A refresh for the combat would be nice actually. SRTT was a straight upgrade on SR2 imo, but SR4 kinda dropped the ball a bit with super jumping being a thing you both need to do and need to refrain from doing to actually, yknow, fight. Perhaps something closer to SRTT but made much more fluid...
Who's bright idea was it to make Red Faction games after Guerilla without fully destructible environment anyway?
Also, we do deserve at the very least a remake/rerelease of SR1, since there is like NO way to get a copy nowadays. Why it's not digitally distributed anywhere is... kinda odd...
Thanks for the links I guess? I mean nobody from volition really said anything official until... well, this thread. But thanks for showing there's been past discussion on the topic I suppose.
Am I missing something or is there no world editor part of the SR4 SDK yet? Is there any way to implement a new worldspace into the game without too much hassle? I have no intention or even means to do so but I would love to see new worldspace mods be made...
I'm just wondering/worrying, ever since it was put out there that Volition acknowledges Agents of Mayhem a bit of a failure...
Has Volition been working on anything else?
The whole financial situation is a bit scary to be honest. Volition is in a bad position, next game they make is a gamble...
I know this is the Saints Row game it'd fit in the least, but... can someone make a mod requiring you to eat or you slowly lose max health until you die? And eating well could confer some kind of bonus, like bonus time on diversions or something. Maybe this could be done with "mission" beacon...
I dunno what just happened but I was in an instance of Genki's M.O.M., juggling things about (with life steal element btw) trying to grab the right thing and something hits me pretty hard (I'm assuming something I knocked around in the process) aaaaaannnd the game froze, requiring me to alt+tab...
I have multiple requests for mods. I'll just post it all in one thread.
- SRTT "brains" cheat ported to SR4
-Food/hunger mod. Like, you would have to go to certain locations and get food somehow or you lose health gradually.
- Cache auto-pickup (you directly earn cache from kills instead of...
One of my friends was experimenting with making an outfit to replace his character with his fursona, though he gave up because he says he's no good with "people" models. I wish he wouldn't give up so easy, he can make great structures, terrain and weapons and all that. Anyway, I get it would be...
I think there is a custom radio station. I think SRTT had one at least.
Also, if they can pull off allowing for another player or two in co-op, I think they should.
I killed a golden CID while over some water and the animation put me under the water. I had to jump out to fix that issue but then the game began to get confused and kept trying to correct my z axis position and I kept glitching up and down while walking on land. I still don't know the name of...
Ok at this point it seems this is very well possible so I'm just going to bump (If that's ok which I'm unsure of...)
Maybe I should elaborate. Perhaps where a mod like this could start is with the head. Somehow allowing for canine and feline muzzle options and replacing the ears with animal...
Can anyone make a mod that adds a semi auto rifle? I like popping heads with the AR but I would like something that feels like it has more power behind each shot. At the least I'm looking for something that sounds and feels more powerful, is semi automatic and deals higher damage per shot than...
Thanks for pointing in the direction of those mods, though for whatever reason I'm having trouble finding the additional cheats mod. And yeah, I want an increase in the number of just pedestrians. Mainly so there are more zombies when used alongside any sort of mod that brings back the zombie...
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