Co-op Pushed from 2 to 4 or 6 people

That would be really neat, but don't get your hopes up; we can't mess with the engine code, and i doubt it's secretly designed to talk to more than one other player at a time.
Just a thought :] There was a mod group who got multiplayer semi working in just cause 2 and that game had absolutely 0 multiplayer :P If they can do it, y'all can do it
 
they is abit of code in game_lib.lua which looks interesting

MISSION_START_CHECKPOINT = "mission start"

LOCAL_PLAYER = "#PLAYER1#"
REMOTE_PLAYER = "#PLAYER2#"
CLOSEST_PLAYER = "#CLOSEST_PLAYER#"
CLOSEST_TEAM1 = "#CLOSEST_TEAM1#"
CLOSEST_TEAM2 = "#CLOSEST_TEAM2#"

PLAYER_TAG_LIST = {
"#PLAYER1#",
"#PLAYER2#",
"#PLAYER3#",
"#PLAYER4#",
"#PLAYER5#",
"#PLAYER6#",
"#PLAYER7#",
"#PLAYER8#"
}


maybe you just need to add PLAYER3 to PLAYER8 to the REMOTE_PLAYER
 
Interesting
they is abit of code in game_lib.lua which looks interesting

MISSION_START_CHECKPOINT = "mission start"

LOCAL_PLAYER = "#PLAYER1#"
REMOTE_PLAYER = "#PLAYER2#"
CLOSEST_PLAYER = "#CLOSEST_PLAYER#"
CLOSEST_TEAM1 = "#CLOSEST_TEAM1#"
CLOSEST_TEAM2 = "#CLOSEST_TEAM2#"

PLAYER_TAG_LIST = {
"#PLAYER1#",
"#PLAYER2#",
"#PLAYER3#",
"#PLAYER4#",
"#PLAYER5#",
"#PLAYER6#",
"#PLAYER7#",
"#PLAYER8#"
}


maybe you just need to add PLAYER3 to PLAYER8 to the REMOTE_PLAYER

Interesting
 
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