There's no real benefit to getting them quickly from a menu, and if you really wanted them you could dial #2008 or 588444222333 to unlock all cheats when using Juiced 7.8.0+
r6:
Added CGallery, allows you to save your characters design and then load them, user sharable, folder is in the game's directory "CGallery", requires modifyPCR01=1
SR2Trainer updated
now comes with an .ini
Populate_Sandbox+
=1 Adds Sandbox+ (by IdolNinja) commands into the menu,
=2 also adds Sandbox++ (by @nclok1405) commands into the menu.
That option actually requires the respective mod installed.
It's possible for the actual functions be integrated...
That isn't useful by it's own I need the log, but either ways it's the same issue, if you really need it fixed right now before I update Juiced here's my current build, there's other changes as well
I just fixed it, we had a fix/hack to let certain strings show up in certain menus but failed to check for something but it should be fine next release
SR2Trainer updated
now adds in-game cheats (it's auto-parsed, meaning if you add an entry to the xtbl it'll be added)
also added vehicle invulnerability, as well as an option to toggle Insurance Fraud-like ragdolls when pratfalls cheat is enabled.
missing some stuff like vehicle garage ones...
You were always able to import your own models into the game you just have to know how the models work and what the format consists of, and that is unrelated to Juiced
Yes.
As I've said it's not an issue, you'll have to remove the data\shaders\standard\sr2-pixelate_c.fxo_pc shader by yourself from shaders_pc, it's a text file that is extension-less
If you were relying on modifying shaders_pc to remove the sr2-pixelate_c.fxo_pc shader, Juiced v7.7.0+ replaces shader_pc to add a fixed door shader, you'd have to edit the one in Juiced (removing it will cause issues)
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