Hi all,
tl;dr read title, although i assume the location is the same across games
SuperUI technically provides this functionality (Turn off HUD) but it has many problems like not being able to interact with doors & vehicles, which means you need to have HUD turned on to even get out of the Ultor building you spawn in.
What I wanted to do is disable the crosshair during flight and also it appearing when you land and immediately start moving (even with fists - but if you wait for landing animation it works fine), however looking at hud_reticules.lua it did not mention flight anywhere. I also tried changing dot = {true, true} to false, false for pistol but it did not seem to change anything, I assume either that's not how the file works or HVS did not use this .lua
I put the .lua in root of game folder with the rest of SuperUI .lua files (telling incase that's not where I'm supposed to put it).
So, I assume it is easier to simply find the texture used for the crosshair dot and replace it with a blank, transparent image. I have no idea which packfile it's in exactly though, so if someone has already found it in the past (and miraculously see this post) that would really speed up the process for an otherwise simplistic mod.
Thank you for your time!
tl;dr read title, although i assume the location is the same across games
SuperUI technically provides this functionality (Turn off HUD) but it has many problems like not being able to interact with doors & vehicles, which means you need to have HUD turned on to even get out of the Ultor building you spawn in.
What I wanted to do is disable the crosshair during flight and also it appearing when you land and immediately start moving (even with fists - but if you wait for landing animation it works fine), however looking at hud_reticules.lua it did not mention flight anywhere. I also tried changing dot = {true, true} to false, false for pistol but it did not seem to change anything, I assume either that's not how the file works or HVS did not use this .lua
I put the .lua in root of game folder with the rest of SuperUI .lua files (telling incase that's not where I'm supposed to put it).
So, I assume it is easier to simply find the texture used for the crosshair dot and replace it with a blank, transparent image. I have no idea which packfile it's in exactly though, so if someone has already found it in the past (and miraculously see this post) that would really speed up the process for an otherwise simplistic mod.
Thank you for your time!
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