First off, it's been a while guys. How have ya all been?
Second off, how has the mod patch been going? I'm glad to see Knobby is still active on it.
And third off, but most importantly, the questions this thread is about:
I've tried both vpkg_wd.exe and Minimaul's tools to repack a vehicle with literally everything vanilla, and updated the asm_pc files accordingly after placing both the vehicle and the asm_pc file in the root with the client.
The game just says nope. So I doubt anything regarding vehicles in the new format are going to work in its current state.
Quite a pity because in SR:TT it works like a charm but memory limits are choking me there.
Wanted to balance modding and PSO2 out but PSO2 won the battle for a while. Shame it'll be an absolute pain in the wallet for SEGA to bring the game to the west. Especially with all the licencing of all the collaborations they've done. Oh well it's fun on the JP servers on ship2.
Second off, how has the mod patch been going? I'm glad to see Knobby is still active on it.
And third off, but most importantly, the questions this thread is about:
- NPCs in the new format. Other than homies, how will they be handled? Is there already a possibility to add NPCs in the new format?
- Vehicles in the new format.
I've tried both vpkg_wd.exe and Minimaul's tools to repack a vehicle with literally everything vanilla, and updated the asm_pc files accordingly after placing both the vehicle and the asm_pc file in the root with the client.
The game just says nope. So I doubt anything regarding vehicles in the new format are going to work in its current state.
Quite a pity because in SR:TT it works like a charm but memory limits are choking me there.