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  1. Ricsow

    Stilwater+ 2.1

    I couldn't replicate this myself, maybe it was Xenia itself crashing, or I fixed it by accident. Put only the following files into your game: saintsrow.cts saintsrow.lua racetrack.cts racetrack.lua highend.cts highend.lua cribs.xtbl unlockables.xtbl garage_sr_city.cts garage_sr_city.xtbl...
  2. Ricsow

    Stilwater+ 2.1

    Stilwater+ 2.1 Main Menu Overhaul New Car Dealership Custom Weapon Icons Quality of Life additions New Clothing Store Notoriety Manager Truck Customization Car Customization Additions Minor Changes & Bug Fixes Known Issues The Snatch activity in the Saints Row district loads...
  3. Ricsow

    Femme Fatale (Female Playa)

    I don’t think it is
  4. Ricsow

    Stilwater+ 2.1

    I don’t really intend to because a lot of the files for the mod intertwine with eachother which means I'd have to go through every single one and remove a lot of the stuff to release the features separately. I might add a text file with the next version though that shows which combination of...
  5. Ricsow

    Femme Fatale (Female Playa)

    Oh and I haven’t really tried it yet but this mod should be fully compatible with Stilwater+ 2.0, just be sure to install Stilwater+ first and then install this mod, overwriting the customization_items file so that the shoes, hair and stuff are removed from the game
  6. Ricsow

    Femme Fatale (Female Playa)

    Very likely No, as far as we're aware at the moment I had trouble getting regular Luz to work so I might return to her at some point, unfortunately Bikini Luz spawns without eyes and I don’t think I can force the game to spawn them in. I also tried disguised Aisha as a playable model and for...
  7. Ricsow

    Femme Fatale (Female Playa)

    Femme Fatale A selection of playable female NPCs This mod replaces your character's model with that of one of five selectable female story characters. Fitted with face animations during cutscenes, unique pain/killing voicelines in freeroam, and fitting animations, these models won't feel too...
  8. Ricsow

    Saints Row (2006) - Notes on Changing Character Models

    Honestly I do have to say that I think the Playa and the clothes he can wear in SR1 have a higher fidelity than in SR2 so I wouldn't say he really looked out of place. The slight drop in quality was understandable though seeing as clothes were completely colorable now, plus the addition of a...
  9. Ricsow

    Saints Row (2006) - Notes on Changing Character Models

    I find it cool that all the NPCs in 2 are made entirely with the character editor, although I admit I think it’s a downgrade from SR1 where the unique NPCs looked better
  10. Ricsow

    Saints Row (2006) - Notes on Changing Character Models

    I think peg files have a certain limit to them where they break if you add too many files to them, the game needs the player textures so it loads infinitely if it has too much, and stuff like the alwaysload textures will have texture glitches once you add too much
  11. Ricsow

    Saints Row (2006) - Notes on Changing Character Models

    Just note that on some occassions, using the pc_body peg file may cause an infinite load when starting the game, in that case use sr_alwaysload_user, it's better than the regular alwaysload peg file which from my experience causes texture issues when messed with
  12. Ricsow

    Saints Row (2006) - Notes on Changing Character Models

    There's a much easier way to get the texture files for the character model loaded all the time that works flawlessly without any texture glitches or the need for spawning in an NPC, I've also figured out how to give the model swaps facial animations in cutscenes. It's very simple: Take the...
  13. Ricsow

    Stilwater+ 2.1

    I'll probably change the new homies that spawn to be spawned with triggers in future versions As for that mission crash that seems pretty odd, I'll take a look at it As for new guns we'll have to see, Clippy has been working on a plugin to allow for more weapons and so far I can successfully...
  14. Ricsow

    Stilwater+ 2.1

    Put only the cts and lua files of both saintsrow and downtown, aswell as US_strings into your game directory with the loose VPP plugin, should be exactly what you want Just note that the saintsrow files will also cause the homies around the church to spawn, and will also spawn in the trigger...
  15. Ricsow

    Stilwater+ 2.1

    Hotfix 1 I've been told that a few cutscenes in the game, most notably the intro cutscene to the game (how did I not notice that), will crash with the mod installed. The culprit to this are the custom weapons, there's a limit of four new weapons I can add to the game before it refuses to load...
  16. Ricsow

    My Mod Suggestions

    A few of these are in Stilwater+ 2.0 now Kind of, they don’t replace homies they spawn in by the church to be recruited If Mount Claflin is the mountain by the Arena district, then there’s a trigger to teleport there All three are possible and have collision
  17. Ricsow

    Stilwater+ 2.1

    (Version 2.0) Well, it's about time. Welcome to my most ambitious mod project yet, Stilwater+ 2.0! Let's get to the features. Saints Church, the Stilwater+ Hub Dex's office has a couple of triggers that will load you into one of the game's multiplayer maps, just be sure to save...
  18. Ricsow

    The Most Important Character In Saints Row

    Honestly I agree, if it weren’t for Troy, the Boss and Gat would’ve been dead I always wondered though how from SR1 to 2 he somehow aged like 20 years
  19. Ricsow

    Fully explored map at start + 24/7 Stores

    A small set of two files, one that will make the entire map be explored upon starting the game, aswell as one that makes every store be open 24/7 Thanks to Slimeball for showing me these two xtbls
  20. Ricsow

    Ricsow's Enhanced Hair Color Selection

    An addon for Saints Row 1 that enhances the selection of hair colors at your disposable. Version 1 includes four all new hair colors that are added to the game Jet Black Brown 1 Brown 2 Dirty Blonde Installation Compile the xtbl down below into misc 2, compile it with PhantasyRow, or...
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