1.) In co-op calls to player_change_default_size will generate invalid hash error on the remote player's end. The effect works fine on the local player. This happens both when targeting the remote or local player.
STR:
* Start a co-op game.
* As the host, call player_change_default_size...
Glad I could help :)
Hey, since I've got you here, do you know why increasing the default size makes my character kill everyone I walk near, and makes my jumps super lethal?
Is that built into player_change_default_size()?
The player_change_default_size() function in co-op mode seems to only affect the local player. It generates an "invalid hash" error on the remote player side. Is this a problem with the mod (or my installation of the mod), or with the game itself?
If the problem is with the game, is there a...
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