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  1. Qwerty Van Hallen

    Saints Row 4 Vehicles for Saints Row The Third

    Сложно сказать. В основном заменены файлы отвечающие за транспорт и разблокиповку в гараже ------------------------------ Hard to say. Mostly replaced only vehicle. Xtbl and unlockables.xtbl. Second can be used somewhere.
  2. Qwerty Van Hallen

    Saints Row 4 Vehicles for Saints Row The Third

    Yes, mod very unstable, customisation not working just because game don't connect stock car with tuned car model. And with unlockables new cars don't want work in customisation garage. If add cars in traffic game can randomly crash
  3. Qwerty Van Hallen

    Saints Row 4 Vehicles for Saints Row The Third

    In garages saved ids of cars with pre-installed variant, therefore in garages because of dlc can be presaved car, but because gangsta in space UFOs not work by unknown reason, they skiped, and all ids dislocate, and therefore you have wrong cars in garage with wrong ids and wrong variant and...
  4. Qwerty Van Hallen

    Saints Row 2 Models Export Tool (cmesh, smesh, car)

    This tool made for conversation in other games. Sr modding of SR1/2 in model case don't exist.
  5. Qwerty Van Hallen

    Saints Row 3 and 4 Zone File Tools

    Asm updater can't update(add) files that not exist in asm file by default. That mean, you need convert asm file in xml, add new files info, and pack edited xml to asm and after this asm can be updated with new files.
  6. Qwerty Van Hallen

    Saints Row 4 Vehicles for Saints Row The Third

    I don't add customisation variant because customisation don't work anyway(customisation glitch I don't know, therefore don't use) I'm cut all variants except average
  7. Qwerty Van Hallen

    Saints Row 4 Vehicles for Saints Row The Third

    Well for me cars customising, when they be on first ids after original cars(and replacing dlc ids)
  8. Qwerty Van Hallen

    Saints Row 4 Vehicles for Saints Row The Third

    Game look like use first amount of placement ids for dlcs, therefore I add that dlc vehicles after original cars, and after dlc cars add that sr4 vehicles. On last slots game don't support customisation garage. Also find bug, gangster in space UFOs/bikes not spawning on missions. Possibly...
  9. Qwerty Van Hallen

    Saints Row 4 Vehicles for Saints Row The Third

    Saints Row 3 without damaging DLC content can work only with 9-10 cars. So you need to choose what cars you want to use. In this mod converted and obtainable only 21 unique SR4 vehicles. Due to customisation garage don't want work with new cars, I'm recrunch cvtf files and remove useles Variants...
  10. Qwerty Van Hallen

    PegTool extracting mess from SR2 (g_)peg_xbox2 files

    I'm extract tools fully in separate folder. Not just exe.
  11. Qwerty Van Hallen

    PegTool extracting mess from SR2 (g_)peg_xbox2 files

    Same as on "SR1 Tools" example
  12. Qwerty Van Hallen

    PegTool extracting mess from SR2 (g_)peg_xbox2 files

    tested, gibbed tool just crashing. probably they work only with rf2 or volition ps2/xbox(original) games
  13. Qwerty Van Hallen

    PegTool extracting mess from SR2 (g_)peg_xbox2 files

    Im trying extract textures from xbox verion files, and get wrong extracted files on output, so i have question: Is there any Pegtool version build that correctly support this files. Tested version from github Gibbed.Volition v1.0.0 and v1.0.2, Gibbed-Minimul SR2 version from 2010 and version...
  14. Qwerty Van Hallen

    Saints Row 2 Models Export Tool (cmesh, smesh, car)

    That tool for conversate sr2 meshes in obj only. Export back in game formats not made
  15. Qwerty Van Hallen

    Homies & NPCs Saints Military Vehicles Gang Modification

    1) Variant names contained inside xtbl files with names of car. But game read compiled versions of files that placed inside str2 archives with cars models itself. 2) Gang car can be only as Saints variant(or you got crash) 3) That dlc cars don't have Saints variant by default
  16. Qwerty Van Hallen

    Saints Row Reboot Texture Unpacker

    Got some errors on launching of SRRUnpackTextures.exe: libwinpthread-1.dll missing libgcc_s_seh-1.dll missing
  17. Qwerty Van Hallen

    Vehicles Port sr4 vehicle models into sr3

    Vehicle files between sr3,sr4,gooh are different. So you just don't can pack ccar/gcar file in sr3 srt2 archive because game just don't can read that file. Game don't have instructions for reading file format from sr4 in sr3 or sr3 in sr4.
  18. Qwerty Van Hallen

    Vehicles Decal customization (Lin's Reaper)

    such textures are written in a specific method. they only have an alpha channel and a monochrome recording of color (black, gray, white). textures with dx compression are clearly not suitable here. after you threw me the mod, you convinced me that it was possible. then you need to choose the...
  19. Qwerty Van Hallen

    Vehicles Decal customization (Lin's Reaper)

    Hmm... interesting. Ask author of that mod
  20. Qwerty Van Hallen

    Vehicles Decal customization (Lin's Reaper)

    You don't can change _df decals.
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