Recently, after purchasing both Saints Row IV (SRIV) and Saints Row: The Third (SRTT), I went ahead and bought Saints Row 2 (SR2) as well to see how it compares to later games in the series.
There are some distinctly unique aspects that i'm enjoying about SR2, particularly the variety of customization options for characters, Stilwater and the variety of stores on offer. However, one aspect of the game that is really detracting from my overall enjoyment is the huge amount of blur present in the game.
Whenever I move the camera upwards towards the sky or in a certain direction other than straight ahead, both the Boss character and parts of the HUD become extremely blurry. This is really ugly to the eye and i'm hoping there's a way to turn it off somehow (either in-game or with a mod) like can be done in later Saints Row games.
I've attached screenshots of the game as well as my option menu to show what i'm talking about.
No matter what options I set (including turning off motion blur), I can't seem to get rid of this unsightly blur.
Any help in eliminating (preferred) or at least greatly reducing the prominence of blur, would be great.
There are some distinctly unique aspects that i'm enjoying about SR2, particularly the variety of customization options for characters, Stilwater and the variety of stores on offer. However, one aspect of the game that is really detracting from my overall enjoyment is the huge amount of blur present in the game.
Whenever I move the camera upwards towards the sky or in a certain direction other than straight ahead, both the Boss character and parts of the HUD become extremely blurry. This is really ugly to the eye and i'm hoping there's a way to turn it off somehow (either in-game or with a mod) like can be done in later Saints Row games.
I've attached screenshots of the game as well as my option menu to show what i'm talking about.
No matter what options I set (including turning off motion blur), I can't seem to get rid of this unsightly blur.
Any help in eliminating (preferred) or at least greatly reducing the prominence of blur, would be great.