Aw. Sad to hear that they haven't tweaked the implementation of the upgrades. Definitely one of the things at the top of my wish list. Well here's hoping all of the other good stuff you mentioned is enough.
Cool! Just out of curiosity, what do you guys do in between the time when you release a game and start working on the next game? Do you take a break, work on DLC, or something else?
And speaking of the next game ;), what might it be? I kid, I kid...or am I?
IdolNinja, how much of the game is finalized so far? Is the game basically finished and they're just polishing things up, maybe adding some new skins, etc., or are major parts of the game still being developed and/or changed around?
Maybe it could be changed in an upgrade. I think you said in one of your posts that the upgrade system works by, when you gain xp, you are better able to take advantage of loopholes in the virtual simulation code to give yourself powers and stuff like that. Maybe one of the upgrades could be...
Hmm...that's interesting. But what if the player doesn't feel like hopping into the story right away and just wants to goof around Steelport doing open world stuff? Are they stuck with the darkness until they get annoyed enough to feel like they have to do the main missions? As an open world...
Now that you've spent some more time in the game, how annoying (if at all) is the constant darkness? Does it ever get bright? I know you said in your other blog post that as the story progresses the colors and stuff change, but does the sun ever come out? SRTT didn't have a true day/night cycle...
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