Batch Archive and Texture Extractor
* Just place EXE and zlib dll where VPP_PC and/or STR2_PC are and run EXE.
* Program will ask if you want to process certain files; say Yes or No.
* Program will search all folders and subfolders of the EXE folder for files, so don't put EXE in C: folder lol.
* VPP_PC and STR2_PC extraction works with SR4 only.
* Works with Inauguration Station as well.
* Texture extraction works with SR3 and SR4 since texture format is unchanged.
* Note that after unpacking all files, there are 44,727 CVBM_PC files to process and over 100,000 files in all the folders. Thus, the program may appear like it's going nowhere for several minutes while it is searching folders for files. Just let it run -- it will eventually get done lol.
Batch Model Extractor
* Coming Soon
* Model format is same as before but I am currently implementing a good way to get the morphs in Blender and or possibly Noesis depending on which is easier.
* Just place EXE and zlib dll where VPP_PC and/or STR2_PC are and run EXE.
* Program will ask if you want to process certain files; say Yes or No.
* Program will search all folders and subfolders of the EXE folder for files, so don't put EXE in C: folder lol.
* VPP_PC and STR2_PC extraction works with SR4 only.
* Works with Inauguration Station as well.
* Texture extraction works with SR3 and SR4 since texture format is unchanged.
* Note that after unpacking all files, there are 44,727 CVBM_PC files to process and over 100,000 files in all the folders. Thus, the program may appear like it's going nowhere for several minutes while it is searching folders for files. Just let it run -- it will eventually get done lol.
Batch Model Extractor
* Coming Soon
* Model format is same as before but I am currently implementing a good way to get the morphs in Blender and or possibly Noesis depending on which is easier.
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