Is it possible to create alternate ways of gaining health in SRTT?
Example: pickups, kills, inventory, melee, bash/pickpocket.
I'm also thinking about having only 25% of health "regain-able."
Remember the Bloodsucker DLC not many people liked? I found one line in the melee.xtbl about it. I could not find any evidence of health regain within it though. What I could do however, is buy the DLC and switch the SyncedMove into what I want, but it would be a one dollar mod in that case.
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