Easier Hoing

The last few levels of this activity can be a handful
especially with a cranky controller. So here is a little
mod to make things easier.

Note: In doing this activity I have ocassionally come across
a glitch. Sometimes when you start the activity the controller prompts
do not appear. Just exit and restart the level. They should return.
If I remember correctly I had this problem in the vanilla game as well.

Here is the level 1 code (unmodded)

<Level>
<Level_Num>1</Level_Num>
<Props>120</Props>
<Num_Combos>5</Num_Combos>
<Goal_Points>25</Goal_Points>
<RS_Time>2</RS_Time>
<LS_Time>5</LS_Time>
<Element_Time>1.5</Element_Time>
<Pleasure_Loss_Rate>0.5</Pleasure_Loss_Rate>
</Level>

I have made a few changes as you can see but I think they are self explanatory.

(modded code)
<Level>
<Level_Num>1</Level_Num>
<Props>120</Props>
<Num_Combos>5</Num_Combos>
<Goal_Points>5</Goal_Points>
<RS_Time>2</RS_Time>
<LS_Time>5</LS_Time>
<Element_Time>1.5</Element_Time>
<Pleasure_Loss_Rate>0</Pleasure_Loss_Rate>
</Level>


All values between levels are the same
with two exceptions. The level number which has to increase
and the amount of props that you get per level.

<Level>
<Level_Num>2</Level_Num>
<Props>140</Props>
<Num_Combos>5</Num_Combos>
<Goal_Points>5</Goal_Points>
<RS_Time>2</RS_Time>
<LS_Time>5</LS_Time>
<Element_Time>1.5</Element_Time>
<Pleasure_Loss_Rate>0</Pleasure_Loss_Rate>
</Level>
<Level>
<Level_Num>3</Level_Num>
<Props>160</Props>
<Num_Combos>5</Num_Combos>
<Goal_Points>5</Goal_Points>
<RS_Time>2</RS_Time>
<LS_Time>5</LS_Time>
<Element_Time>1.5</Element_Time>
<Pleasure_Loss_Rate>0</Pleasure_Loss_Rate>
</Level>
<Level>
<Level_Num>4</Level_Num>
<Props>200</Props>
<Num_Combos>5</Num_Combos>
<Goal_Points>5</Goal_Points>
<RS_Time>2</RS_Time>
<LS_Time>5</LS_Time>
<Element_Time>1.5</Element_Time>
<Pleasure_Loss_Rate>0</Pleasure_Loss_Rate>
</Level>
<Level>
<Level_Num>5</Level_Num>
<Props>240</Props>
<Num_Combos>5</Num_Combos>
<Goal_Points>5</Goal_Points>
<RS_Time>2</RS_Time>
<LS_Time>5</LS_Time>
<Element_Time>1.5</Element_Time>
<Pleasure_Loss_Rate>0</Pleasure_Loss_Rate>
</Level>
<Level>
<Level_Num>6</Level_Num>
<Props>300</Props>
<Num_Combos>5</Num_Combos>
<Goal_Points>5</Goal_Points>
<RS_Time>2</RS_Time>
<LS_Time>5</LS_Time>
<Element_Time>1.5</Element_Time>
<Pleasure_Loss_Rate>0</Pleasure_Loss_Rate>
</Level>
<Level>
<Level_Num>7</Level_Num>
<Props>360</Props>
<Num_Combos>5</Num_Combos>
<Goal_Points>5</Goal_Points>
<RS_Time>2</RS_Time>
<LS_Time>5</LS_Time>
<Element_Time>1.5</Element_Time>
<Pleasure_Loss_Rate>0</Pleasure_Loss_Rate>
</Level>
<Level>
<Level_Num>8</Level_Num>
<Props>420</Props>
<Num_Combos>5</Num_Combos>
<Goal_Points>5</Goal_Points>
<RS_Time>2</RS_Time>
<LS_Time>5</LS_Time>
<Element_Time>1.5</Element_Time>
<Pleasure_Loss_Rate>0</Pleasure_Loss_Rate>
</Level>
<Level>
<Level_Num>9</Level_Num>
<Props>420</Props>
<Num_Combos>5</Num_Combos>
<Goal_Points>5</Goal_Points>
<RS_Time>2</RS_Time>
<LS_Time>5</LS_Time>
<Element_Time>1.5</Element_Time>
<Pleasure_Loss_Rate>0</Pleasure_Loss_Rate>
</Level>
<Level>
<Level_Num>10</Level_Num>
<Props>480</Props>
<Unlockable>Diversion_Hoing</Unlockable>
<Num_Combos>5</Num_Combos>
<Goal_Points>5</Goal_Points>
<RS_Time>2</RS_Time>
<LS_Time>5</LS_Time>
<Element_Time>1.5</Element_Time>
<Pleasure_Loss_Rate>0</Pleasure_Loss_Rate>
</Level>
 

Attachments

  • Hoing.zip
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Last edited:
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