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  1. alexwise

    EGS 7th patch introduced micro-stutter and a 67fps lock. Has anyone managed to fix either of these?

    Sure, Low Latancy set to ultra (global). Did not touch any setting on the executable, so default. Gsync - Fullscreen and Windowed. Also, NCP global settings - V-sync on. In Program Settings only for the game - fast sync on. Also just for the game, I've set Maximum Performance in Power...
  2. alexwise

    EGS 7th patch introduced micro-stutter and a 67fps lock. Has anyone managed to fix either of these?

    I've had the version that comes before 1909 (don't remember the number), the framerate was fully unlocked. Once I've updated to 2004, received a hard lock at 67fps. So I guess problem occurs from 1909 and onward. As for conditions at which fast sync works and the FPS cap of the game don't...
  3. alexwise

    EGS 7th patch introduced micro-stutter and a 67fps lock. Has anyone managed to fix either of these?

    It’s not patch 7 that introduced it, it was the latest Windows update. To fix, enable Fast Sync in NVC
  4. alexwise

    Saints Row: The Collection - By: XB36Hazard [Save Editor]

    More detail? I'm not seeing what you seeing
  5. alexwise

    Notoriety Error Fix & Logic Improvement

    Can't wait for the update!
  6. alexwise

    Compilation Sandbox+ Crazy/Silly Edition for Remastered

    I don't have the file that I did earlier, so had to redo it. Don't know if that will work now To fix the stronghold, cycle bridges and stop on "Bridges are now down".
  7. alexwise

    Saints Row: The Collection - By: XB36Hazard [Save Editor]

    Just noticed that after saving, the cheat list has been re-ordered. Is possible to do a custom order?
  8. alexwise

    NPCs don't rip you out of your vehicle & driving a car that explodes doesn't kill you instantly

    In the remaster, most vehicles that exploded don't kill you if you are in them. The vehicles that do kill you are limited to, mostly, the heavy type. For example APC, Tank, MixMaster and etc
  9. alexwise

    SR3 Save Editor C

    There is a superb editor for the remaster with working garage editor
  10. alexwise

    Saints Row: The Collection - By: XB36Hazard [Save Editor]

    Here. Perhaps you could include a flag to not overwrite cheats when saving a save file? Just a suggestion
  11. alexwise

    Saints Row: The Collection - By: XB36Hazard [Save Editor]

    Yeah, can confirm this too. Cheats from a custom mod are gone after editing a save file.
  12. alexwise

    Visuals & Graphics Confused about headlight shadows

    I tried messaging him he’s not answering. I can only assume he had access to a pre-release version of the game where the feature was activated. And then perhaps there was an update (from v3 to current version v4 on Epic). But I doubt that. I honestly have no idea as I’ve tried everything I...
  13. alexwise

    Saints Row: The Collection - By: XB36Hazard [Save Editor]

    Tough question. Maybe a feature to export an entire garage list to re-import it later. Perhaps option to cycle between Crib Stronghold upgrade states which could potential solve a bug that has been around since the original game. Basically, you upgrade a Stronghold Crib to max level (so the...
  14. alexwise

    Saints Row: The Collection - By: XB36Hazard [Save Editor]

    No problem. Glad I could help and can't wait for the fix. Thank you for your hard work!
  15. alexwise

    Saints Row: The Collection - By: XB36Hazard [Save Editor]

    I'm on Windows 10 and playing the remaster so Epic only
  16. alexwise

    Compilation Sandbox+ Crazy/Silly Edition for Remastered

    Sorry I meant the level with the tallest building. Thought it was level 2, but I guess it is 3. I've tried pressing C + 8 before but it didn't seem to work for some reason. But it's fine, just before your reply I was able to get it back by messing inside sr3_city.lua BTW, do you happen to know...
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