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  1. ThatsMe

    SR:TT beta build from 2009

    Removed parkour dive roll animation Bonus...
  2. ThatsMe

    SR:TT beta build from 2009

    Removed charge spin attack Removed Dual Pistol takedown Removed Rocket Launcher takedown Removed rifle dive animation Removed rifle dive animation 2
  3. ThatsMe

    SR4 Removed & Beta Content (New thread)

    Removed SR3 ETD Zinyak Boss Fight QTE Sorry, the video isn't really good because there's no nice way of playing these animations. Removed SR3 ETD Zombie Gat QTE The position isn't ideal but you get the point
  4. ThatsMe

    SR4 Removed & Beta Content (New thread)

    Hi. M01 - ENTER THE DOMINATRIX MM_1_1 - PLAYER CREATION MM_1_2 - BENDING THE RULES M02 - HELLO TEACUP MM_2_1 - SUPER CID MM_2_2 - CHARGE IT (CUT) MM_2_3 - I FEEL THE UNIVERSE M03 - WHEN A PLAN COMES TOGETHER MM_3_1 - A STATE OF MIND MM_3_2 - I'VE GOT TO GET ME ONE MM_3_3 - THERE IS NO SPOON...
  5. ThatsMe

    Can't repack preload_anim.vpp_pc without crashing

    "preload_anim" is the folder in this case, you should have the exe and folder named "preload_anim" in the same location unless you wish to change the name in the prompt
  6. ThatsMe

    Can't repack preload_anim.vpp_pc without crashing

    Minimaul's tool doesn't support SR3 packing IIRC, use the OG gibbed tools instead Create a txt file and write Gibbed.SaintsRow3.PackVPP.exe -n preload_anim and then rename it to .bat, run the bat file and it will pack preload_anim for SR3 properly
  7. ThatsMe

    Melee Overhaul

    Hi, dunno if anybody still cares about this mod since it's been a long while, but i'm still working on a new version sometimes, still no precise release date because i'm just working on this on and off, but i managed to do even more improvements for the upcoming version of the mod: -By...
  8. ThatsMe

    SR4 Removed & Beta Content (New thread)

    It was on a dev portfolio, the images in my post are down because I hosted them on discord which recently made links non permanent (I'll update that later) There is nothing else I could find, iirc I went through all developers that worked on the game and all I found was this and what I posted...
  9. ThatsMe

    SPOILERS Saints Row 4 Morph And Homies Mod

    I literally told you above why there will never be any news
  10. ThatsMe

    SR:TT beta build from 2009

    Might as well revive this
  11. ThatsMe

    Modding Emotes

    Probably because you can't, due to the fact that there's no tools
  12. ThatsMe

    Slick TOD's

    There are unused LUT's somewhere in the files and they can be reused, one of them is very green and was used in ETD as daytime, my remake of that was pretty much the SR3 ported daytime but with that ETD LUT But it's worth to note that ETD had different TODs for alien and saint controlled...
  13. ThatsMe

    Slick TOD's

    There has been no progress since the last post because i haven't been interested in modding Saints Row as of lately, my old version had ETD TOD's recreated but the files are gone at this point because i was stupid to delete my entire SR4 install without backing up any of the files i had at that...
  14. ThatsMe

    Melee Overhaul

    No, most of animations got removed in SR4 and it wouldn't support it's super powered combat
  15. ThatsMe

    Melee Overhaul

    Still not released
  16. ThatsMe

    Melee Overhaul

    The knife is not preloaded and i don't know how to preload assets, anyway this would also cause issues with other mods same with the fact that there's an animation limit so bunch of animations would have to be removed to make room for GOOH ones I've done GOOH takedowns for SR4 before but after...
  17. ThatsMe

    Melee Overhaul

    I think i tested them at some point but they weren't as good as other animations, maybe i can repurpose it into a finisher or something though, that being said - i'm unsure when the next version of this mod will drop but a lot of work is already done as mentioned in my post
  18. ThatsMe

    SPOILERS Saints Row (2022) official info

    Worked fine on windows 7, boss factory however doesn't launch so i assume it's the same for the main game
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