it's here for those who want to use it. In the download it has a read me file...
Go check out @nclok1405 version of this mod his version is more stable, however its a W.I.P currently! He completely re-thought and re-coded the entire thing in his own fashion, in a way I never thought to! Mad props to him fr! AGAIN KEEP IN MIND its a Work In Progress and not the finished...
I can't take pics atm but anyways the files are originally from the easycruisermod just for the tolerance and timer edits, also npcs mostly use crowbars now instead of bats and sledgehammers. They also still use there normal guns that are scripted besides melee.
Anywayas besides those small...
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