I've personally felt some of the customization items were not fitting the style I wanted to make my characters (Be it clothing, hair, accesories, etc.), either some essentials that i felt are missing or needed to edit. That's why I, Rinkua; got my hands on some models/textures.
What I've done:
Starting by hair, i specifically looked at the clipped short section: There was no regular buzzcuts, and RInkua was not willing to use the balding ahh default hair, and that's why i mostly picked Clipped Short 3 for my short-haired characters.
Before:
After:
Going into clothing; my first aim went on baggy clothes, as there was little to no options in-game. Respectively, the remote close option as my ideal shirt was the Scrubs Top, and ideal pants went for the Baggy Canvas Pants. I've edited them both as regular clothing, removing the V-Neck and turning the pants in jeans.
Before:
After:
My last concern was something a lot of people may have noticed. Ever seen most of the clothes slim down whenever there's a coat/overshirt equipped?
I've took care of that by sacrificing an accessory, making the Backpack invisible. Though SeaboundSaint's incredible work Made 2 Measure already mastered far more than this, i've already made a personal alternative days before it was actually posted. This doesn't affect NPCs, nor the other mods do.
What I'm pending to do?
Nothing much. I already edited the Scrubs Top's bump map as the V-Neck was still being rendered under light; but completely forgot the breast pocket was still there. The pants' denim overlay also needs some work, 'cause I'm here still thinking it's kind of plain-looking.
What will I do next?
Unless i get discomfort with certain item or someone asks if editing on some other clothing/hairstyle is possible, I'll keep the work here. I'll work either on jewelry or removing the 3D mesh from the Corn Rows - Though I still don't find what will be the best method for it.
"Until next time, buds."
What I've done:
Starting by hair, i specifically looked at the clipped short section: There was no regular buzzcuts, and RInkua was not willing to use the balding ahh default hair, and that's why i mostly picked Clipped Short 3 for my short-haired characters.
Before:
After:
Going into clothing; my first aim went on baggy clothes, as there was little to no options in-game. Respectively, the remote close option as my ideal shirt was the Scrubs Top, and ideal pants went for the Baggy Canvas Pants. I've edited them both as regular clothing, removing the V-Neck and turning the pants in jeans.
Before:
After:
My last concern was something a lot of people may have noticed. Ever seen most of the clothes slim down whenever there's a coat/overshirt equipped?
I've took care of that by sacrificing an accessory, making the Backpack invisible. Though SeaboundSaint's incredible work Made 2 Measure already mastered far more than this, i've already made a personal alternative days before it was actually posted. This doesn't affect NPCs, nor the other mods do.
What I'm pending to do?
Nothing much. I already edited the Scrubs Top's bump map as the V-Neck was still being rendered under light; but completely forgot the breast pocket was still there. The pants' denim overlay also needs some work, 'cause I'm here still thinking it's kind of plain-looking.
What will I do next?
Unless i get discomfort with certain item or someone asks if editing on some other clothing/hairstyle is possible, I'll keep the work here. I'll work either on jewelry or removing the 3D mesh from the Corn Rows - Though I still don't find what will be the best method for it.
"Until next time, buds."
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