Audio fix

For those who have problems under Xenia with the custom music playback:

Quote from Triang3l from the Xenia github page: This is sadly an issue with the current state of the emulator. As far as I understand, XAudio1 on the Xbox 360 is only capable of playing pre-mixed PCM buffers, with WMA/xWMA decoding performed on the application side (in the library statically linked to the game). XMA2 has special decoding hardware, but the decoder writes to a PCM buffer that is then played as usual.

Boyc from the same thread added: With the game soundtrack being in standard wma files it may be worth a look if the game would try to use an unimplemented system api call for music playback - a quick look at the emulator code showed that the XAUDIO2_BUFFER_WMA* parameter in SubmitSourceBuffer is never set, so who knows.
 
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