I have been successfully editing "weapon_upgrades.xtbl"
and I have managed to change many many aspects of the
weapon upgrades, as well as adding/deleting flags such as
adding "armor piercing rounds" to the AR-55
BUT the ".45 Shepard level 4"
aka "<Weapon_Upgrade><Name>Pistol-GangLvl4</Name>"
(or any other upgrade level of the Shepard for that matter)
will not change from explosive rounds
to armor piercing rounds when
I add the flag
"<Flag>armor piercing override</Flag>"
and delete
"<Penetrating_End_Point_Explosion>Ammo - Explosive</Penetrating_End_Point_Explosion>"
Every other weapon upgrade I tweak with will have AP rounds if I add this line.
"<Flag>armor piercing override</Flag>"
Why will this not work for the Shepard?
Could someone please nudge me in the right direction?
and I have managed to change many many aspects of the
weapon upgrades, as well as adding/deleting flags such as
adding "armor piercing rounds" to the AR-55
BUT the ".45 Shepard level 4"
aka "<Weapon_Upgrade><Name>Pistol-GangLvl4</Name>"
(or any other upgrade level of the Shepard for that matter)
will not change from explosive rounds
to armor piercing rounds when
I add the flag
"<Flag>armor piercing override</Flag>"
and delete
"<Penetrating_End_Point_Explosion>Ammo - Explosive</Penetrating_End_Point_Explosion>"
Every other weapon upgrade I tweak with will have AP rounds if I add this line.
"<Flag>armor piercing override</Flag>"
Why will this not work for the Shepard?
Could someone please nudge me in the right direction?