It'd probably be fine if it was a rare occurrence, but every single time more enemies arrive is irritating and just not fun. If it's possible to make them stop doing that or make it chance based that'd be great.
Either play on lower difficulty levels or extract the common.vpp_pc package and modify the <Player_Ram_Delay> values for each difficulty.
Hard difficulty has a 5 second delay between rams, Normal has a minute and Easy has 4 minutes.
Either play on lower difficulty levels or extract the common.vpp_pc package and modify the <Player_Ram_Delay> values for each difficulty.
Hard difficulty has a 5 second delay between rams, Normal has a minute and Easy has 4 minutes.
Huh I forgot I posted this because I was high as shit last time I played lol. I had no idea difficulty did that! Thanks for letting me know. I'll see about modifying the values because I'd rather the game be a little harder and not super annoying. Thanks again!
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.