Well.. it seems that for Xenia is not possible to use Seabound's files, it causes the game to freeze. Also, the files of Console's apparently are different:
Q: This means we cant edit cutscenes for Xenia?
A: Apparently we can, but we need to test some stuff before and try to understand how those files works. Once again i'll mention, in order to fix/add details in some cutscenes we must do it from scratch and most important, make sure it works perfectly on Console.
Q: What's the bad side about this?
A: We cant edit certain things such as Weapon Models or NPC Clothing.
As for Weapon Models, here got an example:
As for NPC Clothing, is mostly the same situation.. different type of files makes it impossible to edit. (I believe)
Q: This means we cant edit cutscenes for Xenia?
A: Apparently we can, but we need to test some stuff before and try to understand how those files works. Once again i'll mention, in order to fix/add details in some cutscenes we must do it from scratch and most important, make sure it works perfectly on Console.
Q: What's the bad side about this?
A: We cant edit certain things such as Weapon Models or NPC Clothing.
As for Weapon Models, here got an example:
- As you can see, Vice 9 in GOTR uses a fixed version of the model "cut_pistol" which in Vanilla (PC and Console) is completely.. fucked up:
- The models and texture in PC and Console are different, which means we cant just rename the model and make it load in Console, otherwise it wont work or will crash.
- We can try to use other alternatives such as other Pistols (NR4, GHDC .50) but that its all we can do for now.
- We can try to use other alternatives such as other Pistols (NR4, GHDC .50) but that its all we can do for now.
As for NPC Clothing, is mostly the same situation.. different type of files makes it impossible to edit. (I believe)