I know it's possible to hex edit the weapon_handles (xyz orientation/coordinates) of .smesh files with HxD. I have had success in changing the values, but I'm struggling to work out the logic of the required values to achieve what I want.
What would be fantastic is to have a small dedicated...
Hey Saints,
I reworked the handling of almost every vehicle, including some planes and helicopters. I tried to make the vehicles more fun to drive while being "slightly" more realistic. This was also configured with controllers in mind. I highly recommend using Clipper95's Row input mod which...
RIOT SHOTGUN ANIMATION FIX
Before
After
FILES
anim_set_filenames.xtbl
- Defines a new weapon animation set called Weap_RiotShotgun
items_3d.xtbl
- Assigns the new weapon animation set to Shotgun-Police
tables\weap_riotshotgun.xtbl
- Defines the animation for the rotating drum when firing
First, the one thing that bugs me is when you shot someone in the groin they don't scream, so it would be nice to fix that.
Second, can someone make it so when you shoot someone in the groin with the Taser gun they do the pain react animation.
Third and finally, I would like it when if you...
Equal Damage (TRUE Hardcore Mode) / Instant Ragdolls
Created by YeehawPhoenix
Description
I've had this mod to myself for a couple years now but I have now decided to release to y'all!
I always thought that Saints Row 2 was a bit *too* easy, especially after playing it for years now. So I've...
What I attempt to achieve with this mod is a "overhaul" to the weapons. Matching their ammo capacity to their real life counterparts whilst dramatically reducing down the spare carried ammo in the sake of "realism". Cutting five hundred spare rounds of ammo down to just sixty. Since where is...
I modding the weapon.xtbl to make it more realistic. I've already figured out that "refire delay" is in milliseconds. I'm just not sure what units they use for "range" - if its in inches, yards, meters, or whatever in-game measuring system they use for distance.
I decided to make the edit to the pepperspray from my previous mod its own separate mod for people who don't want diarrhea weapons.
Screenshots:
Installation:
To install it simply move weapons.xtbl, p_pepperspray.peg_pc and p_pepperspray.g_peg_pc from this mod into "Gentlemen Of The...
Description
Moves the McManus 2010 to the Rifles slot
Screenshots
Installation
Drop all files into your root folder
Files
_a_ga_dt_03_modal.str2_pc
- Changes the forced weapon slot during Guardian Angel (Kinzie) from Special to Rifle
_a_ga_nw_01_modal.str2_pc
- Changes the forced weapon...
This is a bundle of all my weapon mods for Saints Row: The Third - Remastered, making my mods compatible with each other.
You can choose to download the mod standalone or a version that is compatible with F13's Super Ethical Patch.
Included are:
Actual Fire Truck:
This mod allows you to use...
compatible
compilation
mod pack
saints row 3
saints row the third
saints row the third remaster
super ethical patch
temporary weapons
weapon mod
weapons
Hello everyone, I am new to modding these games and this is my first ever posted mod that alters the amount of ammo you can carry and their prices to be similar to Grand Theft Auto V/Online.
I decided to increase the amount of ammo you can carry to be around 10,000 for weapons like the assault...
I'll keep this short; I'm making a mod that allows you to dual wield every gun in the game. It's really close to finishing. The only issue with this I've found is that your arms bug out when standing still. Not a huge deal, it shouldn't affect gameplay. I'm still playing through the Gentlemen of...
Hey it's me, no I'm not dead, again. I'm currently trying my hands at making a couple weapon mods for Saints Row IV, for the eight hundredth time lol. So far everything seems to be going smoothly and I did make sure to follow Henry08's SRIV SDK Release B: Creating new weapon tutorial step by...
When I touch ANYTHING in the vehicle weapons in weapons.xtbl. It always crashes after logos shown up. Is there something that I need to match the values with some other xtbl? If it is, which one is? And if not, is there way to edit the vehicle weapons without causing a crash?
Edit: I figured...
While I play the game I find it kinda irritated, the way shotgun shells on weapon "Police Shotgun" change their color to green take away fun of using that weapon what is sad. If shells can't be default red in all stages, better to just delete them.
Also I think having other color variation for...
This mod allows you to fine aim with the McManus 2015 Sniper Rifle and the Togo-13.
You can fine aim like with most other weapons by right clicking and then use the scroll wheel to enter scoped mode. I also added 2 more zoom stages to the Sniper Rifle to make using the scope on mid-range better...
This mod changes the temporary pick-up weapons (Minigun, Flamethrower, Grenade Launcher and Shock Hammer) into regular weapons that you can keep and access in your weapons cache.
You will find the Minigun and Flamethrower in the SPECIAL category, the Grenade Launcher in the EXPLOSIVES category...
I edited most explosives and vehicle mounted weapons such as helicopter miniguns and VTOL lasers in the game to make enemies explode into gibs like the Apoca Fists or Sonic Boom.
This mod is also available for Gat out of Hell -> here
Installation:
To install the mod, simply copy the included...
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