Hi! I really hate how sr3 handles player death. Sometimes you die in the very funny way (like blown up in the helicopter, or falling from the skyscraper) and a game forces respawn just after two or three seconds.
I tried to extend that timer (it's in "gameplay_constants.xtbl", string called <Death_and_busted>) and it works but there is one problem - stupid shader effect that causes screen to go black and red, so you can barely see what's happening. Maybe someone know how to remove that annoying effect?
P.S. Sorry for my English xD
I tried to extend that timer (it's in "gameplay_constants.xtbl", string called <Death_and_busted>) and it works but there is one problem - stupid shader effect that causes screen to go black and red, so you can barely see what's happening. Maybe someone know how to remove that annoying effect?
P.S. Sorry for my English xD