Generally, when you throw the Fart in a Jar (FIAJ) on any enemy target (regardless of enemy type), they'll definitely be doing the vomiting animation most of the time, right?
Well, for some odd reason, after throwing some FIAJs on SWAT Specialist enemies (the ones with Riot Shields), they just don't seem to do the vomiting animation. The animation that they did instead was somewhat similar to the animation of an enemy being lit on fire.
Does anyone happen to experience this particular bug as well, or it just me?
The List of Mods That I'm Using (In case a particular mod could have caused this bug) :
-> DataSnake's Disable Bloodsucker DLC (restore_neck_snap_only)
-> Six Gun's Realistic NPC Height Variation
-> Mordred's No More Red Screen of Death
-> yorpie's Notoriety Error Fix
-> IdolNinja's Buddy Oleg, Fixed Scythe Audio, Sticky Camera, and Disable All Tutorial Popups V3
-> mikado's Steelport Gangs DLC fixes
P.S.: If the particular animation mentioned above is actually intended to occur and it isn't a bug, then please disregard my post.
Well, for some odd reason, after throwing some FIAJs on SWAT Specialist enemies (the ones with Riot Shields), they just don't seem to do the vomiting animation. The animation that they did instead was somewhat similar to the animation of an enemy being lit on fire.
Does anyone happen to experience this particular bug as well, or it just me?
The List of Mods That I'm Using (In case a particular mod could have caused this bug) :
-> DataSnake's Disable Bloodsucker DLC (restore_neck_snap_only)
-> Six Gun's Realistic NPC Height Variation
-> Mordred's No More Red Screen of Death
-> yorpie's Notoriety Error Fix
-> IdolNinja's Buddy Oleg, Fixed Scythe Audio, Sticky Camera, and Disable All Tutorial Popups V3
-> mikado's Steelport Gangs DLC fixes
P.S.: If the particular animation mentioned above is actually intended to occur and it isn't a bug, then please disregard my post.