Im having problems with gimp basicly if I edit any of the user interface bitmap sheets then once repacked they are all just blacked out in game
It was working fine before so it makes no sence :S
Im trying to extend a bitmap sheet to add in new entrys and then export it using the correct settings to retain alpha channel
any info on exporting this correctly would be great as I think that the main ishue evan tho iv tryed both save and saveas and the former should retain all channel and colour space info :S
weirdest part of this is that If I edit user interface bitmap sheet 00 once repacked and loaded into game it makes all other user inerface bitmap sheets black out with the same ishue evan tho they have not been edited I have tested a few times using fresh files
Any help would be great as this problem has come out of nowhere :|
Edit: Just done some more testing it seems to be that I can extend,export,repack ui bms 04
but if I try to do the same method with ui bms 00 then it makes all the other bms black out :S
It was working fine before so it makes no sence :S
Im trying to extend a bitmap sheet to add in new entrys and then export it using the correct settings to retain alpha channel
any info on exporting this correctly would be great as I think that the main ishue evan tho iv tryed both save and saveas and the former should retain all channel and colour space info :S
weirdest part of this is that If I edit user interface bitmap sheet 00 once repacked and loaded into game it makes all other user inerface bitmap sheets black out with the same ishue evan tho they have not been edited I have tested a few times using fresh files
Any help would be great as this problem has come out of nowhere :|
Edit: Just done some more testing it seems to be that I can extend,export,repack ui bms 04
but if I try to do the same method with ui bms 00 then it makes all the other bms black out :S
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