SRIV (and SRTT) Make gun sounds non-looping/sync with true ROF

How does one go about doing this?? Setting <looping> in the costumes (weapons in SRTT) table to false just makes the sound loop indefinitely once you start to shoot.

I'm trying to make them play similar to how semi-auto weapons and the AR-55 play their sounds, that is, once per shot.

Is this something that can be done in the table files or is it rooted deeper in the Wwise sound files?
 
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There's a toggle for that in Wwise. It *should* behave the way you hope it does.
 
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