Can I make the xtbl editor load referenced tables from somewhere else?

I'd like to be able to open a modified xtbl in the Saints Row IV exe directory, while keeping the original unmodified ones extracted somewhere else. However when I try to do so it says it can't find the tables it references, so I have to load the unmodified one unless I want to use Notepad. Is there any way to tell it to search somewhere else for the referenced tables? If not, is this something that might be added?
 
I'd like to be able to open a modified xtbl in the Saints Row IV exe directory, while keeping the original unmodified ones extracted somewhere else. However when I try to do so it says it can't find the tables it references, so I have to load the unmodified one unless I want to use Notepad. Is there any way to tell it to search somewhere else for the referenced tables? If not, is this something that might be added?
I would like to turn that feature off completely.
 
It is very complicated how this editor works because of the assumed nature of all the table files existing all the time for us and no copies of things. We use the referenced tables to do nice things like populate pulldowns with the only valid options and things like that. The editor gets very sad when things don't go the way it wants and [v] MrPlow has done a TON of work on this thing to get things going this far. I'm not sure the best way to go with this, honestly. Maybe he can hop in and give some insight as to the future.
 
Yeah, sorry I have been a bit behind on this - between my regular work and getting ready to move into a new house in a couple of weeks, I haven't had much time to spend on modding support recently. :-(

We have a build of the TFE in testing now that is somewhat better in this respect - it automatically sets its working directory based on the path of the table you are opening, and it looks for dependent tables in that path. If it doesn't find them, it prompts you with the name of the file(s) to move, and lets you continue with the loading process after copying them over. We haven't pushed it out yet because there are still a couple of bugs to work out, the primary issue right now being that if you cancel out of the prompt to copy the dependent tables over, it leaves the editor in a pretty messed-up state instead of just closing out. I should have time to fix that by the end of this week, but if you're willing to put up with that known bug and be a beta tester for possible others, we may be able to push out the current build into a beta branch somewhere for you guys.
 
Yeah, sorry I have been a bit behind on this - between my regular work and getting ready to move into a new house in a couple of weeks, I haven't had much time to spend on modding support recently. :-(

We have a build of the TFE in testing now that is somewhat better in this respect - it automatically sets its working directory based on the path of the table you are opening, and it looks for dependent tables in that path. If it doesn't find them, it prompts you with the name of the file(s) to move, and lets you continue with the loading process after copying them over. We haven't pushed it out yet because there are still a couple of bugs to work out, the primary issue right now being that if you cancel out of the prompt to copy the dependent tables over, it leaves the editor in a pretty messed-up state instead of just closing out. I should have time to fix that by the end of this week, but if you're willing to put up with that known bug and be a beta tester for possible others, we may be able to push out the current build into a beta branch somewhere for you guys.

We all love beta testing. :)
 
Yeah, sorry I have been a bit behind on this - between my regular work and getting ready to move into a new house in a couple of weeks, I haven't had much time to spend on modding support recently. :-(

We have a build of the TFE in testing now that is somewhat better in this respect - it automatically sets its working directory based on the path of the table you are opening, and it looks for dependent tables in that path. If it doesn't find them, it prompts you with the name of the file(s) to move, and lets you continue with the loading process after copying them over. We haven't pushed it out yet because there are still a couple of bugs to work out, the primary issue right now being that if you cancel out of the prompt to copy the dependent tables over, it leaves the editor in a pretty messed-up state instead of just closing out. I should have time to fix that by the end of this week, but if you're willing to put up with that known bug and be a beta tester for possible others, we may be able to push out the current build into a beta branch somewhere for you guys.

It's great that you're not only releasing your tools, but actively working to make them better for modding. Thanks a lot!
But what if the table you're opening is in a different directory than the ones it's looking for? Like if I have the original versions in a separate folder, and only the ones I modified somewhere else?
 
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