How to increase vehicle collision damage for NPCs?

Honestly, it's starting to annoy me now whenever I ram into a STAG soldier at relatively high speeds he/she still survives and keeps shooting my vehicle, is there a way to increase the damage of vehicle collisions?

I've looked in tweak_table.xtbl, but all I see is impact_damage_vehicle_death_speed, and that's just the speed at which a level 1 grunt will die from impact, which is 32 km/h or 20 mph with shitface's showcase mod. Default is 64 km/h or 40 mph. The 32 km/h one is much more sensible and I'm fine with that, all I want to do now is to increase the damage that NPCs take when getting rammed by a vehicle.

Thanks in advance for any help.
 
Have you tried lowering their hitpoints so that they are not so strong ?

Look in the spawn_info_ranks.xtbl and you'll see that the Commando has 4000 hit points.
( as shown below )
________________________________
<Rank>
<Name>Commando</Name>
<Hit_Points>4000</Hit_Points>
<Knockdown_Points>4000</Knockdown_Points>
<_Editor>
<Category>Entries:Specialist</Category>
</_Editor>
<rank_numeric>3</rank_numeric>
<type>Other</type>
<Melee_Damage_Modifier>2.0</Melee_Damage_Modifier>
<Bleed_Out_Hit_Points>4000</Bleed_Out_Hit_Points>
<per_team_info>
<per_team_elm>
<Team>STAG</Team>
<weapon_loadout>
<weapon_loadout_elm>
<chance>100</chance>
<firearm>Rifle-STAG</firearm>
<thrown>grenade</thrown>
</weapon_loadout_elm>
</weapon_loadout>
<personality_rotation>
<personality>gang offensive</personality>
</personality_rotation>
</per_team_elm>
</per_team_info>
<Pct_Dmg_to_Flinch>0.80</Pct_Dmg_to_Flinch>
</Rank>
________________________________________________


A quick way to do this is to lower the 4000 to 1225, which is the same as the NG Rank 3 or what ever number you feel is right.;)
 
Or you can just change the rank_numeric table to 1 to every spawn info rank.Doing that will make everybody a level 1 grunt and impact_damage_vehicle_death_speed will apply to all npcs.Be careful though,if you really change the rank_numeric to 1 then all the npcs are stronger in the early game,so you could set that after you finish the game because npcs are the strongest then.
 
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