Has anyone thought to redesign the vehicles which have liveries like the Mule or Delivery Van? I was thinking last night it'd be cool to see a lore friendly rendition of a U-Haul or Penske logo instead of the same ole BPS logo and whatever else it uses. Mostly to spice things up and add a small...
I reinstalled the Trains mod (still got a crash), but didn't find the two files you mentioned in my MODDERS folder - however, I did find them in the Modified folder directly under the MODDERS folder. Removing those wouldn't let the game launch 😂
I also completely removed everything from the...
I blank slated my character using the default Caucasian male, removed all vehicles from my garage (to check compatibility in general, not just with this mod), removed all clothes and tattoos, and all still ends in the same debugger crash I posted in the troubleshooting forum for.
I tried that the first time and it happened after doing so as well, unless hairstyles or hair colors could also play a factor? I’ll have to completely blank slate my character and try that.
Backstory:
A few months ago I saw this video and used the lazy mod pack (see its description) and that worked all fine and dandy until I ran into an issue with a certain mission. I decided to then reinstall all the mods this video mentions manually to change some things up (I was gonna do this...
Just that one screenshot looks way better than vanilla from the comparison, the shirt looks way more detailed than it should be. And its not nearly as foggy.
All I think about when I see the transfer between companies is "Bad Deep Silver, bad. It's their project now".
I'm sure it goes a lot deeper than that, but still. Here's hoping Gearbox knows what the hell they're doing with the franchise.
Yessss, oh my god some of those businesses should NOT have been in the city xD
I hope we get more interiors to play around with at least. Or more than one safe house / Jim Robs.
In reality though they'll probably just add a bunch of filler to the desert that we can't interact with (at least...
That doesn't surprise me in the slightest, mostly since other games are guilty of the same thing but hopefully they haven't activated it yet to actually polish it before releasing it.
I don't think SR is bad for not being realistic (if anything it is nice to have that balance between realistic and non-realistic games). But if realism is what we are going to discuss, if that was SR 2022's goal (to not be realistic) it definitely met that goal, not in a particularly good way...
IMO GTA is good because its realistic, the problem is Rockstar hasn't really done anything with it besides draw it out a decade and monetize it (or let it die in GTA 4's case). GTA 6 has a lot to make up for and honestly I'm skeptical it can even attempt that in more than advanced gameplay...
I'm curious what everyones' thoughts are on the radio stations of Santo Ileso - like the music, the DJs, and the newscaster (since she seems to be the only thing resembling commercials that I've heard)
Some examples:
What are some things you wish they would've added/done differently?
And am I...
Considering the developers put more thought into the emergency services in this SR game than any other SR game I think it would be really awesome to see some police roleplay happening. Makes me miss the FUZZ activity from SR 2, even something as barebones and simple as that would still be fun if...
first off you don't need to start the whole game over, and I know this because I also have had issues similar to yours with other missions. But how are you sure it's this mod? You know it's possible to just remove the mod and try again right? Have you also tried the mission skipper mod to just...
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