Hidden cutscene Interiors

This mod will let you visit some cutscene interiors , more are still yet to come.


How to get to the locations are in the video.
Locations at these time stamps.
0:00 Stilwater bridge
1:19 DLC 3 location 1
2:27 DLC 3 location 2
4:16 Senate building
5:28 DLC 2 Cutscene interior
7:48 Jail cell
9:28 DLC 1 Cutscene interior

original.jpg

original.jpg

original.jpg

original.jpg

Currently accessible locations:
Stilwater Bridge.
Senate Building.
DLC1 interior.
DLC2 interior.
DLC3 interiors.
Jail cell ( you need Admixon's removed sky limit to reach this location)
https://www.saintsrowmods.com/forum/threads/removed-sky-limit.16672/#post-104557
 

Attachments

  • sr3_city.lua
    8.4 KB · Views: 1,318
Last edited:
If you use Sandbox+ you can edit your sr3_city.lua with notepad, and copy:
city_zone_swap("bridge")
city_zone_swap("senbldg")
city_zone_swap("m2")
city_zone_swap("int_m2")

under function sr3_city_main()
box.png
 
If you use Sandbox+ you can edit your sr3_city.lua with notepad, and copy:
city_zone_swap("bridge")
city_zone_swap("senbldg")
city_zone_swap("m2")
city_zone_swap("int_m2")

under function sr3_city_main()
View attachment 19499


For the Stilwater bridge its only city_zone_swap("bridge")
city_zone_swap("senbldg") is the senate building
These 2 are for the jail cutscene.
city_zone_swap("m2")
city_zone_swap("int_m2")
 
Interesting work, well done! I'm certainly hoping you unveil the location of the interior used during the ending cutscene of "Party Time". I'm certain that room's design implies it's an inaccessible area of the Syndicate Tower. Thanks for bringing us some new locations to visit!
 
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