Asking on this forum since many people here have spent countless dedicated hours pouring over the endless code of the game so we can enjoy our lives on the row even more. If anyone has any comments or thoughts I would enjoy reading them. It just erks me if each level of a weapon upgrade took up a slot of RAM is true then this one reason would be the prime suspect for the lack of customization of everything in the game. It might mean say for a vehicle that each vehicle mod takes up a slot in RAM such as exhaust tips, hoods, etc. Its very disheartening for me as a consumer if true since there is no possible way to ever fix it since it would be embedded in the code so deep, and if volition new about this problem, that means its buried so deep into the core engine that there was no going back for them to fix it when developing the game itself.
On the other hand it shows the genius and talent of the programmers at volition to make the game even work at all on consoles if this is the case and on pcs without leaking all over. If this statement is true it really shows the dedication of volition to release the game at all. I am sort of disappointed if true, then again I am more proud of Volition if true due to their hard work to make the game playable at all with such a HUGE flaw holding back their real creativity.
In this post: http://www.saintsrow.com/community/go/thread/view/136781/29356183/?pg=last#524338713
the poster says: "having each upgradeable weapon take up the RAM of four distinct and different weapons"
Also this: from V-Singular: http://saintsrow.com/community/go/t..._from_Gangsters_in_Space&post_num=9#516780025
On the other hand it shows the genius and talent of the programmers at volition to make the game even work at all on consoles if this is the case and on pcs without leaking all over. If this statement is true it really shows the dedication of volition to release the game at all. I am sort of disappointed if true, then again I am more proud of Volition if true due to their hard work to make the game playable at all with such a HUGE flaw holding back their real creativity.
In this post: http://www.saintsrow.com/community/go/thread/view/136781/29356183/?pg=last#524338713
the poster says: "having each upgradeable weapon take up the RAM of four distinct and different weapons"
Also this: from V-Singular: http://saintsrow.com/community/go/t..._from_Gangsters_in_Space&post_num=9#516780025
"We fully wanted to bring these new weapons back into the main game, but the memory issues have kept it at bay."